Player Matchup

Ravana
Ravana
 
Ravana
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
McSplatter97
Osiris
Level 68
God Stats
14W - 11L
1,544 SR
Queue Stats
142W - 157L
1,409 Elo+
Party 1
Yemoja
Yemoja
NoviceVolcano63
Yemoja
Level 64
God Stats
4W - 5L
1,700 SR
Queue Stats
62W - 60L
1,391 Elo+
Solo
Medusa
Medusa
XTAceOfSpadesTX
Medusa
Level 91
God Stats
10W - 5L
1,684 SR
Queue Stats
691W - 748L
1,464 Elo+
Solo
Sol
Sol
falenj
Sol
Level 63
God Stats
23W - 31L
1,399 SR
Queue Stats
99W - 156L
1,268 Elo+
Party 1
Team Averages
Level 70
1,565 SR
1,407 Elo+

VS

Team Averages
Level 84
1,511 SR
1,369 Elo+
Tsukuyomi
Tsukuyomi
Overwaldo
Tsukuyomi
Level 81
God Stats
1W - 1L
1,533 SR
Queue Stats
16W - 30L
1,333 Elo+
Solo
Achilles
Achilles
SmokingSaint433
Achilles
Level 47
God Stats
3W - 4L
1,409 SR
Queue Stats
171W - 200L
1,338 Elo+
Solo
Hades
Hades
WartyFilly84667
Hades
Level 85
God Stats
30W - 15L
1,620 SR
Queue Stats
134W - 145L
1,420 Elo+
Solo
Vulcan
Vulcan
banelingbro
Vulcan
Level 101
God Stats
0W - 1L
1,640 SR
Queue Stats
54W - 40L
1,344 Elo+
Solo
Hachiman
Hachiman
jakal_mars668
Hachiman
Level 105
God Stats
2W - 4L
1,355 SR
Queue Stats
315W - 302L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 0 / 4
8,792
586
6,474
7,192
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
15
5 / 1 / 0
9,348
623
8,459
11,719
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 6
7,438
496
3,534
8,678
3,757
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 0 / 0
8,823
588
17,429
14,690
5,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
falenj
Sol
13
0 / 1 / 1
7,648
510
3,580
8,452
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Overwaldo
Tsukuyomi
12
1 / 4 / 1
6,871
458
7,645
13,446
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
6
0 / 1 / 0
5,491
366
3,020
8,314
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 0
7,827
522
6,945
12,646
6,562
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
11
0 / 1 / 0
7,173
478
10,627
7,440
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
jakal_mars668
Hachiman
11
0 / 7 / 0
6,333
422
4,880
10,917
2,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
4
6
W
Osiris
5
1
0
5
W
0
1
6
3
L
Tsukuyomi
Overwaldo
Tsukuyomi
1
4
1
0.38
L
Achilles
0
1
0
0
L
2
3
0
0.67
W
7
0
0
7
L
Vulcan
0
1
0
0
W
Sol
falenj
Sol
0
1
1
0.5
L
Hachiman
jakal_mars668
Hachiman
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,476
Damage
33,117
50,731
Taken
52,763
22,517
Mitigated
21,360
25,572
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,474
1,563
0
3,370
7,192
3,467
0
2,390
4,802
0
58,034
W
Osiris
8,459
3,496
0
6,023
11,719
6,433
1,284
6,975
4,744
0
61,491
W
3,534
1,415
6,617
2,876
8,678
3,757
314
2,205
6,473
28,052
7,187
L
Tsukuyomi
Overwaldo
Tsukuyomi
7,645
1,592
0
930
13,446
4,763
304
2,498
10,948
0
40,711
L
Achilles
3,020
954
0
2,779
8,314
4,426
0
1,128
7,186
0
12,871
L
6,945
1,028
170
5,418
12,646
6,562
0
403
12,243
50,344
0
W
17,429
8,687
858
1,152
14,690
5,532
638
2,432
12,258
0
78,124
L
Vulcan
10,627
1,894
0
2,207
7,440
2,756
332
1,556
5,884
54,043
0
W
Sol
falenj
Sol
3,580
1,391
0
4,676
8,452
3,328
4,200
4,386
4,066
43,627
0
L
Hachiman
jakal_mars668
Hachiman
4,880
2,368
0
1,718
10,917
2,853
0
754
10,163
0
34,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,049
Gold Earned
33,695
424
Minions Killed
339
0
Camps Cleared
0
1,366,427
Distance Traveled
1,300,510
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,792
586
90
6
0
338,202
2
W
Osiris
9,348
623
105
7
0
276,191
0
W
Yemoja
7,438
496
52
3
0
244,878
0
L
Tsukuyomi
6,871
458
60
4
0
326,490
3
L
Achilles
5,491
366
11
1
0
166,646
0
L
Hades
7,827
522
101
7
0
251,486
0
W
Medusa
8,823
588
95
6
0
259,976
3
L
Vulcan
7,173
478
95
6
0
305,925
1
W
Sol
7,648
510
82
5
0
247,180
1
L
Hachiman
6,333
422
72
5
0
249,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role