Player Matchup

Cabrakan
Cabrakan
CondemnedCrusade
Cabrakan
Level 129
God Stats
2W - 2L
1,191 SR
Queue Stats
284W - 312L
1,384 Elo+
Party 4
Chernobog
Chernobog
SpartanAspect
Chernobog
Level 29
God Stats
5W - 4L
1,622 SR
Queue Stats
43W - 59L
1,413 Elo+
Party 4
Janus
Janus
THEGOAT__H
Janus
Level 60
God Stats
16W - 15L
1,320 SR
Queue Stats
159W - 180L
1,354 Elo+
Solo
Pele
Pele
YungMeatWeava
Pele
Level 22
God Stats
8W - 7L
1,422 SR
Queue Stats
24W - 31L
1,357 Elo+
Party 1
Arachne
Arachne
acdclogen
Arachne
Level 104
God Stats
51W - 20L
1,678 SR
Queue Stats
134W - 127L
1,440 Elo+
Party 1
Team Averages
Level 69
1,447 SR
1,390 Elo+

VS

Team Averages
Level 52
1,456 SR
1,381 Elo+
Ishtar
Ishtar
KillerBharb1e
Ishtar
Level 24
God Stats
0W - 3L
1,084 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 3
Amaterasu
Amaterasu
TorinWildfang
Amaterasu
Level 25
God Stats
6W - 4L
1,628 SR
Queue Stats
23W - 34L
1,409 Elo+
Party 2
Freya
Freya
Zenixsis
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
adkay-369
Cthulhu
Level 65
God Stats
2W - 3L
1,614 SR
Queue Stats
45W - 37L
1,546 Elo+
Party 3
Nemesis
Nemesis
mazinga330
Nemesis
Level 100
God Stats
9W - 9L
1,454 SR
Queue Stats
28W - 28L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
7,757
517
4,743
13,553
11,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SpartanAspect
Chernobog
15
7 / 0 / 1
9,563
638
10,515
7,680
3,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
14
4 / 0 / 1
8,500
567
11,350
4,491
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
7,290
486
4,736
8,257
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
acdclogen
Arachne
13
3 / 3 / 2
7,749
517
6,417
14,319
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,660
377
1,887
7,664
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
TorinWildfang
Amaterasu
13
4 / 4 / 1
8,249
550
9,528
13,960
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Zenixsis
Freya
10
0 / 4 / 1
6,601
440
1,993
9,354
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
adkay-369
Cthulhu
10
0 / 1 / 0
7,043
470
4,955
13,519
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
mazinga330
Nemesis
12
1 / 2 / 1
7,213
481
2,703
12,527
4,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
5
5
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
0
3
0
0
W
Chernobog
SpartanAspect
Chernobog
7
0
1
7.5
W
Janus
4
0
1
4.5
L
Amaterasu
TorinWildfang
Amaterasu
4
4
1
1.13
W
0
2
1
0.25
L
Freya
Zenixsis
Freya
0
4
1
0.13
W
Arachne
acdclogen
Arachne
3
3
2
1.33
L
Cthulhu
adkay-369
Cthulhu
0
1
0
0
L
Nemesis
mazinga330
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,761
Damage
21,066
48,300
Taken
57,024
26,774
Mitigated
31,569
13,940
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,743
756
2,364
3,656
13,553
11,541
0
2,752
10,708
18,441
5,161
L
1,887
849
0
1,152
7,664
2,221
0
600
7,064
0
19,888
W
Chernobog
SpartanAspect
Chernobog
10,515
7,628
0
2,087
7,680
3,905
2,001
690
6,948
0
76,226
W
Janus
11,350
511
0
377
4,491
2,162
0
1,552
2,898
77,167
0
L
Amaterasu
TorinWildfang
Amaterasu
9,528
4,289
0
3,295
13,960
10,149
192
1,313
12,129
0
60,177
W
4,736
1,362
0
1,909
8,257
3,461
242
160
7,627
0
45,416
L
Freya
Zenixsis
Freya
1,993
672
0
1,402
9,354
3,576
0
4,436
4,502
36,161
0
W
Arachne
acdclogen
Arachne
6,417
4,119
0
3,547
14,319
5,705
109
1,794
12,393
0
56,123
L
Cthulhu
adkay-369
Cthulhu
4,955
235
313
3,834
13,519
10,725
0
3,851
9,483
30,740
0
L
Nemesis
mazinga330
Nemesis
2,703
538
400
3,285
12,527
4,898
0
4,364
7,877
0
49,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
34,766
474
Minions Killed
352
0
Camps Cleared
0
1,499,151
Distance Traveled
1,360,877
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,757
517
33
2
0
301,798
3
L
Ishtar
5,660
377
39
3
0
169,945
0
W
Chernobog
9,563
638
138
9
0
279,648
1
W
Janus
8,500
567
128
9
0
304,054
8
L
Amaterasu
8,249
550
108
7
0
280,461
4
W
Pele
7,290
486
83
6
0
270,869
1
L
Freya
6,601
440
80
5
0
268,125
2
W
Arachne
7,749
517
92
6
0
342,782
0
L
Cthulhu
7,043
470
44
3
0
294,771
5
L
Nemesis
7,213
481
81
5
0
347,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role