Player Matchup

Cerberus
Cerberus
Chapron_23
Cerberus
Level 142
God Stats
5W - 4L
1,687 SR
Queue Stats
235W - 211L
1,434 Elo+
Party 2
Guan Yu
Guan Yu
KingGon11
Guan Yu
Level 36
God Stats
3W - 6L
1,187 SR
Queue Stats
93W - 106L
1,416 Elo+
Party 2
Fenrir
Fenrir
SharkPablo
Fenrir
Level 126
God Stats
6W - 4L
1,557 SR
Queue Stats
130W - 131L
1,418 Elo+
Party 2
Team Averages
Level 101
1,477 SR
1,423 Elo+

VS

Team Averages
Level 81
1,520 SR
1,709 Elo+
Ares
Ares
BerceauTag7
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,811 Elo+
Party 1
Yu Huang
Yu Huang
I Le J I
Yu Huang
Level 136
God Stats
15W - 14L
1,505 SR
Queue Stats
1,050W - 633L
1,610 Elo+
Party 1
Charybdis
Charybdis
Skyplayeur8212
Charybdis
Level 88
God Stats
5W - 1L
1,554 SR
Queue Stats
317W - 114L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chapron_23
Cerberus
14
1 / 4 / 6
9,444
590
11,551
20,915
20,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
KingGon11
Guan Yu
14
4 / 5 / 1
9,748
609
9,571
17,238
18,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
SharkPablo
Fenrir
13
2 / 5 / 4
9,742
609
4,175
15,879
6,714
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
12,201
763
6,768
12,039
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
I Le J I
Yu Huang
17
5 / 1 / 9
11,494
718
12,980
7,200
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Skyplayeur8212
Charybdis
15
4 / 6 / 7
10,772
673
20,706
15,704
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Cerberus
Chapron_23
Cerberus
1
4
6
1
W
Yu Huang
I Le J I
Yu Huang
5
1
9
9.5
L
Guan Yu
KingGon11
Guan Yu
4
5
1
0.9
L
Fenrir
SharkPablo
Fenrir
2
5
4
0.8
W
Charybdis
Skyplayeur8212
Charybdis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
40,454
54,032
Taken
34,943
45,474
Mitigated
23,774
9,367
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,768
220
0
3,866
12,039
14,771
311
3,071
8,240
28,768
0
L
Cerberus
Chapron_23
Cerberus
11,551
247
0
1,515
20,915
20,717
0
7,416
13,231
24,140
0
W
Yu Huang
I Le J I
Yu Huang
12,980
1,138
0
935
7,200
3,620
324
2,412
4,309
45,498
0
L
Guan Yu
KingGon11
Guan Yu
9,571
1,017
1,631
4,787
17,238
18,043
17
4,333
12,545
0
29,697
L
Fenrir
SharkPablo
Fenrir
4,175
316
0
1,434
15,879
6,714
0
7,390
8,173
0
21,552
W
Charybdis
Skyplayeur8212
Charybdis
20,706
10,075
0
3,475
15,704
5,383
1,641
5,593
9,127
0
57,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,934
Gold Earned
34,467
125
Minions Killed
181
5
Camps Cleared
9
888,317
Distance Traveled
851,894
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,201
763
26
2
5
311,754
2
L
Cerberus
9,444
590
30
2
1
276,214
3
W
Yu Huang
11,494
718
91
6
1
299,842
3
L
Guan Yu
9,748
609
42
3
2
309,010
4
L
Fenrir
9,742
609
53
3
2
303,093
0
W
Charybdis
10,772
673
64
4
3
240,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role