Player Matchup

Thor
Thor
N4TH4N 05 05
Thor
Level 147
God Stats
2W - 3L
1,285 SR
Queue Stats
221W - 116L
1,612 Elo+
Party 2
Raijin
Raijin
WofulCorpse
Raijin
Level 142
God Stats
5W - 1L
1,855 SR
Queue Stats
320W - 174L
1,643 Elo+
Party 2
Achilles
Achilles
ivi6754
Achilles
Level 123
God Stats
2W - 2L
1,652 SR
Queue Stats
32W - 34L
1,461 Elo+
Solo
Team Averages
Level 137
1,597 SR
1,572 Elo+

VS

Team Averages
Level 78
1,604 SR
1,683 Elo+
Izanami
Izanami
Ose MEdefiEz
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 1
Osiris
Osiris
firelord89066
Osiris
Level 149
God Stats
4W - 7L
1,385 SR
Queue Stats
276W - 232L
1,611 Elo+
Solo
Merlin
Merlin
tu_tia_tendaisPA
Merlin
Level 44
God Stats
1W - 1L
1,928 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,085
735
10,779
7,229
2,961
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
13
1 / 0 / 6
8,142
740
7,682
7,342
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ivi6754
Achilles
13
3 / 0 / 2
7,853
714
7,815
10,053
8,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ose MEdefiEz
Izanami
10
0 / 2 / 1
6,499
591
2,296
6,409
2,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
7,818
711
11,893
16,335
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 1
6,654
605
4,683
8,208
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
1
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Izanami
Ose MEdefiEz
Izanami
0
2
1
0.25
W
Raijin
1
0
6
4
L
1
1
0
1
W
Achilles
ivi6754
Achilles
3
0
2
4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,276
Damage
18,872
24,624
Taken
30,952
14,298
Mitigated
19,354
6,341
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,779
1,317
0
596
7,229
2,961
514
2,178
5,051
0
27,596
L
Izanami
Ose MEdefiEz
Izanami
2,296
1,351
0
659
6,409
2,197
0
1,229
5,054
0
14,177
W
Raijin
7,682
1,465
0
2,310
7,342
2,910
362
807
6,535
35,111
0
L
11,893
5,183
0
4,911
16,335
14,332
0
5,264
10,751
0
26,243
W
Achilles
ivi6754
Achilles
7,815
2,574
0
3,435
10,053
8,427
256
2,008
8,045
0
18,821
L
4,683
55
0
250
8,208
2,825
0
1,149
7,007
22,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
20,971
135
Minions Killed
114
5
Camps Cleared
4
620,881
Distance Traveled
619,737
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,085
735
33
3
2
212,088
2
L
Izanami
6,499
591
33
3
1
197,049
0
W
Raijin
8,142
740
76
7
2
194,332
0
L
Osiris
7,818
711
35
3
2
229,217
2
W
Achilles
7,853
714
26
2
1
214,461
3
L
Merlin
6,654
605
46
4
1
193,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role