Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
Alphabláck
Ah Muzen Cab
Diamond V
Level 44
God Stats
5W - 2L
1,792 SR
Queue Stats
81W - 77L
2,188 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
N0M3RCYxD
Guan Yu
Diamond V
Level 144
God Stats
76W - 73L
1,655 SR
Queue Stats
391W - 566L
2,058 MMR
Solo
Cerberus
Cerberus
Platinum IV
Spacemayne
Cerberus
Platinum IV
Level 39
God Stats
0W - 2L
1,325 SR
Queue Stats
23W - 35L
1,690 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 76
1,590 SR
1,978 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,807 SR
1,907 MMR
Mulan
Mulan
Platinum V
Dawlf
Mulan
Platinum V
Level 148
God Stats
4W - 1L
1,854 SR
Queue Stats
18W - 8L
1,872 MMR
Party 2
Sobek
Sobek
Gold III
Dèmonax
Sobek
Gold III
Level 157
God Stats
3W - 1L
1,793 SR
Queue Stats
14W - 9L
1,716 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
PARMON
Cthulhu
Platinum III
Level 160
God Stats
10W - 3L
1,775 SR
Queue Stats
26W - 8L
2,133 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alphabláck
Ah Muzen Cab
15
1 / 8 / 2
11,009
579
16,072
19,089
13,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
N0M3RCYxD
Guan Yu
15
2 / 6 / 1
11,578
609
13,850
26,902
33,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Spacemayne
Cerberus
17
0 / 2 / 3
12,152
640
20,723
26,671
30,713
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AresAchillesCabrakanSolAtlas

VS

Bans
SetCupidBaron SamediVulcanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dawlf
Mulan
19
11 / 1 / 5
13,844
729
29,460
23,625
28,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Dèmonax
Sobek
17
1 / 2 / 15
11,856
624
13,506
25,611
38,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
PARMON
Cthulhu
17
4 / 0 / 12
13,221
696
21,693
19,473
27,530
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
16
16
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alphabláck
Ah Muzen Cab
1
8
2
0.25
W
Mulan
Dawlf
Mulan
11
1
5
13.5
W
Sobek
Dèmonax
Sobek
1
2
15
4.25
L
Guan Yu
N0M3RCYxD
Guan Yu
2
6
1
0.42
W
Cthulhu
PARMON
Cthulhu
4
0
12
10
L
Cerberus
Spacemayne
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,645
Damage
64,659
72,662
Taken
68,709
77,821
Mitigated
94,248
26,190
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alphabláck
Ah Muzen Cab
16,072
6,469
0
2,823
19,089
13,341
657
9,902
8,759
0
61,379
W
Mulan
Dawlf
Mulan
29,460
3,993
0
6,522
23,625
28,229
1,378
5,958
17,446
222
59,375
W
Sobek
Dèmonax
Sobek
13,506
1,794
0
6,162
25,611
38,489
386
8,653
16,640
34,627
0
L
Guan Yu
N0M3RCYxD
Guan Yu
13,850
1,673
3,388
6,629
26,902
33,767
0
11,722
14,410
0
33,527
W
Cthulhu
PARMON
Cthulhu
21,693
2,206
1,993
2,023
19,473
27,530
941
5,576
13,607
57,890
0
L
Cerberus
Spacemayne
Cerberus
20,723
1,733
2,649
10,701
26,671
30,713
257
14,285
11,734
47,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
38,921
222
Minions Killed
207
9
Camps Cleared
6
987,110
Distance Traveled
1,124,159
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,009
579
100
5
4
293,021
2
W
Mulan
13,844
729
79
4
3
376,944
4
W
Sobek
11,856
624
45
2
0
363,113
1
L
Guan Yu
11,578
609
52
3
4
340,277
4
W
Cthulhu
13,221
696
83
4
3
384,102
6
L
Cerberus
12,152
640
70
4
1
353,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role