Player Matchup

Baron Samedi
Baron Samedi
Lucior
Baron Samedi
Level 120
God Stats
35W - 23L
1,492 SR
Queue Stats
51W - 53L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Pupil0
Cthulhu
Level 40
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 12L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
dyl4n93
Ne Zha
Level 108
God Stats
0W - 1L
1,193 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 1
Team Averages
Level 89
1,465 SR
1,448 Elo+

VS

Team Averages
Level 57
1,695 SR
1,733 Elo+
Kukulkan
Kukulkan
Belda013
Kukulkan
Level 101
God Stats
8W - 3L
1,559 SR
Queue Stats
124W - 58L
1,739 Elo+
Party 2
Loki
Loki
TePartoLaNuca
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,631 Elo+
Party 2
Atlas
Atlas
txantxo
Atlas
Level 43
God Stats
5W - 2L
2,025 SR
Queue Stats
158W - 75L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lucior
Baron Samedi
12
2 / 8 / 0
8,954
560
10,781
18,989
7,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Pupil0
Cthulhu
13
0 / 2 / 2
9,491
593
10,961
18,680
22,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
dyl4n93
Ne Zha
13
1 / 8 / 1
9,450
591
8,642
17,577
6,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Belda013
Kukulkan
17
7 / 1 / 8
11,880
743
26,262
10,500
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 8
11,364
710
12,578
12,370
5,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
txantxo
Atlas
17
5 / 0 / 11
12,441
778
10,406
18,671
24,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
18
18
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Belda013
Kukulkan
7
1
8
11
L
Baron Samedi
Lucior
Baron Samedi
2
8
0
0.25
L
Cthulhu
Pupil0
Cthulhu
0
2
2
0.5
W
6
2
8
5
L
Ne Zha
dyl4n93
Ne Zha
1
8
1
0.19
W
Atlas
txantxo
Atlas
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
49,246
55,246
Taken
41,541
36,749
Mitigated
35,212
5,907
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Belda013
Kukulkan
26,262
3,475
0
625
10,500
5,519
1,091
5,736
4,764
71,861
0
L
Baron Samedi
Lucior
Baron Samedi
10,781
533
631
2,268
18,989
7,560
0
15,118
3,871
18,406
0
L
Cthulhu
Pupil0
Cthulhu
10,961
711
189
1,365
18,680
22,302
0
12,181
6,499
36,523
0
W
12,578
2,992
0
3,017
12,370
5,502
977
7,291
5,079
0
47,118
L
Ne Zha
dyl4n93
Ne Zha
8,642
1,006
0
1,454
17,577
6,887
0
9,369
8,208
0
30,682
W
Atlas
txantxo
Atlas
10,406
4,041
0
6,185
18,671
24,191
204
9,233
9,438
32,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
35,685
134
Minions Killed
207
0
Camps Cleared
15
787,803
Distance Traveled
924,913
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,880
743
125
8
5
287,333
1
L
Baron Samedi
8,954
560
28
2
0
256,095
3
L
Cthulhu
9,491
593
52
3
0
283,325
4
W
Loki
11,364
710
55
3
10
320,051
3
L
Ne Zha
9,450
591
54
3
0
248,383
1
W
Atlas
12,441
778
27
2
0
317,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role