Player Matchup

Ishtar
Ishtar
AlexiaDemon11
Ishtar
Level 125
God Stats
14W - 20L
1,476 SR
Queue Stats
104W - 109L
1,460 Elo+
Solo
Mercury
Mercury
AnoosCarnage
Mercury
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,461 Elo+
Solo
Zeus
Zeus
GOD SoLuTioN
Zeus
Level 77
God Stats
8W - 8L
1,575 SR
Queue Stats
178W - 191L
1,431 Elo+
Solo
Kukulkan
Kukulkan
XxewwBILLxX
Kukulkan
Level 106
God Stats
23W - 24L
1,485 SR
Queue Stats
647W - 681L
1,452 Elo+
Solo
Hera
Hera
phoenixwing12
Hera
Level 80
God Stats
2W - 4L
1,757 SR
Queue Stats
547W - 588L
1,492 Elo+
Solo
Team Averages
Level 93
1,559 SR
1,459 Elo+

VS

Team Averages
Level 102
1,535 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IanRwwr
Izanami
Level 46
God Stats
4W - 3L
1,564 SR
Queue Stats
20W - 22L
1,391 Elo+
Solo
Arachne
Arachne
JuniorReally
Arachne
Level 141
God Stats
10W - 10L
1,458 SR
Queue Stats
534W - 491L
1,545 Elo+
Party 1
Sobek
Sobek
KGT Stone
Sobek
Level 125
God Stats
14W - 9L
1,620 SR
Queue Stats
278W - 255L
1,509 Elo+
Party 1
Vamana
Vamana
KitKatAttak
Vamana
Level 114
God Stats
2W - 0L
1,534 SR
Queue Stats
35W - 29L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,020
1,004
769
2,319
793
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
AnoosCarnage
Mercury
10
2 / 3 / 0
5,826
1,165
5,313
7,740
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 1 / 0
4,941
988
1,410
1,371
446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
XxewwBILLxX
Kukulkan
10
0 / 0 / 1
5,522
1,104
4,121
3,344
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 0
5,209
1,042
2,446
2,924
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

336

VS

Team 2 Tickets

432

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 0 / 4
5,741
1,148
2,671
2,117
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IanRwwr
Izanami
10
0 / 1 / 3
5,757
1,151
4,080
3,478
1,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
JuniorReally
Arachne
11
5 / 0 / 1
7,193
1,439
4,444
3,419
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
KGT Stone
Sobek
10
0 / 1 / 5
6,004
1,201
2,562
5,493
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
10
0 / 0 / 3
5,362
1,072
2,058
3,737
2,556
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
6
6
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
4
3
L
0
1
0
0
L
Mercury
AnoosCarnage
Mercury
2
3
0
0.67
L
0
1
0
0
W
Izanami
IanRwwr
Izanami
0
1
3
1.5
W
Arachne
JuniorReally
Arachne
5
0
1
5.5
W
Sobek
KGT Stone
Sobek
0
1
5
2.5
W
Vamana
0
0
3
1.5
L
Kukulkan
XxewwBILLxX
Kukulkan
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,059
Damage
15,815
17,698
Taken
18,244
7,123
Mitigated
11,179
298
Healing
3,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,671
396
0
33
2,117
931
0
1,813
304
7,246
0
L
769
249
0
0
2,319
793
0
269
2,050
0
4,384
L
Mercury
AnoosCarnage
Mercury
5,313
2,138
0
298
7,740
3,258
0
3,078
4,662
0
9,020
L
1,410
35
0
0
1,371
446
0
334
1,037
2,990
0
W
Izanami
IanRwwr
Izanami
4,080
3,541
0
158
3,478
1,450
0
1,001
2,477
0
22,536
W
Arachne
JuniorReally
Arachne
4,444
2,948
0
1,147
3,419
2,005
0
1,727
1,692
0
12,939
W
Sobek
KGT Stone
Sobek
2,562
170
0
1,570
5,493
4,237
0
1,870
3,623
6,812
0
W
Vamana
2,058
459
193
836
3,737
2,556
0
1,449
2,288
0
6,729
L
Kukulkan
XxewwBILLxX
Kukulkan
4,121
311
0
0
3,344
1,592
0
814
2,530
17,192
340
L
2,446
461
0
0
2,924
1,034
0
738
2,186
8,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
30,057
56
Minions Killed
96
3
Camps Cleared
7
329,165
Distance Traveled
515,533
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,741
1,148
14
3
0
89,572
0
L
Ishtar
5,020
1,004
7
1
0
37,964
0
L
Mercury
5,826
1,165
7
1
2
99,000
1
L
Zeus
4,941
988
2
0
0
44,780
0
W
Izanami
5,757
1,151
51
10
2
91,592
0
W
Arachne
7,193
1,439
20
4
5
117,416
0
W
Sobek
6,004
1,201
1
0
0
104,964
0
W
Vamana
5,362
1,072
10
2
0
111,989
0
L
Kukulkan
5,522
1,104
28
6
0
91,841
0
L
Hera
5,209
1,042
12
2
1
55,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role