Player Matchup

Geb
Geb
ColbyHockey7
Geb
Level 80
God Stats
2W - 0L
1,531 SR
Queue Stats
19W - 19L
1,415 Elo+
Party 1
Merlin
Merlin
ELIUX11-_-
Merlin
Level 121
God Stats
1W - 1L
1,541 SR
Queue Stats
219W - 240L
1,417 Elo+
Solo
Ne Zha
Ne Zha
IIlIlIIIlllv
Ne Zha
Level 25
God Stats
2W - 1L
1,493 SR
Queue Stats
5W - 9L
1,338 Elo+
Party 1
Guan Yu
Guan Yu
Its DrDino
Guan Yu
Level 83
God Stats
9W - 6L
1,702 SR
Queue Stats
291W - 283L
1,506 Elo+
Solo
Danzaburou
Danzaburou
bennettboyzmx
Danzaburou
Level 44
God Stats
8W - 10L
1,621 SR
Queue Stats
12W - 13L
1,333 Elo+
Party 1
Team Averages
Level 71
1,577 SR
1,402 Elo+

VS

Team Averages
Level 51
1,535 SR
1,431 Elo+
Hel
Hel
 
Hel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
N7 BigOunce
Neith
Level 29
God Stats
20W - 25L
1,463 SR
Queue Stats
105W - 105L
1,392 Elo+
Party 2
King Arthur
King Arthur
Vclkyrie
King Arthur
Level 46
God Stats
5W - 4L
1,630 SR
Queue Stats
212W - 216L
1,399 Elo+
Party 2
Anubis
Anubis
Veeegs
Anubis
Level 37
God Stats
84W - 61L
1,561 SR
Queue Stats
188W - 169L
1,410 Elo+
Party 2
Chronos
Chronos
Xonjee
Chronos
Level 79
God Stats
2W - 4L
1,520 SR
Queue Stats
384W - 372L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,090
545
5,666
10,216
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
ELIUX11-_-
Merlin
11
1 / 4 / 4
6,748
519
3,444
7,880
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
11
1 / 5 / 1
6,448
496
5,043
13,062
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Its DrDino
Guan Yu
12
1 / 1 / 1
7,087
545
5,017
9,860
11,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
bennettboyzmx
Danzaburou
13
12 / 0 / 1
8,976
690
11,990
7,666
3,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 6 / 0
5,936
457
2,372
9,507
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 4 / 0
5,707
439
5,263
7,698
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Vclkyrie
King Arthur
12
3 / 3 / 1
7,308
562
5,644
8,733
6,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Veeegs
Anubis
10
3 / 2 / 0
6,453
496
5,050
8,122
3,741
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Xonjee
Chronos
11
3 / 2 / 3
6,880
529
7,126
9,800
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
10
10
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
0
0.17
W
1
0
7
4.5
W
Merlin
ELIUX11-_-
Merlin
1
4
4
0.75
W
Ne Zha
1
5
1
0.3
W
Guan Yu
Its DrDino
Guan Yu
1
1
1
1.5
L
0
4
0
0
L
King Arthur
Vclkyrie
King Arthur
3
3
1
1.17
L
Anubis
Veeegs
Anubis
3
2
0
1.5
L
Chronos
Xonjee
Chronos
3
2
3
2.25
W
Danzaburou
bennettboyzmx
Danzaburou
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,160
Damage
25,455
48,684
Taken
43,860
30,630
Mitigated
19,075
17,233
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,372
133
947
1,683
9,507
2,691
0
3,022
6,485
28,368
0
W
5,666
658
152
2,640
10,216
8,366
0
3,018
7,198
28,804
0
W
Merlin
ELIUX11-_-
Merlin
3,444
159
0
2,291
7,880
2,970
407
5,013
2,867
39,526
0
W
Ne Zha
5,043
2,406
0
2,141
13,062
4,998
114
3,237
9,825
0
54,846
W
Guan Yu
Its DrDino
Guan Yu
5,017
540
984
5,347
9,860
11,245
0
1,523
8,337
0
48,842
L
5,263
2,543
0
901
7,698
3,106
1,500
1,707
5,991
0
37,286
L
King Arthur
Vclkyrie
King Arthur
5,644
1,637
0
315
8,733
6,375
0
0
7,974
0
45,893
L
Anubis
Veeegs
Anubis
5,050
45
0
3,636
8,122
3,741
118
2,991
5,131
36,681
0
L
Chronos
Xonjee
Chronos
7,126
1,998
0
2,815
9,800
3,162
0
1,390
8,316
40,170
160
W
Danzaburou
bennettboyzmx
Danzaburou
11,990
4,875
0
3,678
7,666
3,051
450
1,689
5,977
0
58,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
32,284
407
Minions Killed
332
0
Camps Cleared
0
1,192,079
Distance Traveled
1,168,834
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,936
457
64
5
0
230,661
0
W
Geb
7,090
545
38
3
0
245,305
0
W
Merlin
6,748
519
73
6
0
218,010
1
W
Ne Zha
6,448
496
104
8
0
258,237
0
W
Guan Yu
7,087
545
102
8
0
211,003
2
L
Neith
5,707
439
61
5
0
223,824
0
L
King Arthur
7,308
562
86
7
0
219,847
3
L
Anubis
6,453
496
59
5
0
232,093
3
L
Chronos
6,880
529
62
5
0
262,409
0
W
Danzaburou
8,976
690
90
7
0
259,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role