Player Matchup

Arachne
Arachne
JewPvP
Arachne
Level 129
God Stats
85W - 77L
1,592 SR
Queue Stats
415W - 427L
1,468 Elo+
Party 1
Cerberus
Cerberus
Tozuh
Cerberus
Level 101
God Stats
2W - 3L
1,628 SR
Queue Stats
354W - 332L
1,534 Elo+
Party 1
Horus
Horus
Tuzohh
Horus
Level 127
God Stats
3W - 7L
1,452 SR
Queue Stats
329W - 349L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
drummaboy8841
Hou Yi
Level 113
God Stats
14W - 22L
1,474 SR
Queue Stats
110W - 136L
1,457 Elo+
Party 1
Poseidon
Poseidon
sleehrat1992
Poseidon
Level 128
God Stats
13W - 7L
1,723 SR
Queue Stats
452W - 489L
1,514 Elo+
Party 1
Team Averages
Level 120
1,574 SR
1,498 Elo+

VS

Team Averages
Level 112
1,554 SR
1,541 Elo+
Ares
Ares
Its Mellio
Ares
Level 132
God Stats
3W - 0L
1,579 SR
Queue Stats
173W - 148L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Kuhlawb
Baron Samedi
Level 127
God Stats
6W - 1L
1,671 SR
Queue Stats
127W - 114L
1,564 Elo+
Solo
Chiron
Chiron
UndaCovaAgent
Chiron
Level 66
God Stats
61W - 64L
1,517 SR
Queue Stats
182W - 195L
1,515 Elo+
Solo
Vamana
Vamana
llDeadMan
Vamana
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 23L
1,558 Elo+
Solo
Kali
Kali
roskuls
Kali
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JewPvP
Arachne
10
2 / 3 / 0
6,637
474
6,005
14,273
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Tozuh
Cerberus
13
1 / 2 / 0
7,592
542
7,772
14,759
10,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Tuzohh
Horus
9
0 / 4 / 1
5,750
411
2,702
10,392
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,530
395
4,635
9,404
3,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
sleehrat1992
Poseidon
12
0 / 1 / 2
7,349
525
8,875
8,501
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,156
511
8,741
13,595
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Kuhlawb
Baron Samedi
12
1 / 1 / 3
7,055
504
5,716
8,207
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 1
8,887
635
8,224
7,213
2,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
llDeadMan
Vamana
14
4 / 1 / 1
8,221
587
9,832
12,945
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
roskuls
Kali
12
2 / 1 / 0
7,119
509
5,535
13,180
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Arachne
JewPvP
Arachne
2
3
0
0.67
W
Baron Samedi
Kuhlawb
Baron Samedi
1
1
3
2.5
L
Cerberus
Tozuh
Cerberus
1
2
0
0.5
L
Horus
Tuzohh
Horus
0
4
1
0.13
W
5
0
1
5.5
L
0
3
0
0
W
Vamana
llDeadMan
Vamana
4
1
1
4.5
W
Kali
roskuls
Kali
2
1
0
2
L
Poseidon
sleehrat1992
Poseidon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,989
Damage
38,048
57,329
Taken
55,140
30,542
Mitigated
31,384
17,122
Healing
19,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,741
306
0
4,166
13,595
12,214
0
3,764
9,831
29,224
0
L
Arachne
JewPvP
Arachne
6,005
4,261
0
3,591
14,273
5,387
0
1,395
12,814
0
45,021
W
Baron Samedi
Kuhlawb
Baron Samedi
5,716
465
494
2,248
8,207
4,253
543
3,605
4,602
44,045
0
L
Cerberus
Tozuh
Cerberus
7,772
585
0
6,607
14,759
10,036
0
1,503
13,256
64,140
0
L
Horus
Tuzohh
Horus
2,702
1,294
1,125
2,970
10,392
8,295
0
4,148
6,095
53
12,901
W
8,224
2,738
431
2,649
7,213
2,555
702
0
7,213
0
76,899
L
4,635
2,740
0
1,219
9,404
3,430
0
2,652
6,710
0
34,645
W
Vamana
llDeadMan
Vamana
9,832
4,725
0
6,062
12,945
6,755
1,332
6,293
6,652
0
65,181
W
Kali
roskuls
Kali
5,535
2,139
0
3,176
13,180
5,607
0
3,038
10,142
0
55,120
L
Poseidon
sleehrat1992
Poseidon
8,875
1,253
0
1,610
8,501
3,394
0
4,286
3,997
72,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
38,438
425
Minions Killed
463
0
Camps Cleared
0
1,385,314
Distance Traveled
1,417,147
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,156
511
32
2
0
286,875
3
L
Arachne
6,637
474
74
5
0
307,165
1
W
Baron Samedi
7,055
504
90
6
0
276,547
5
L
Cerberus
7,592
542
156
11
0
259,671
3
L
Horus
5,750
411
17
1
0
273,601
2
W
Chiron
8,887
635
129
9
0
265,980
8
L
Hou Yi
5,530
395
42
3
0
247,501
6
W
Vamana
8,221
587
109
8
0
298,576
0
W
Kali
7,119
509
103
7
0
289,169
2
L
Poseidon
7,349
525
136
10
0
297,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role