Player Matchup

Ne Zha
Ne Zha
BìgO
Ne Zha
Level 102
God Stats
3W - 1L
1,523 SR
Queue Stats
16W - 10L
1,552 Elo+
Party 4
Vamana
Vamana
Ronnie22
Vamana
Level 84
God Stats
8W - 8L
1,291 SR
Queue Stats
117W - 130L
1,468 Elo+
Party 3
Rama
Rama
Theloniousmax
Rama
Level 24
God Stats
2W - 1L
1,538 SR
Queue Stats
18W - 7L
1,649 Elo+
Party 4
Chiron
Chiron
avick98
Chiron
Level 44
God Stats
4W - 1L
1,709 SR
Queue Stats
99W - 121L
1,411 Elo+
Party 3
Artio
Artio
hogglesnarf
Artio
Level 145
God Stats
4W - 4L
1,622 SR
Queue Stats
34W - 25L
1,548 Elo+
Party 4
Team Averages
Level 80
1,537 SR
1,526 Elo+

VS

Team Averages
Level 55
1,539 SR
1,475 Elo+
Cupid
Cupid
ElephantBallss
Cupid
Level 68
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
TyeSittig
Ao Kuang
Level 38
God Stats
4W - 1L
1,633 SR
Queue Stats
93W - 90L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vinix777
Morgan Le Fay
Level 45
God Stats
4W - 6L
1,453 SR
Queue Stats
147W - 168L
1,452 Elo+
Party 1
Horus
Horus
funkie munkie10
Horus
Level 106
God Stats
8W - 9L
1,550 SR
Queue Stats
187W - 201L
1,462 Elo+
Party 1
Nike
Nike
jenniee4
Nike
Level 18
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BìgO
Ne Zha
16
6 / 1 / 8
10,149
564
8,364
12,652
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Ronnie22
Vamana
16
4 / 3 / 5
10,482
582
14,051
19,835
15,590
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 3 / 5
10,052
558
6,910
10,398
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
avick98
Chiron
18
12 / 0 / 5
11,385
633
19,072
12,448
6,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 11
9,782
543
8,104
12,931
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,952
386
9,165
15,367
5,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
TyeSittig
Ao Kuang
12
1 / 5 / 2
7,756
431
5,384
16,612
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Vinix777
Morgan Le Fay
12
0 / 6 / 0
7,222
401
5,681
12,475
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 4 / 1
9,329
518
16,369
17,072
10,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
10
1 / 6 / 1
7,041
391
3,350
15,525
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
28
Kills
7
7
Deaths
28
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BìgO
Ne Zha
6
1
8
10
L
1
7
2
0.29
W
Vamana
Ronnie22
Vamana
4
3
5
2.17
W
3
3
5
1.83
L
Ao Kuang
TyeSittig
Ao Kuang
1
5
2
0.4
L
Morgan Le Fay
Vinix777
Morgan Le Fay
0
6
0
0
W
Chiron
avick98
Chiron
12
0
5
14.5
L
4
4
1
1.13
W
3
0
11
8.5
L
Nike
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,501
Damage
39,949
68,264
Taken
77,051
46,854
Mitigated
43,629
27,940
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BìgO
Ne Zha
8,364
2,835
0
1,861
12,652
5,765
2,815
1,432
11,132
0
61,815
L
9,165
5,473
130
817
15,367
5,389
0
3,334
12,033
0
46,526
W
Vamana
Ronnie22
Vamana
14,051
4,978
0
8,140
19,835
15,590
1,009
3,875
14,832
41
83,718
W
6,910
5,576
0
3,086
10,398
4,236
5,396
528
9,819
24
70,949
L
Ao Kuang
TyeSittig
Ao Kuang
5,384
1,563
0
3,740
16,612
6,857
0
889
15,723
42,406
0
L
Morgan Le Fay
Vinix777
Morgan Le Fay
5,681
78
0
1,500
12,475
5,156
195
903
11,572
49,032
0
W
Chiron
avick98
Chiron
19,072
6,236
670
6,784
12,448
6,461
1,382
3,713
8,686
35
111,478
L
16,369
7,548
1,310
7,538
17,072
10,909
0
1,034
16,038
0
75,891
W
8,104
1,187
1,720
5,679
12,931
14,802
809
1,979
10,800
23,684
0
L
Nike
3,350
62
0
575
15,525
15,318
0
2,044
13,481
0
16,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
38,300
527
Minions Killed
357
0
Camps Cleared
0
1,767,284
Distance Traveled
1,523,727
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,149
564
91
5
0
364,909
7
L
Cupid
6,952
386
73
4
0
299,295
0
W
Vamana
10,482
582
126
7
0
366,675
5
W
Rama
10,052
558
127
7
0
291,812
5
L
Ao Kuang
7,756
431
74
4
0
323,831
4
L
Morgan Le Fay
7,222
401
87
5
0
276,868
0
W
Chiron
11,385
633
160
9
0
360,440
2
L
Horus
9,329
518
103
6
0
312,608
0
W
Artio
9,782
543
23
1
0
383,448
7
L
Nike
7,041
391
20
1
0
311,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role