Player Matchup

Ganesha
Ganesha
IamJebuss
Ganesha
Level 98
God Stats
17W - 10L
1,618 SR
Queue Stats
120W - 89L
1,554 Elo+
Party 1
Charybdis
Charybdis
SBC Razzle
Charybdis
Level 123
God Stats
26W - 17L
1,653 SR
Queue Stats
193W - 147L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
TooTallPfeil
Baron Samedi
Level 109
God Stats
31W - 14L
1,651 SR
Queue Stats
167W - 122L
1,553 Elo+
Party 1
Team Averages
Level 110
1,641 SR
1,541 Elo+

VS

Team Averages
Level 79
1,377 SR
1,415 Elo+
Pele
Pele
BCUDDLE
Pele
Level 105
God Stats
0W - 1L
1,249 SR
Queue Stats
49W - 61L
1,471 Elo+
Party 2
Scylla
Scylla
feedthree757
Scylla
Level 26
God Stats
7W - 9L
1,382 SR
Queue Stats
10W - 17L
1,317 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
toxic avenger38
Ah Muzen Cab
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 91L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IamJebuss
Ganesha
13
0 / 0 / 8
8,149
815
3,039
7,895
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SBC Razzle
Charybdis
12
2 / 0 / 6
7,450
745
6,047
4,469
1,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TooTallPfeil
Baron Samedi
13
6 / 0 / 2
7,896
790
10,233
5,519
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BCUDDLE
Pele
9
0 / 2 / 0
5,848
585
3,135
8,305
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
0 / 2 / 0
6,230
623
3,122
4,946
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
toxic avenger38
Ah Muzen Cab
9
0 / 4 / 0
5,919
592
4,745
7,823
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
BCUDDLE
Pele
0
2
0
0
W
Ganesha
IamJebuss
Ganesha
0
0
8
4
W
Charybdis
SBC Razzle
Charybdis
2
0
6
5
W
Baron Samedi
TooTallPfeil
Baron Samedi
6
0
2
7
L
Scylla
0
2
0
0
L
Ah Muzen Cab
toxic avenger38
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,319
Damage
11,002
17,883
Taken
21,074
13,239
Mitigated
8,831
8,691
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BCUDDLE
Pele
3,135
239
0
1,289
8,305
3,532
0
5,212
3,093
0
11,315
W
Ganesha
IamJebuss
Ganesha
3,039
309
0
2,519
7,895
8,256
173
2,341
5,554
18,717
0
W
Charybdis
SBC Razzle
Charybdis
6,047
2,349
0
1,257
4,469
1,877
830
900
3,569
0
27,131
W
Baron Samedi
TooTallPfeil
Baron Samedi
10,233
423
2,128
2,787
5,519
3,106
264
743
4,776
30,443
0
L
Scylla
3,122
326
0
80
4,946
1,972
0
3,149
1,797
17,637
0
L
Ah Muzen Cab
toxic avenger38
Ah Muzen Cab
4,745
2,150
0
1,875
7,823
3,327
0
4,911
2,912
0
18,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
17,997
157
Minions Killed
97
8
Camps Cleared
2
596,820
Distance Traveled
560,648
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,848
585
25
3
0
196,403
4
W
Ganesha
8,149
815
7
1
0
217,574
0
W
Charybdis
7,450
745
82
8
4
182,337
2
W
Baron Samedi
7,896
790
68
7
4
196,909
3
L
Scylla
6,230
623
41
4
1
186,773
1
L
Ah Muzen Cab
5,919
592
31
3
1
177,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role