Player Matchup

Achilles
Achilles
AlimayFan
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 2L
1,862 Elo+
Party 1
Ne Zha
Ne Zha
Devіn
Ne Zha
Level 160
God Stats
1W - 0L
1,871 SR
Queue Stats
265W - 90L
1,728 Elo+
Party 1
Cthulhu
Cthulhu
NebulousD
Cthulhu
Level 127
God Stats
1W - 0L
1,737 SR
Queue Stats
160W - 106L
1,643 Elo+
Party 1
Heimdallr
Heimdallr
OswaldJr
Heimdallr
Level 160
God Stats
5W - 6L
1,419 SR
Queue Stats
527W - 267L
1,743 Elo+
Party 1
Chronos
Chronos
Scarecroc15
Chronos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 22L
1,726 Elo+
Party 1
Team Averages
Level 103
1,605 SR
1,740 Elo+

VS

Team Averages
Level 79
1,475 SR
1,512 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlubberDuckey
Ymir
Level 117
God Stats
3W - 5L
1,521 SR
Queue Stats
48W - 43L
1,530 Elo+
Solo
Hercules
Hercules
DajiTheSnowman
Hercules
Level 66
God Stats
9W - 9L
1,411 SR
Queue Stats
140W - 145L
1,541 Elo+
Party 2
Janus
Janus
JewishBabyDucks
Janus
Level 85
God Stats
6W - 10L
1,457 SR
Queue Stats
167W - 150L
1,512 Elo+
Party 2
Artemis
Artemis
mauro6666
Artemis
Level 69
God Stats
195W - 232L
1,486 SR
Queue Stats
208W - 252L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlimayFan
Achilles
12
2 / 1 / 10
7,518
1,504
3,422
5,713
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
Devіn
Ne Zha
12
4 / 0 / 8
7,490
1,498
7,431
4,353
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
NebulousD
Cthulhu
12
3 / 0 / 11
7,179
1,436
5,708
4,300
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
OswaldJr
Heimdallr
13
8 / 0 / 9
8,823
1,765
13,271
6,652
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Scarecroc15
Chronos
11
0 / 3 / 6
6,105
1,221
2,335
7,134
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

380

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 6 / 2
6,161
1,232
5,540
7,281
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 3 / 3
6,870
1,374
5,208
10,507
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
11
0 / 3 / 3
6,136
1,227
3,431
10,453
9,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 1
6,608
1,322
9,590
7,361
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
mauro6666
Artemis
10
0 / 0 / 0
5,372
1,074
0
0
0

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
17
Kills
4
4
Deaths
17
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
2
0.33
W
Achilles
AlimayFan
Achilles
2
1
10
7
L
1
3
3
0.83
L
Hercules
0
3
3
0.5
W
Ne Zha
Devіn
Ne Zha
4
0
8
8
L
2
5
1
0.5
W
Cthulhu
NebulousD
Cthulhu
3
0
11
8.5
W
Heimdallr
OswaldJr
Heimdallr
8
0
9
12.5
W
Chronos
Scarecroc15
Chronos
0
3
6
1
L
Artemis
mauro6666
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,167
Damage
23,769
28,152
Taken
35,602
17,136
Mitigated
24,642
8,005
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,540
2,183
0
0
7,281
2,192
0
386
6,583
17,587
0
W
Achilles
AlimayFan
Achilles
3,422
806
0
1,199
5,713
5,208
0
4,119
1,594
0
4,950
L
5,208
1,449
0
765
10,507
10,405
0
3,200
6,941
8,101
0
L
Hercules
3,431
1,300
0
1,787
10,453
9,555
0
2,832
7,339
0
13,077
W
Ne Zha
Devіn
Ne Zha
7,431
3,105
0
1,656
4,353
2,109
0
3,371
982
0
18,530
L
9,590
841
0
0
7,361
2,490
0
1,043
6,159
27,456
0
W
Cthulhu
NebulousD
Cthulhu
5,708
326
630
43
4,300
3,754
0
2,504
1,796
13,628
0
W
Heimdallr
OswaldJr
Heimdallr
13,271
8,655
0
3,863
6,652
3,053
0
4,608
2,044
0
40,720
W
Chronos
Scarecroc15
Chronos
2,335
893
0
614
7,134
3,012
0
5,736
1,398
7,248
0
L
Artemis
mauro6666
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
31,147
130
Minions Killed
97
7
Camps Cleared
3
551,737
Distance Traveled
459,875
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,161
1,232
23
5
1
108,705
1
W
Achilles
7,518
1,504
2
0
0
110,880
1
L
Ymir
6,870
1,374
2
0
0
103,150
1
L
Hercules
6,136
1,227
32
6
1
128,902
2
W
Ne Zha
7,490
1,498
23
5
5
119,553
1
L
Janus
6,608
1,322
40
8
1
119,118
0
W
Cthulhu
7,179
1,436
20
4
0
109,207
3
W
Heimdallr
8,823
1,765
78
16
1
104,325
2
W
Chronos
6,105
1,221
7
1
1
107,772
0
L
Artemis
5,372
1,074
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role