Player Matchup

Sun Wukong
Sun Wukong
Mad Dog Dom8509
Sun Wukong
Level 89
God Stats
18W - 10L
1,593 SR
Queue Stats
133W - 138L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
giulianoguedes
Nu Wa
Level 127
God Stats
12W - 10L
1,457 SR
Queue Stats
146W - 196L
1,353 Elo+
Solo
Bastet
Bastet
jsolina5
Bastet
Level 42
God Stats
9W - 13L
1,321 SR
Queue Stats
102W - 140L
1,371 Elo+
Party 2
Team Averages
Level 86
1,457 SR
1,390 Elo+

VS

Team Averages
Level 83
1,480 SR
1,399 Elo+
Thanatos
Thanatos
MendedDisc18818
Thanatos
Level 55
God Stats
84W - 108L
1,399 SR
Queue Stats
332W - 398L
1,329 Elo+
Solo
Terra
Terra
NINJA-REAPER222
Terra
Level 86
God Stats
1W - 2L
1,542 SR
Queue Stats
24W - 27L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
stix1214
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mad Dog Dom8509
Sun Wukong
16
4 / 3 / 12
10,638
760
10,711
15,942
13,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 11
9,866
705
11,717
11,107
6,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
jsolina5
Bastet
17
11 / 1 / 6
11,602
829
21,038
17,378
8,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 6 / 5
8,904
636
10,360
15,891
5,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 3 / 5
9,942
710
8,284
18,316
18,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
stix1214
Zhong Kui
14
4 / 9 / 1
9,648
689
12,643
17,650
9,434
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
7
8
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Mad Dog Dom8509
Sun Wukong
4
3
12
3.33
L
Thanatos
2
6
5
0.75
L
1
3
5
1.17
W
3
4
11
2.13
W
Bastet
jsolina5
Bastet
11
1
6
14
L
Zhong Kui
stix1214
Zhong Kui
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,466
Damage
31,287
44,427
Taken
51,857
27,796
Mitigated
34,249
12,740
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Mad Dog Dom8509
Sun Wukong
10,711
2,472
803
4,702
15,942
13,411
400
7,811
8,131
0
43,227
L
Thanatos
10,360
2,761
0
4,802
15,891
5,980
0
3,312
12,579
0
29,743
L
8,284
890
3,489
3,126
18,316
18,835
176
3,309
15,007
36,781
0
W
11,717
4,887
0
1,142
11,107
6,124
1,654
5,510
5,597
31,719
0
W
Bastet
jsolina5
Bastet
21,038
8,690
456
5,637
17,378
8,261
367
7,971
9,407
0
41,531
L
Zhong Kui
stix1214
Zhong Kui
12,643
1,245
0
1,892
17,650
9,434
189
5,682
11,968
32,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
28,494
154
Minions Killed
128
8
Camps Cleared
4
756,652
Distance Traveled
694,610
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,638
760
53
4
6
271,295
2
L
Thanatos
8,904
636
37
3
4
233,409
3
L
Terra
9,942
710
53
4
0
269,682
2
W
Nu Wa
9,866
705
46
3
0
208,872
0
W
Bastet
11,602
829
55
4
2
276,485
0
L
Zhong Kui
9,648
689
38
3
0
191,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role