Player Matchup

Scylla
Scylla
BigRedHardBall22
Scylla
Level 129
God Stats
5W - 3L
1,624 SR
Queue Stats
319W - 209L
1,720 Elo+
Party 1
Achilles
Achilles
BigRedHardBall23
Achilles
Level 43
God Stats
6W - 3L
1,761 SR
Queue Stats
189W - 78L
1,796 Elo+
Party 1
Hou Yi
Hou Yi
GShawv
Hou Yi
Level 66
God Stats
10W - 3L
1,796 SR
Queue Stats
403W - 194L
1,686 Elo+
Party 1
Nemesis
Nemesis
RigidRigel
Nemesis
Level 155
God Stats
4W - 0L
2,000 SR
Queue Stats
77W - 22L
1,858 Elo+
Party 1
Sylvanus
Sylvanus
Str8 Mario
Sylvanus
Level 149
God Stats
18W - 20L
1,480 SR
Queue Stats
706W - 528L
1,676 Elo+
Party 1
Team Averages
Level 108
1,732 SR
1,747 Elo+

VS

Team Averages
Level 68
1,453 SR
1,511 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DecayedClownRage
Chaac
Level 17
God Stats
3W - 9L
1,425 SR
Queue Stats
145W - 128L
1,587 Elo+
Solo
Kukulkan
Kukulkan
IcarryZim
Kukulkan
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 2L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maugster
Tsukuyomi
Level 129
God Stats
1W - 5L
1,596 SR
Queue Stats
67W - 68L
1,513 Elo+
Solo
Maui
Maui
ZacEfronOffical
Maui
Level 45
God Stats
7W - 11L
1,476 SR
Queue Stats
149W - 174L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
9,225
839
10,284
8,940
3,218
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 5
8,282
753
10,092
16,368
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
GShawv
Hou Yi
17
7 / 1 / 6
9,383
853
13,503
12,172
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
RigidRigel
Nemesis
15
4 / 1 / 5
8,364
760
12,155
11,390
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Str8 Mario
Sylvanus
15
0 / 2 / 12
8,550
777
5,874
13,500
12,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 4 / 0
7,236
658
6,128
12,407
5,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 6 / 2
8,442
767
14,845
16,042
14,524
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
IcarryZim
Kukulkan
15
1 / 2 / 2
8,128
739
10,698
7,747
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Maugster
Tsukuyomi
14
1 / 7 / 5
7,953
723
9,626
14,987
6,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 2
7,214
656
4,343
9,143
7,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
7
7
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
0
0.25
W
6
1
6
9
W
3
2
5
2.75
L
3
6
2
0.67
W
Hou Yi
GShawv
Hou Yi
7
1
6
10
L
Kukulkan
IcarryZim
Kukulkan
1
2
2
1
L
Tsukuyomi
Maugster
Tsukuyomi
1
7
5
0.5
W
Nemesis
RigidRigel
Nemesis
4
1
5
6.5
W
Sylvanus
Str8 Mario
Sylvanus
0
2
12
3
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,908
Damage
45,640
62,370
Taken
60,326
39,583
Mitigated
36,763
20,442
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,128
1,819
0
176
12,407
5,356
165
2,523
9,705
0
17,092
W
10,284
1,431
0
250
8,940
3,218
0
2,634
6,237
41,552
0
W
10,092
2,906
0
1,535
16,368
12,177
85
4,992
11,156
0
24,940
L
14,845
2,824
0
2,489
16,042
14,524
0
5,702
10,100
0
30,485
W
Hou Yi
GShawv
Hou Yi
13,503
9,128
0
5,015
12,172
5,797
628
720
11,410
0
47,851
L
Kukulkan
IcarryZim
Kukulkan
10,698
502
0
0
7,747
2,988
38
855
6,678
36,197
0
L
Tsukuyomi
Maugster
Tsukuyomi
9,626
2,783
97
1,605
14,987
6,634
18
4,674
10,134
0
21,990
W
Nemesis
RigidRigel
Nemesis
12,155
4,413
0
1,266
11,390
5,808
0
2,291
8,875
0
30,629
W
Sylvanus
Str8 Mario
Sylvanus
5,874
833
5,832
6,544
13,500
12,583
227
3,583
9,651
14,675
0
L
4,343
975
270
340
9,143
7,261
0
2,404
6,523
6,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,804
Gold Earned
38,973
250
Minions Killed
155
0
Camps Cleared
0
1,226,716
Distance Traveled
1,100,733
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,236
658
24
2
0
207,591
3
W
Scylla
9,225
839
92
8
0
240,735
1
W
Achilles
8,282
753
29
3
0
268,766
1
L
Chaac
8,442
767
44
4
0
225,425
1
W
Hou Yi
9,383
853
72
7
0
216,631
2
L
Kukulkan
8,128
739
65
6
0
226,724
0
L
Tsukuyomi
7,953
723
17
2
0
200,931
2
W
Nemesis
8,364
760
41
4
0
283,694
1
W
Sylvanus
8,550
777
16
1
0
216,890
4
L
Maui
7,214
656
5
0
0
240,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role