Player Matchup

Charybdis
Charybdis
ReapersGambit_
Charybdis
Level 148
God Stats
2W - 1L
1,485 SR
Queue Stats
11W - 13L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gamester-ftw
Ah Muzen Cab
Level 123
God Stats
9W - 4L
1,612 SR
Queue Stats
285W - 344L
1,350 Elo+
Party 1
Bakasura
Bakasura
memorec89
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,314 Elo+
Party 1
Chang'e
Chang'e
poppy0322
Chang'e
Level 128
God Stats
20W - 19L
1,574 SR
Queue Stats
640W - 614L
1,524 Elo+
Party 3
Maui
Maui
scotish_Gohan
Maui
Level 123
God Stats
14W - 6L
1,791 SR
Queue Stats
81W - 73L
1,499 Elo+
Party 3
Team Averages
Level 106
1,592 SR
1,427 Elo+

VS

Team Averages
Level 47
1,592 SR
1,511 Elo+
Ravana
Ravana
Loki Support688
Ravana
Level 33
God Stats
5W - 5L
1,477 SR
Queue Stats
80W - 110L
1,347 Elo+
Solo
Neith
Neith
MyMomSoldMe-_-
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,671 Elo+
Party 2
Cerberus
Cerberus
SlasherHenry
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
Viper1577
Baron Samedi
Level 48
God Stats
12W - 7L
1,672 SR
Queue Stats
115W - 118L
1,516 Elo+
Party 2
Zhong Kui
Zhong Kui
Vodexus
Zhong Kui
Level 111
God Stats
2W - 1L
1,812 SR
Queue Stats
5W - 6L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ReapersGambit_
Charybdis
14
11 / 0 / 1
8,854
681
12,980
8,120
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
gamester-ftw
Ah Muzen Cab
13
1 / 3 / 0
7,942
611
2,217
10,273
4,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
memorec89
Bakasura
12
0 / 1 / 2
7,171
552
3,889
10,431
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
poppy0322
Chang'e
13
1 / 2 / 0
8,293
638
4,529
6,119
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 0 / 11
9,002
692
5,450
9,910
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,289
330
791
1,741
452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 6 / 0
5,389
415
3,681
7,998
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SlasherHenry
Cerberus
4
0 / 3 / 0
4,399
338
2,135
8,239
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Viper1577
Baron Samedi
12
5 / 2 / 0
7,045
542
8,152
8,417
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Vodexus
Zhong Kui
12
1 / 2 / 1
6,467
497
6,593
11,338
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
6
6
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
6
0
0
W
Charybdis
ReapersGambit_
Charybdis
11
0
1
11.5
L
Cerberus
SlasherHenry
Cerberus
0
3
0
0
L
Baron Samedi
Viper1577
Baron Samedi
5
2
0
2.5
L
Zhong Kui
Vodexus
Zhong Kui
1
2
1
0.75
W
Ah Muzen Cab
gamester-ftw
Ah Muzen Cab
1
3
0
0.33
W
Bakasura
memorec89
Bakasura
0
1
2
1
W
Chang'e
poppy0322
Chang'e
1
2
0
0.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,065
Damage
21,352
44,853
Taken
37,733
25,456
Mitigated
17,406
14,863
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
791
301
0
644
1,741
452
0
262
1,459
0
6,305
L
3,681
1,107
0
498
7,998
2,883
0
1,986
6,012
0
29,544
W
Charybdis
ReapersGambit_
Charybdis
12,980
7,769
0
5,016
8,120
4,498
3,426
2,328
5,684
0
74,032
L
Cerberus
SlasherHenry
Cerberus
2,135
513
0
2,836
8,239
3,148
0
1,534
6,705
7,385
0
L
Baron Samedi
Viper1577
Baron Samedi
8,152
818
185
2,175
8,417
3,857
176
660
6,737
45,890
0
L
Zhong Kui
Vodexus
Zhong Kui
6,593
272
0
5,058
11,338
7,066
0
4,316
6,682
43,073
0
W
Ah Muzen Cab
gamester-ftw
Ah Muzen Cab
2,217
643
0
2,509
10,273
4,582
1,795
5,975
4,298
0
57,494
W
Bakasura
memorec89
Bakasura
3,889
2,502
0
994
10,431
3,858
0
1,711
8,720
0
44,954
W
Chang'e
poppy0322
Chang'e
4,529
614
0
2,264
6,119
2,663
846
4,037
1,712
42,086
0
W
5,450
1,361
310
3,770
9,910
9,855
283
2,267
7,559
18,187
7,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
27,589
463
Minions Killed
253
0
Camps Cleared
0
1,216,768
Distance Traveled
885,982
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,289
330
23
2
0
71,549
1
L
Neith
5,389
415
47
4
0
213,227
0
W
Charybdis
8,854
681
127
10
0
231,478
2
L
Cerberus
4,399
338
9
1
0
112,244
2
L
Baron Samedi
7,045
542
82
6
0
229,010
3
L
Zhong Kui
6,467
497
92
7
0
259,952
1
W
Ah Muzen Cab
7,942
611
104
8
0
236,342
1
W
Bakasura
7,171
552
89
7
0
293,252
0
W
Chang'e
8,293
638
110
8
0
205,928
5
W
Maui
9,002
692
33
3
0
249,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role