Player Matchup

Guan Yu
Guan Yu
Diamond IV
TryHardHound
Guan Yu
Diamond IV
Level 140
God Stats
35W - 31L
1,636 SR
Queue Stats
566W - 493L
1,965 MMR
Party 2
Artio
Artio
Masters
iMystik KYT
Artio
Masters
Level 129
God Stats
3W - 4L
1,569 SR
Queue Stats
695W - 455L
2,496 MMR
Party 2
Danzaburou
Danzaburou
Masters
overshotrad
Danzaburou
Masters
Level 159
God Stats
14W - 19L
1,564 SR
Queue Stats
211W - 111L
2,410 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,590 SR
2,290 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,654 SR
2,334 MMR
Baron Samedi
Baron Samedi
Masters
Au Neo Phoenix
Baron Samedi
Masters
Level 140
God Stats
18W - 18L
1,712 SR
Queue Stats
221W - 242L
2,660 MMR
Solo
Horus
Horus
Platinum II
IjoeeI
Horus
Platinum II
Level 138
God Stats
11W - 12L
1,698 SR
Queue Stats
54W - 45L
2,112 MMR
Party 1
Chaac
Chaac
Diamond III
Janegrubsen
Chaac
Diamond III
Level 141
God Stats
180W - 215L
1,553 SR
Queue Stats
322W - 357L
2,231 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TryHardHound
Guan Yu
16
4 / 6 / 4
13,758
655
20,810
31,061
31,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 4
12,621
601
17,974
34,045
42,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
overshotrad
Danzaburou
17
2 / 8 / 3
12,885
614
18,419
24,383
9,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AtlasAh Muzen CabShivaAresBaba Yaga

VS

Bans
AchillesCabrakanYu HuangGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Au Neo Phoenix
Baron Samedi
19
5 / 6 / 10
14,046
669
30,041
19,387
9,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
IjoeeI
Horus
17
4 / 1 / 13
14,653
698
17,425
29,145
38,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 8
15,545
740
30,328
28,694
25,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
17
17
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Au Neo Phoenix
Baron Samedi
5
6
10
1.67
W
Horus
IjoeeI
Horus
4
1
13
10.5
W
8
1
8
12
L
Guan Yu
TryHardHound
Guan Yu
4
6
4
1
L
2
3
4
1.33
L
Danzaburou
overshotrad
Danzaburou
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,203
Damage
77,794
89,489
Taken
77,226
83,598
Mitigated
73,396
23,901
Healing
36,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Au Neo Phoenix
Baron Samedi
30,041
1,803
3,762
6,264
19,387
9,566
585
5,684
13,703
72,911
0
W
Horus
IjoeeI
Horus
17,425
6,525
3,614
9,772
29,145
38,301
638
5,683
23,462
0
32,477
W
30,328
6,760
0
13,429
28,694
25,529
892
7,223
21,471
0
90,617
L
Guan Yu
TryHardHound
Guan Yu
20,810
2,778
3,081
6,663
31,061
31,901
165
11,032
19,495
0
40,790
L
17,974
2,458
3,202
8,250
34,045
42,303
36
12,076
20,793
31,596
0
L
Danzaburou
overshotrad
Danzaburou
18,419
7,350
0
2,705
24,383
9,394
463
7,332
16,541
0
71,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
44,244
185
Minions Killed
225
5
Camps Cleared
12
1,127,288
Distance Traveled
1,175,317
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,046
669
79
4
5
358,796
5
W
Horus
14,653
698
20
1
2
411,034
3
W
Chaac
15,545
740
126
6
5
405,487
2
L
Guan Yu
13,758
655
32
2
4
389,332
3
L
Artio
12,621
601
30
1
0
391,070
3
L
Danzaburou
12,885
614
123
6
1
346,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role