Player Matchup

Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AkamuSaber
Apollo
Level 160
God Stats
10W - 6L
1,518 SR
Queue Stats
537W - 467L
1,583 Elo+
Party 2
Hera
Hera
ScreenedGold
Hera
Level 67
God Stats
29W - 25L
1,538 SR
Queue Stats
208W - 236L
1,385 Elo+
Solo
Maui
Maui
ShiresNut
Maui
Level 157
God Stats
28W - 13L
1,662 SR
Queue Stats
307W - 252L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
yamagido
Ne Zha
Level 148
God Stats
8W - 3L
1,493 SR
Queue Stats
386W - 320L
1,628 Elo+
Party 2
Team Averages
Level 137
1,542 SR
1,536 Elo+

VS

Team Averages
Level 121
1,560 SR
1,421 Elo+
Ares
Ares
Avefenixrdk
Ares
Level 122
God Stats
22W - 20L
1,565 SR
Queue Stats
535W - 499L
1,504 Elo+
Solo
Bakasura
Bakasura
Mr_xPotatoheadx_
Bakasura
Level 123
God Stats
2W - 1L
1,550 SR
Queue Stats
8W - 9L
1,383 Elo+
Party 1
Janus
Janus
ReneAsiain92
Janus
Level 108
God Stats
8W - 11L
1,378 SR
Queue Stats
46W - 68L
1,366 Elo+
Solo
Heimdallr
Heimdallr
iNFeRNoVoiDx
Heimdallr
Level 146
God Stats
0W - 1L
1,612 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 1
Ravana
Ravana
wrathdinji
Ravana
Level 105
God Stats
4W - 16L
1,696 SR
Queue Stats
141W - 157L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 3 / 3
9,568
563
12,447
16,028
7,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
AkamuSaber
Apollo
14
3 / 3 / 6
8,718
513
11,405
11,818
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 2 / 5
8,354
491
8,978
8,923
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
12
2 / 2 / 12
8,306
489
6,370
14,621
13,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
yamagido
Ne Zha
15
11 / 3 / 4
9,981
587
12,899
16,066
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
7,488
440
6,865
20,626
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 2
8,897
523
8,935
16,712
14,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
6 / 6 / 0
9,266
545
10,903
10,280
3,924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
iNFeRNoVoiDx
Heimdallr
12
2 / 5 / 3
7,559
445
8,081
12,818
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
wrathdinji
Ravana
8
1 / 3 / 0
6,360
374
2,289
8,275
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
22
Kills
12
13
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
3
1.83
W
Apollo
AkamuSaber
Apollo
3
3
6
2
L
0
6
5
0.42
L
3
2
2
2
L
6
6
0
1
W
2
2
5
2.25
W
Maui
2
2
12
4
L
Heimdallr
iNFeRNoVoiDx
Heimdallr
2
5
3
0.7
L
Ravana
wrathdinji
Ravana
1
3
0
0.33
W
Ne Zha
yamagido
Ne Zha
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,099
Damage
37,073
67,456
Taken
68,711
37,294
Mitigated
40,766
15,203
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,447
3,093
0
4,872
16,028
7,672
156
3,475
11,612
0
86,459
W
Apollo
AkamuSaber
Apollo
11,405
6,949
0
2,995
11,818
4,146
2,763
2,261
9,137
0
61,359
L
6,865
1,254
535
4,596
20,626
14,657
214
5,992
14,634
28,390
1,131
L
8,935
6,128
0
6,645
16,712
14,110
433
523
16,189
0
53,884
L
10,903
628
335
868
10,280
3,924
585
3,021
7,259
64,100
0
W
8,978
3,853
0
1,878
8,923
4,938
0
2,534
6,389
61,860
0
W
Maui
6,370
1,999
630
1,808
14,621
13,000
189
4,307
10,174
29,065
1,635
L
Heimdallr
iNFeRNoVoiDx
Heimdallr
8,081
2,637
0
1,891
12,818
5,303
677
2,924
9,894
0
37,873
L
Ravana
wrathdinji
Ravana
2,289
484
87
2,902
8,275
2,772
0
2,646
5,629
0
24,201
W
Ne Zha
yamagido
Ne Zha
12,899
3,735
0
3,020
16,066
7,538
0
4,935
10,984
0
70,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,927
Gold Earned
39,570
471
Minions Killed
350
0
Camps Cleared
0
1,712,582
Distance Traveled
1,424,528
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,568
563
136
8
0
329,365
3
W
Apollo
8,718
513
98
6
0
331,016
0
L
Ares
7,488
440
32
2
0
288,111
3
L
Bakasura
8,897
523
111
7
0
347,010
5
L
Janus
9,266
545
100
6
0
297,122
3
W
Hera
8,354
491
113
7
0
318,582
4
W
Maui
8,306
489
39
2
0
354,381
3
L
Heimdallr
7,559
445
56
3
0
279,167
5
L
Ravana
6,360
374
51
3
0
213,118
3
W
Ne Zha
9,981
587
85
5
0
379,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role