Player Matchup

Ishtar
Ishtar
CALLMEINSANEzzz
Ishtar
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,679 Elo+
Party 1
Yu Huang
Yu Huang
GermyPastaLord
Yu Huang
Level 149
God Stats
1W - 2L
1,630 SR
Queue Stats
70W - 41L
1,622 Elo+
Party 1
Shiva
Shiva
GoodGrief69
Shiva
Level 139
God Stats
2W - 1L
1,736 SR
Queue Stats
27W - 22L
1,619 Elo+
Party 1
Team Averages
Level 137
1,622 SR
1,640 Elo+

VS

Team Averages
Level 152
1,448 SR
1,569 Elo+
Cerberus
Cerberus
Bas123
Cerberus
Level 139
God Stats
3W - 4L
1,600 SR
Queue Stats
108W - 86L
1,590 Elo+
Party 2
Fenrir
Fenrir
jujitsu418
Fenrir
Level 160
God Stats
0W - 2L
1,266 SR
Queue Stats
28W - 32L
1,612 Elo+
Solo
Zeus
Zeus
krypticdespair
Zeus
Level 156
God Stats
2W - 3L
1,478 SR
Queue Stats
84W - 75L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,471
747
6,609
6,131
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
12
4 / 0 / 6
7,688
769
9,590
5,452
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 6
8,477
848
8,591
11,295
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bas123
Cerberus
10
2 / 2 / 1
7,098
710
5,689
13,364
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
jujitsu418
Fenrir
11
1 / 4 / 2
6,625
663
5,536
11,710
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 4 / 1
6,365
637
4,128
5,586
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
3
3
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bas123
Cerberus
2
2
1
1.25
W
2
1
8
6
W
Yu Huang
4
0
6
7
W
4
2
6
3.5
L
Fenrir
jujitsu418
Fenrir
1
4
2
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
15,353
22,878
Taken
30,660
14,907
Mitigated
23,957
5,355
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bas123
Cerberus
5,689
440
351
4,806
13,364
12,396
0
3,667
9,697
13,584
0
W
6,609
4,488
0
1,860
6,131
2,602
938
2,674
3,259
0
24,582
W
Yu Huang
9,590
1,272
0
836
5,452
2,388
104
3,184
2,224
27,673
0
W
8,591
1,730
540
2,119
11,295
9,917
216
4,082
6,966
0
17,966
L
Fenrir
jujitsu418
Fenrir
5,536
1,366
0
3,366
11,710
9,467
0
3,841
7,869
0
15,652
L
4,128
1,008
0
0
5,586
2,094
0
2,401
3,185
22,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
20,088
113
Minions Killed
86
7
Camps Cleared
2
569,230
Distance Traveled
542,596
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,098
710
19
2
0
172,729
2
W
Ishtar
7,471
747
35
4
2
170,315
2
W
Yu Huang
7,688
769
55
6
2
201,329
1
W
Shiva
8,477
848
23
2
3
197,586
2
L
Fenrir
6,625
663
20
2
2
198,800
2
L
Zeus
6,365
637
47
5
0
171,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role