Player Matchup

Fenrir
Fenrir
BeastlySquash
Fenrir
Level 126
God Stats
1W - 1L
1,665 SR
Queue Stats
21W - 34L
1,525 Elo+
Solo
Ishtar
Ishtar
CrookedkcaJ
Ishtar
Level 149
God Stats
41W - 27L
1,570 SR
Queue Stats
139W - 130L
1,571 Elo+
Solo
Scylla
Scylla
EmmanuelCC
Scylla
Level 140
God Stats
3W - 8L
1,474 SR
Queue Stats
103W - 141L
1,475 Elo+
Solo
Team Averages
Level 138
1,570 SR
1,523 Elo+

VS

Team Averages
Level 145
1,508 SR
1,501 Elo+
Ishtar
Ishtar
LuckySneakz
Ishtar
Level 157
God Stats
11W - 6L
1,630 SR
Queue Stats
244W - 218L
1,578 Elo+
Party 1
Athena
Athena
lazaňa
Athena
Level 118
God Stats
8W - 13L
1,278 SR
Queue Stats
52W - 70L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
trogdor879
Morgan Le Fay
Level 160
God Stats
19W - 12L
1,615 SR
Queue Stats
521W - 479L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,115
738
5,074
12,165
10,722
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
12
4 / 7 / 2
8,178
743
9,928
13,623
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
EmmanuelCC
Scylla
11
1 / 4 / 2
7,194
654
5,945
7,060
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
3 / 4 / 8
8,201
746
8,305
8,590
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Athena
lazaňa
Athena
13
3 / 0 / 11
9,025
820
6,376
12,135
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
trogdor879
Morgan Le Fay
13
9 / 2 / 2
8,937
812
12,284
7,687
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
15
15
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Ishtar
4
7
2
0.71
L
Scylla
EmmanuelCC
Scylla
1
4
2
0.5
W
Ishtar
3
4
8
1.75
W
Athena
lazaňa
Athena
3
0
11
8.5
W
Morgan Le Fay
trogdor879
Morgan Le Fay
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,947
Damage
26,965
32,848
Taken
28,412
19,994
Mitigated
22,179
2,278
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,074
691
0
1,271
12,165
10,722
0
6,602
5,274
0
10,000
L
Ishtar
9,928
5,844
0
557
13,623
6,525
0
7,552
5,687
0
26,214
L
Scylla
EmmanuelCC
Scylla
5,945
601
0
450
7,060
2,747
0
3,778
3,134
23,740
0
W
Ishtar
8,305
4,927
0
1,672
8,590
4,274
2,090
2,465
6,125
0
32,603
W
Athena
lazaňa
Athena
6,376
1,584
0
1,793
12,135
13,470
105
2,304
9,831
14,471
0
W
Morgan Le Fay
trogdor879
Morgan Le Fay
12,284
1,290
0
1,028
7,687
4,435
364
1,571
6,116
31,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,487
Gold Earned
26,163
100
Minions Killed
132
2
Camps Cleared
7
543,193
Distance Traveled
567,634
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,115
738
9
1
0
199,736
2
L
Ishtar
8,178
743
49
4
1
157,973
2
L
Scylla
7,194
654
42
4
1
185,484
3
W
Ishtar
8,201
746
68
6
2
163,661
1
W
Athena
9,025
820
12
1
1
210,438
3
W
Morgan Le Fay
8,937
812
52
5
4
193,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role