Player Matchup

Sobek
Sobek
Jthegreat52
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,342 Elo+
Solo
Awilix
Awilix
REKT THOINT
Awilix
Level 49
God Stats
10W - 16L
1,340 SR
Queue Stats
12W - 24L
1,248 Elo+
Party 1
Atlas
Atlas
Squintzzz
Atlas
Level 66
God Stats
4W - 8L
1,061 SR
Queue Stats
101W - 182L
1,214 Elo+
Party 1
Team Averages
Level 75
1,301 SR
1,268 Elo+

VS

Team Averages
Level 69
1,478 SR
1,289 Elo+
Bacchus
Bacchus
AscendingSky581
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,291 Elo+
Party 2
Ratatoskr
Ratatoskr
Green Xeno9399
Ratatoskr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 25L
1,253 Elo+
Party 2
Baron Samedi
Baron Samedi
JJuniorE5
Baron Samedi
Level 140
God Stats
0W - 2L
1,433 SR
Queue Stats
24W - 37L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
9,705
693
7,158
18,860
21,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
14
5 / 1 / 3
9,790
699
8,871
10,078
5,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Squintzzz
Atlas
14
1 / 0 / 7
10,048
718
8,215
12,878
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,245
589
9,232
12,505
14,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ratatoskr
Green Xeno9399
Ratatoskr
13
0 / 4 / 2
8,138
581
10,169
11,971
5,562
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
JJuniorE5
Baron Samedi
12
3 / 2 / 0
8,610
615
8,790
7,156
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
3
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Ratatoskr
Green Xeno9399
Ratatoskr
0
4
2
0.25
L
Baron Samedi
JJuniorE5
Baron Samedi
3
2
0
1.5
W
2
2
5
2.25
W
Awilix
5
1
3
6.5
W
Atlas
Squintzzz
Atlas
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
28,191
41,816
Taken
31,632
41,981
Mitigated
23,782
11,069
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,232
1,452
0
912
12,505
14,179
0
6,240
6,265
20,906
0
L
Ratatoskr
Green Xeno9399
Ratatoskr
10,169
2,284
0
658
11,971
5,562
0
6,119
5,852
0
31,312
L
Baron Samedi
JJuniorE5
Baron Samedi
8,790
1,310
1,820
2,453
7,156
4,041
41
3,746
3,410
29,471
0
W
7,158
912
0
5,630
18,860
21,355
0
7,733
11,127
24,944
0
W
Awilix
8,871
4,538
0
1,766
10,078
5,099
1,520
4,918
5,160
0
24,857
W
Atlas
Squintzzz
Atlas
8,215
4,097
1,041
2,632
12,878
15,527
214
6,093
6,785
28,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
24,993
115
Minions Killed
125
4
Camps Cleared
7
727,346
Distance Traveled
640,520
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,245
589
25
2
1
255,237
3
L
Ratatoskr
8,138
581
41
3
5
228,022
3
L
Baron Samedi
8,610
615
59
4
1
157,261
6
W
Sobek
9,705
693
41
3
1
223,666
3
W
Awilix
9,790
699
33
2
3
266,947
0
W
Atlas
10,048
718
41
3
0
236,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role