Player Matchup

Izanami
Izanami
 
Izanami
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Condorameous
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,611 Elo+
Party 2
Erlang Shen
Erlang Shen
DreadHelium
Erlang Shen
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 80L
1,375 Elo+
Solo
Susano
Susano
Shuckamuxus
Susano
Level 24
God Stats
7W - 10L
1,500 SR
Queue Stats
139W - 150L
1,522 Elo+
Party 2
Maui
Maui
SwoleyPoley
Maui
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,409 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,484 Elo+

VS

Team Averages
Level 71
1,481 SR
1,429 Elo+
Apollo
Apollo
DaedricIV
Apollo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,458 Elo+
Party 1
Yemoja
Yemoja
Dr_Goldfish99
Yemoja
Level 46
God Stats
2W - 1L
1,696 SR
Queue Stats
84W - 90L
1,410 Elo+
Party 3
Hun Batz
Hun Batz
O_PODEROSO_HOMEM
Hun Batz
Level 49
God Stats
9W - 4L
1,281 SR
Queue Stats
105W - 114L
1,411 Elo+
Solo
Cthulhu
Cthulhu
THE_KILLERCROC_
Cthulhu
Level 149
God Stats
7W - 2L
1,550 SR
Queue Stats
87W - 96L
1,400 Elo+
Party 3
Anubis
Anubis
TragicFurball45
Anubis
Level 62
God Stats
4W - 4L
1,379 SR
Queue Stats
94W - 97L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 4 / 0
4,399
440
2,141
6,923
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 0
5,777
578
4,137
4,979
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
DreadHelium
Erlang Shen
9
0 / 1 / 0
4,679
468
1,752
7,311
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
8
1 / 1 / 2
5,122
512
3,432
6,554
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 3
4,901
490
1,778
8,826
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaedricIV
Apollo
10
4 / 2 / 4
5,964
596
8,240
6,640
2,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 5
5,752
575
3,473
7,481
3,863
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 4
6,138
614
4,118
6,259
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 0
6,380
638
2,768
3,481
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
3 / 1 / 3
5,823
582
1,907
5,283
2,425
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
12
12
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
3
3
0
1
W
Apollo
DaedricIV
Apollo
4
2
4
3
W
0
1
5
2.5
L
Erlang Shen
DreadHelium
Erlang Shen
0
1
0
0
W
4
0
4
6
L
Susano
1
1
2
2
L
0
3
3
0.5
W
1
0
0
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,240
Damage
20,506
34,593
Taken
29,144
13,286
Mitigated
13,095
10,335
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,141
1,613
0
1,807
6,923
2,016
0
1,853
5,070
0
29,427
L
4,137
1,158
0
500
4,979
1,322
0
1,165
3,814
35,752
0
W
Apollo
DaedricIV
Apollo
8,240
5,423
0
1,341
6,640
2,652
0
1,985
4,655
0
35,188
W
3,473
939
2,018
1,554
7,481
3,863
0
1,258
6,223
15,825
1,497
L
Erlang Shen
DreadHelium
Erlang Shen
1,752
915
0
2,499
7,311
2,981
0
2,434
4,543
0
22,028
W
4,118
892
0
2,840
6,259
2,466
38
1,474
4,785
0
28,936
L
Susano
3,432
1,249
0
2,617
6,554
2,246
0
261
6,293
0
26,198
L
1,778
389
0
2,912
8,826
4,721
0
1,684
7,142
8,706
438
W
2,768
535
0
2,238
3,481
1,689
264
0
3,481
37,228
0
W
1,907
185
0
2,401
5,283
2,425
0
1,170
4,113
24,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
30,057
228
Minions Killed
276
0
Camps Cleared
0
968,113
Distance Traveled
972,536
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,399
440
52
5
0
176,490
2
L
Zeus
5,777
578
66
7
0
188,474
4
W
Apollo
5,964
596
60
6
0
181,025
1
W
Yemoja
5,752
575
31
3
0
187,263
2
L
Erlang Shen
4,679
468
49
5
0
178,084
1
W
Hun Batz
6,138
614
59
6
0
227,765
1
L
Susano
5,122
512
52
5
0
232,926
1
L
Maui
4,901
490
9
1
0
192,139
4
W
Cthulhu
6,380
638
91
9
0
199,080
3
W
Anubis
5,823
582
35
4
0
177,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role