Player Matchup

Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
HATEIMGR8
Anubis
Silver IV
Level 89
God Stats
29W - 18L
1,578 SR
Queue Stats
291W - 303L
815 MMR
Solo
Olorun
Olorun
Silver I
IHaShiKo
Olorun
Silver I
Level 160
God Stats
3W - 2L
1,363 SR
Queue Stats
380W - 370L
1,116 MMR
Solo
Geb
Geb
Silver III
SwagCorb
Geb
Silver III
Level 103
God Stats
27W - 25L
1,604 SR
Queue Stats
122W - 134L
914 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,509 SR
1,169 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,506 SR
1,274 MMR
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold V
Pa4aDox
Set
Gold V
Level 120
God Stats
7W - 13L
1,340 SR
Queue Stats
236W - 237L
1,130 MMR
Solo
Chaac
Chaac
Silver III
rokenperren
Chaac
Silver III
Level 83
God Stats
4W - 2L
1,689 SR
Queue Stats
77W - 86L
739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 1 / 5
6,191
619
4,457
7,187
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
10
0 / 1 / 0
5,526
553
3,576
6,641
2,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
HATEIMGR8
Anubis
12
5 / 0 / 2
7,046
705
7,880
5,698
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
IHaShiKo
Olorun
11
3 / 0 / 1
6,249
625
3,420
4,284
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 2
5,428
543
1,565
4,896
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
IzanamiCabrakanThorLancelot

VS

Bans
HadesAchillesKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 0 / 0
5,527
553
1,747
4,523
1,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
9
1 / 2 / 0
5,459
546
2,783
3,599
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
6
0 / 1 / 1
4,689
469
1,937
6,293
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Set
9
0 / 3 / 0
5,176
518
2,157
9,137
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 0
5,183
518
3,531
11,209
4,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
5
5.5
W
Danzaburou
 
Danzaburou
0
1
0
0
L
Cupid
 
Cupid
1
0
0
1
L
Scylla
 
Scylla
1
2
0
0.5
L
Ymir
 
Ymir
0
1
1
0.5
W
Anubis
HATEIMGR8
Anubis
5
0
2
6
W
Olorun
IHaShiKo
Olorun
3
0
1
3.5
L
Set
0
3
0
0
W
1
0
2
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,898
Damage
12,155
28,706
Taken
34,761
11,746
Mitigated
15,158
12,815
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,457
1,314
0
1,808
7,187
2,816
0
769
6,390
0
34,969
W
Danzaburou
 
Danzaburou
3,576
894
0
2,409
6,641
2,132
114
420
6,221
0
43,631
L
Cupid
 
Cupid
1,747
907
362
1,652
4,523
1,345
0
430
4,093
0
33,224
L
Scylla
 
Scylla
2,783
270
0
625
3,599
1,349
0
1,809
1,790
34,084
0
L
Ymir
 
Ymir
1,937
341
0
1,992
6,293
4,342
0
1,492
4,801
7,625
2,011
W
Anubis
HATEIMGR8
Anubis
7,880
970
0
3,656
5,698
2,608
558
29
5,669
50,329
0
W
Olorun
IHaShiKo
Olorun
3,420
1,347
55
2,693
4,284
2,022
0
1,283
2,853
36,713
4,983
L
Set
2,157
982
0
1,016
9,137
3,422
0
1,744
7,393
0
38,917
W
1,565
159
0
2,194
4,896
2,168
0
1,300
3,248
15,317
0
L
3,531
582
0
1,967
11,209
4,700
0
7,036
4,173
0
36,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
26,034
320
Minions Killed
313
0
Camps Cleared
0
943,026
Distance Traveled
861,440
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,191
619
60
6
0
212,427
2
W
Danzaburou
5,526
553
65
7
0
186,158
3
L
Cupid
5,527
553
82
8
0
191,220
2
L
Scylla
5,459
546
72
7
0
176,703
2
L
Ymir
4,689
469
22
2
0
166,632
1
W
Anubis
7,046
705
92
9
0
177,751
4
W
Olorun
6,249
625
83
8
0
190,210
2
L
Set
5,176
518
74
7
0
157,959
1
W
Geb
5,428
543
20
2
0
176,480
1
L
Chaac
5,183
518
63
6
0
168,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role