Player Matchup

Artemis
Artemis
Mortsdelisucks
Artemis
Level 99
God Stats
134W - 136L
1,432 SR
Queue Stats
224W - 220L
1,358 Elo+
Solo
Anubis
Anubis
Stealthfire_
Anubis
Level 88
God Stats
3W - 0L
1,551 SR
Queue Stats
9W - 11L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
Youngin336
Kuzenbo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 174L
1,378 Elo+
Solo
Bellona
Bellona
ghoul_face05
Bellona
Level 117
God Stats
4W - 5L
1,316 SR
Queue Stats
124W - 137L
1,337 Elo+
Solo
Chang'e
Chang'e
jwhit67
Chang'e
Level 106
God Stats
55W - 34L
1,603 SR
Queue Stats
473W - 524L
1,361 Elo+
Solo
Team Averages
Level 94
1,480 SR
1,360 Elo+

VS

Team Averages
Level 66
1,474 SR
1,361 Elo+
Arachne
Arachne
Dariofofo
Arachne
Level 102
God Stats
6W - 6L
1,476 SR
Queue Stats
200W - 189L
1,385 Elo+
Party 2
Hun Batz
Hun Batz
Gotabed-
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,343 Elo+
Party 1
Ne Zha
Ne Zha
WhooCares_
Ne Zha
Level 43
God Stats
5W - 10L
1,436 SR
Queue Stats
25W - 36L
1,381 Elo+
Party 1
Xing Tian
Xing Tian
abobmans1
Xing Tian
Level 75
God Stats
0W - 2L
1,466 SR
Queue Stats
16W - 33L
1,292 Elo+
Solo
Cernunnos
Cernunnos
lachoflash
Cernunnos
Level 95
God Stats
1W - 1L
1,491 SR
Queue Stats
6W - 5L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
10,492
525
12,715
12,153
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
12 / 2 / 8
11,478
574
20,289
10,224
5,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Youngin336
Kuzenbo
15
2 / 0 / 5
10,504
525
5,242
9,572
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
ghoul_face05
Bellona
15
5 / 2 / 7
10,111
506
10,572
14,050
14,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
jwhit67
Chang'e
17
5 / 0 / 0
11,043
552
12,910
10,949
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dariofofo
Arachne
13
0 / 7 / 2
8,450
423
5,090
20,941
7,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Gotabed-
Hun Batz
13
0 / 5 / 3
7,880
394
4,745
17,967
7,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
WhooCares_
Ne Zha
15
5 / 7 / 0
9,634
482
11,433
19,033
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
abobmans1
Xing Tian
12
0 / 7 / 2
7,895
395
2,292
20,918
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
lachoflash
Cernunnos
14
0 / 4 / 0
8,199
410
3,893
10,852
4,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
30
Kills
5
5
Deaths
30
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dariofofo
Arachne
0
7
2
0.14
L
Hun Batz
Gotabed-
Hun Batz
0
5
3
0.3
W
6
1
8
10
W
Anubis
12
2
8
8
L
Ne Zha
WhooCares_
Ne Zha
5
7
0
0.71
W
Kuzenbo
Youngin336
Kuzenbo
2
0
5
4.5
L
Xing Tian
abobmans1
Xing Tian
0
7
2
0.14
W
Bellona
ghoul_face05
Bellona
5
2
7
4.25
W
Chang'e
jwhit67
Chang'e
5
0
0
5
L
Cernunnos
lachoflash
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,728
Damage
27,453
56,948
Taken
89,711
42,837
Mitigated
45,369
22,867
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dariofofo
Arachne
5,090
3,418
0
1,575
20,941
7,599
1,467
7,303
13,526
0
66,331
L
Hun Batz
Gotabed-
Hun Batz
4,745
621
0
2,612
17,967
7,885
549
8,211
9,440
0
38,776
W
12,715
5,886
0
6,136
12,153
5,395
1,702
311
11,842
0
60,348
W
Anubis
20,289
878
0
4,304
10,224
5,380
2,243
758
9,466
75,466
0
L
Ne Zha
WhooCares_
Ne Zha
11,433
3,700
231
2,559
19,033
8,296
515
6,894
12,121
0
64,579
W
Kuzenbo
Youngin336
Kuzenbo
5,242
1,887
0
2,453
9,572
12,480
558
569
9,003
50,242
12,855
L
Xing Tian
abobmans1
Xing Tian
2,292
110
0
725
20,918
17,584
105
12,074
8,532
32,727
0
W
Bellona
ghoul_face05
Bellona
10,572
2,733
0
1,932
14,050
14,772
775
1,265
12,785
0
69,277
W
Chang'e
jwhit67
Chang'e
12,910
1,658
1,098
6,944
10,949
4,810
2,187
658
10,291
75,935
0
L
Cernunnos
lachoflash
Cernunnos
3,893
1,790
0
1,851
10,852
4,005
0
2,429
8,423
0
57,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,628
Gold Earned
42,058
508
Minions Killed
398
0
Camps Cleared
0
1,878,810
Distance Traveled
1,715,253
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,450
423
105
5
0
364,209
0
L
Hun Batz
7,880
394
68
3
0
369,966
1
W
Artemis
10,492
525
79
4
0
349,408
5
W
Anubis
11,478
574
106
5
0
334,442
4
L
Ne Zha
9,634
482
85
4
0
331,186
0
W
Kuzenbo
10,504
525
107
5
0
399,734
0
L
Xing Tian
7,895
395
46
2
0
342,068
5
W
Bellona
10,111
506
88
4
0
425,380
3
W
Chang'e
11,043
552
128
6
0
369,846
2
L
Cernunnos
8,199
410
94
5
0
307,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role