Player Matchup

Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
HomicideGoated
Jing Wei
Gold IV
Level 126
God Stats
1W - 1L
1,711 SR
Queue Stats
85W - 85L
1,457 MMR
Solo
Cerberus
Cerberus
Silver III
I_SWING_THOSE
Cerberus
Silver III
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,380 MMR
Solo
Mulan
Mulan
Gold III
Martinez973
Mulan
Gold III
Level 140
God Stats
3W - 7L
1,253 SR
Queue Stats
294W - 300L
1,456 MMR
Solo
Vulcan
Vulcan
Gold V
finca_danado
Vulcan
Gold V
Level 127
God Stats
3W - 5L
1,386 SR
Queue Stats
401W - 402L
1,387 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,470 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,588 SR
1,433 MMR
Zeus
Zeus
Gold IV
KamaeL-RCGN
Zeus
Gold IV
Level 149
God Stats
11W - 14L
1,606 SR
Queue Stats
91W - 103L
1,432 MMR
Solo
Da Ji
Da Ji
Bronze V
MixerFlurry
Da Ji
Bronze V
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 19L
1,373 MMR
Solo
Khepri
Khepri
Gold IV
RichiEZclapz
Khepri
Gold IV
Level 160
God Stats
23W - 18L
1,758 SR
Queue Stats
295W - 285L
1,456 MMR
Solo
Nike
Nike
Gold IV
WhatItDoBB-0_0-
Nike
Gold IV
Level 148
God Stats
15W - 13L
1,475 SR
Queue Stats
330W - 359L
1,450 MMR
Solo
Skadi
Skadi
Gold III
evilman18
Skadi
Gold III
Level 127
God Stats
51W - 57L
1,601 SR
Queue Stats
98W - 105L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 0 / 5
10,432
580
10,359
12,560
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
16
3 / 0 / 5
9,859
548
5,857
11,265
4,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
I_SWING_THOSE
Cerberus
13
1 / 2 / 3
8,702
483
3,826
13,960
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 3 / 3
10,389
577
8,881
13,323
8,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
14
2 / 3 / 5
9,013
501
5,078
8,262
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LancelotAwilixKali

VS

Bans
VamanaBaron SamediAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,826
435
10,234
5,630
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 5
8,435
469
8,554
14,241
12,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
12
1 / 2 / 3
8,164
454
4,177
10,601
10,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 1
9,611
534
4,881
12,395
7,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
evilman18
Skadi
14
0 / 4 / 0
8,358
464
7,823
11,202
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
8
8
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
0
5
10.5
W
Jing Wei
3
0
5
5.5
W
Cerberus
I_SWING_THOSE
Cerberus
1
2
3
1.25
L
3
2
2
2
W
0
3
3
0.5
L
2
5
5
0.9
L
Khepri
1
2
3
1.25
L
2
1
1
2.5
L
Skadi
evilman18
Skadi
0
4
0
0
W
Vulcan
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,001
Damage
35,669
59,370
Taken
54,069
31,937
Mitigated
36,004
16,938
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,359
5,487
0
2,609
12,560
5,202
1,549
2,699
9,861
0
90,586
W
Jing Wei
5,857
4,840
0
5,639
11,265
4,261
1,101
1,535
9,730
0
76,029
W
Cerberus
I_SWING_THOSE
Cerberus
3,826
699
321
3,538
13,960
10,475
505
5,180
8,780
20,199
0
L
10,234
1,292
0
1,072
5,630
2,032
550
1,762
3,868
56,387
0
W
8,881
1,496
0
4,035
13,323
8,486
674
1,684
11,639
0
86,837
L
8,554
2,114
0
3,352
14,241
12,306
840
2,013
12,228
0
53,317
L
Khepri
4,177
845
0
2,382
10,601
10,124
126
3,060
7,005
30,171
4,436
L
4,881
941
0
4,452
12,395
7,260
106
441
11,954
0
72,244
L
Skadi
evilman18
Skadi
7,823
2,386
80
1,301
11,202
4,282
24
1,628
9,574
0
74,745
W
Vulcan
5,078
1,116
0
796
8,262
3,513
1,025
3,666
4,596
64,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,395
Gold Earned
42,394
554
Minions Killed
464
0
Camps Cleared
0
1,773,524
Distance Traveled
1,495,900
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,432
580
132
7
0
429,851
1
W
Jing Wei
9,859
548
120
7
0
337,422
3
W
Cerberus
8,702
483
31
2
0
364,998
2
L
Zeus
7,826
435
102
6
0
246,858
4
W
Mulan
10,389
577
166
9
0
299,333
3
L
Da Ji
8,435
469
80
4
0
313,584
6
L
Khepri
8,164
454
38
2
0
334,772
7
L
Nike
9,611
534
133
7
0
303,523
9
L
Skadi
8,358
464
111
6
0
297,163
2
W
Vulcan
9,013
501
105
6
0
341,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role