Player Matchup

King Arthur
King Arthur
LOGIc121
King Arthur
Level 19
God Stats
1W - 1L
1,673 SR
Queue Stats
24W - 46L
1,139 Elo+
Party 1
Baron Samedi
Baron Samedi
namechanged167
Baron Samedi
Level 160
God Stats
5W - 4L
1,590 SR
Queue Stats
163W - 191L
1,348 Elo+
Party 1
Tyr
Tyr
plasma000244
Tyr
Level 63
God Stats
1W - 2L
1,399 SR
Queue Stats
16W - 21L
1,368 Elo+
Solo
Team Averages
Level 81
1,554 SR
1,285 Elo+

VS

Team Averages
Level 66
1,268 SR
1,310 Elo+
Ymir
Ymir
DamiMonster9g
Ymir
Level 7
God Stats
3W - 4L
1,205 SR
Queue Stats
6W - 8L
1,307 Elo+
Party 2
Chernobog
Chernobog
PossiblySharted
Chernobog
Level 91
God Stats
2W - 1L
1,484 SR
Queue Stats
206W - 261L
1,377 Elo+
Party 2
Anubis
Anubis
ShartCreator
Anubis
Level 99
God Stats
1W - 2L
1,116 SR
Queue Stats
23W - 39L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LOGIc121
King Arthur
12
2 / 7 / 2
8,336
641
7,220
19,422
12,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
namechanged167
Baron Samedi
11
0 / 2 / 4
7,693
592
9,625
9,984
4,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 1
8,263
636
8,991
17,268
8,260
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
9,307
716
2,637
12,146
10,060
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
PossiblySharted
Chernobog
17
9 / 0 / 6
11,000
846
17,614
9,141
4,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
6 / 3 / 7
10,429
802
18,368
14,898
8,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
16
16
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
King Arthur
LOGIc121
King Arthur
2
7
2
0.43
W
Chernobog
PossiblySharted
Chernobog
9
0
6
12
W
Anubis
6
3
7
3.17
L
Baron Samedi
namechanged167
Baron Samedi
0
2
4
1
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
38,619
46,674
Taken
36,185
25,520
Mitigated
22,901
9,404
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,637
662
0
3,760
12,146
10,060
116
4,178
7,496
4,721
0
L
King Arthur
LOGIc121
King Arthur
7,220
775
0
2,416
19,422
12,527
0
9,774
9,648
165
14,163
W
Chernobog
PossiblySharted
Chernobog
17,614
10,637
0
5,985
9,141
4,270
1,264
2,389
6,584
0
59,137
W
Anubis
18,368
740
0
7,322
14,898
8,571
852
3,902
10,673
53,480
0
L
Baron Samedi
namechanged167
Baron Samedi
9,625
1,218
2,365
3,516
9,984
4,733
0
4,019
5,965
24,884
0
L
8,991
1,273
0
1,107
17,268
8,260
0
7,212
10,056
0
29,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
30,736
86
Minions Killed
162
0
Camps Cleared
11
607,350
Distance Traveled
663,809
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,307
716
6
0
1
205,347
2
L
King Arthur
8,336
641
11
1
0
223,408
1
W
Chernobog
11,000
846
83
6
5
240,803
2
W
Anubis
10,429
802
73
6
5
217,659
2
L
Baron Samedi
7,693
592
32
2
0
174,018
4
L
Tyr
8,263
636
43
3
0
209,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role