Player Matchup

Mulan
Mulan
Flick4All
Mulan
Level 86
God Stats
3W - 10L
1,408 SR
Queue Stats
109W - 166L
1,338 Elo+
Party 2
Medusa
Medusa
MortarFFE
Medusa
Level 109
God Stats
18W - 24L
1,531 SR
Queue Stats
129W - 186L
1,332 Elo+
Party 2
Anubis
Anubis
hkmdj
Anubis
Level 127
God Stats
26W - 32L
1,448 SR
Queue Stats
170W - 248L
1,328 Elo+
Party 2
Da Ji
Da Ji
noobmel
Da Ji
Level 86
God Stats
0W - 2L
1,325 SR
Queue Stats
86W - 113L
1,412 Elo+
Party 2
Maui
Maui
yonkoangel
Maui
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 135L
1,451 Elo+
Party 2
Team Averages
Level 101
1,442 SR
1,372 Elo+

VS

Team Averages
Level 83
1,524 SR
1,552 Elo+
Maui
Maui
Amack8888
Maui
Level 27
God Stats
21W - 11L
1,637 SR
Queue Stats
70W - 60L
1,572 Elo+
Party 1
Susano
Susano
GodofThunder96
Susano
Level 127
God Stats
60W - 34L
1,631 SR
Queue Stats
158W - 146L
1,578 Elo+
Party 1
Rama
Rama
Mocuro3
Rama
Level 114
God Stats
1W - 1L
1,486 SR
Queue Stats
340W - 349L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Natruhaly
Guan Yu
Level 103
God Stats
4W - 11L
1,250 SR
Queue Stats
149W - 162L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rankball
Ah Muzen Cab
Level 45
God Stats
3W - 3L
1,614 SR
Queue Stats
53W - 44L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Flick4All
Mulan
19
5 / 5 / 1
12,580
484
24,297
35,662
38,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
MortarFFE
Medusa
16
2 / 7 / 4
10,863
418
14,292
21,539
7,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
hkmdj
Anubis
18
4 / 10 / 4
12,074
464
13,882
21,055
10,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Da Ji
noobmel
Da Ji
17
6 / 6 / 5
11,791
454
15,004
23,939
12,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 6
9,619
370
6,377
22,031
29,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
19
2 / 0 / 16
13,361
514
10,616
21,570
32,948
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 5 / 7
14,601
562
21,200
25,658
12,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Mocuro3
Rama
19
4 / 4 / 7
13,125
505
6,528
18,107
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Natruhaly
Guan Yu
19
2 / 4 / 10
13,655
525
23,713
32,529
48,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Rankball
Ah Muzen Cab
20
11 / 5 / 7
15,775
607
29,024
21,485
10,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
18
Kills
30
30
Deaths
18
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Maui
2
0
16
10
L
Mulan
Flick4All
Mulan
5
5
1
1.1
W
11
5
7
2.9
W
Rama
Mocuro3
Rama
4
4
7
1.88
L
Medusa
MortarFFE
Medusa
2
7
4
0.57
W
Guan Yu
Natruhaly
Guan Yu
2
4
10
1.75
W
Ah Muzen Cab
Rankball
Ah Muzen Cab
11
5
7
2.9
L
Anubis
hkmdj
Anubis
4
10
4
0.6
L
Da Ji
noobmel
Da Ji
6
6
5
1.42
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,852
Damage
91,081
124,226
Taken
119,349
98,480
Mitigated
111,008
34,045
Healing
44,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
10,616
1,978
0
5,505
21,570
32,948
913
4,462
17,108
48,936
3,231
L
Mulan
Flick4All
Mulan
24,297
4,892
0
13,148
35,662
38,293
455
1,437
34,225
773
101,300
W
21,200
5,008
0
7,348
25,658
12,094
542
7,731
17,927
0
114,119
W
Rama
Mocuro3
Rama
6,528
4,792
0
6,508
18,107
6,857
3,075
2,515
15,592
0
83,752
L
Medusa
MortarFFE
Medusa
14,292
7,647
0
7,385
21,539
7,882
1,560
1,331
20,127
0
79,615
W
Guan Yu
Natruhaly
Guan Yu
23,713
3,311
2,848
14,893
32,529
48,283
1,601
3,694
28,835
0
93,846
W
Ah Muzen Cab
Rankball
Ah Muzen Cab
29,024
13,099
0
6,907
21,485
10,826
5,288
7,099
14,386
0
198,619
L
Anubis
hkmdj
Anubis
13,882
207
0
4,800
21,055
10,683
527
1,717
19,195
88,910
0
L
Da Ji
noobmel
Da Ji
15,004
1,782
0
4,990
23,939
12,033
0
2,638
21,167
37
78,994
L
6,377
1,703
1,002
2,720
22,031
29,589
128
2,388
19,521
46,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,927
Gold Earned
70,517
608
Minions Killed
701
0
Camps Cleared
0
2,212,488
Distance Traveled
2,454,052
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
13,361
514
67
3
0
530,119
5
L
Mulan
12,580
484
166
6
0
443,309
7
W
Susano
14,601
562
139
5
0
500,454
5
W
Rama
13,125
505
118
5
0
484,764
2
L
Medusa
10,863
418
121
5
0
426,191
6
W
Guan Yu
13,655
525
142
5
0
461,732
11
W
Ah Muzen Cab
15,775
607
235
9
0
476,983
5
L
Anubis
12,074
464
143
6
0
398,708
6
L
Da Ji
11,791
454
99
4
0
476,149
4
L
Maui
9,619
370
79
3
0
468,131
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role