Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
DayofFates
Hun Batz
Level 152
God Stats
2W - 2L
1,857 SR
Queue Stats
194W - 176L
1,554 Elo+
Party 1
Artemis
Artemis
PR_geri_03
Artemis
Level 128
God Stats
3W - 4L
1,441 SR
Queue Stats
253W - 239L
1,487 Elo+
Solo
Agni
Agni
SuperBabyGod
Agni
Level 123
God Stats
16W - 16L
1,600 SR
Queue Stats
101W - 108L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
i ShO0T BlaNkZ
Sun Wukong
Level 129
God Stats
3W - 3L
1,553 SR
Queue Stats
207W - 202L
1,463 Elo+
Solo
Team Averages
Level 115
1,590 SR
1,505 Elo+

VS

Team Averages
Level 62
1,670 SR
1,534 Elo+
Horus
Horus
AyoShee
Horus
Level 49
God Stats
6W - 3L
1,595 SR
Queue Stats
102W - 71L
1,573 Elo+
Party 2
Cernunnos
Cernunnos
SirWaveyy
Cernunnos
Level 53
God Stats
5W - 2L
1,630 SR
Queue Stats
60W - 41L
1,569 Elo+
Party 2
Thanatos
Thanatos
SpecialsXGod
Thanatos
Level 65
God Stats
55W - 45L
1,593 SR
Queue Stats
258W - 246L
1,555 Elo+
Solo
Maui
Maui
jwivan
Maui
Level 106
God Stats
5W - 0L
1,867 SR
Queue Stats
70W - 87L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
llCreepIl
Zhong Kui
Level 38
God Stats
8W - 3L
1,662 SR
Queue Stats
103W - 78L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 4 / 2
6,585
439
6,722
15,583
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
DayofFates
Hun Batz
11
2 / 6 / 0
7,833
522
9,203
14,997
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
PR_geri_03
Artemis
13
1 / 1 / 0
7,262
484
6,483
9,321
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 7 / 1
6,783
452
6,595
11,308
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
i ShO0T BlaNkZ
Sun Wukong
11
1 / 4 / 1
7,382
492
5,171
12,604
7,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AyoShee
Horus
15
2 / 1 / 4
9,264
618
10,258
10,730
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
SirWaveyy
Cernunnos
14
0 / 1 / 4
8,200
547
7,632
8,616
3,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SpecialsXGod
Thanatos
15
10 / 1 / 4
9,385
626
6,211
13,170
6,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
jwivan
Maui
11
2 / 0 / 5
7,752
517
3,484
10,994
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
llCreepIl
Zhong Kui
13
8 / 1 / 3
9,043
603
14,696
11,920
10,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
22
22
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
2
0.25
W
Horus
AyoShee
Horus
2
1
4
4
L
Hun Batz
DayofFates
Hun Batz
2
6
0
0.33
L
Artemis
PR_geri_03
Artemis
1
1
0
1
W
Cernunnos
SirWaveyy
Cernunnos
0
1
4
2
W
Thanatos
SpecialsXGod
Thanatos
10
1
4
12
L
0
7
1
0.07
L
Sun Wukong
i ShO0T BlaNkZ
Sun Wukong
1
4
1
0.38
W
Maui
jwivan
Maui
2
0
5
4.5
W
Zhong Kui
llCreepIl
Zhong Kui
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,174
Damage
42,281
63,813
Taken
55,430
29,364
Mitigated
39,133
13,440
Healing
33,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,722
808
266
3,984
15,583
10,273
0
6,331
9,252
28,477
2,857
W
Horus
AyoShee
Horus
10,258
4,922
188
4,468
10,730
8,981
866
0
10,730
0
67,743
L
Hun Batz
DayofFates
Hun Batz
9,203
3,692
0
150
14,997
4,593
0
4,283
10,578
0
47,808
L
Artemis
PR_geri_03
Artemis
6,483
2,544
0
4,827
9,321
3,613
0
1,807
7,514
0
59,707
W
Cernunnos
SirWaveyy
Cernunnos
7,632
3,746
0
3,650
8,616
3,595
797
1,590
7,026
0
77,638
W
Thanatos
SpecialsXGod
Thanatos
6,211
1,167
0
14,160
13,170
6,853
326
970
12,200
0
62,850
L
6,595
240
174
902
11,308
3,826
0
5,759
5,549
53,158
0
L
Sun Wukong
i ShO0T BlaNkZ
Sun Wukong
5,171
817
0
3,137
12,604
7,059
0
0
11,788
0
45,937
W
Maui
jwivan
Maui
3,484
1,241
858
3,946
10,994
9,536
162
4,298
6,696
19,019
0
W
Zhong Kui
llCreepIl
Zhong Kui
14,696
3,464
0
6,028
11,920
10,168
0
5,855
6,065
60,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
43,644
406
Minions Killed
499
0
Camps Cleared
0
1,320,307
Distance Traveled
1,446,373
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,585
439
36
2
0
280,435
4
W
Horus
9,264
618
131
9
0
288,989
4
L
Hun Batz
7,833
522
76
5
0
293,028
2
L
Artemis
7,262
484
101
7
0
247,648
4
W
Cernunnos
8,200
547
141
9
0
274,531
3
W
Thanatos
9,385
626
110
7
0
330,521
9
L
Agni
6,783
452
98
7
0
273,642
6
L
Sun Wukong
7,382
492
95
6
0
225,554
0
W
Maui
7,752
517
17
1
0
277,792
4
W
Zhong Kui
9,043
603
100
7
0
274,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role