Player Matchup

Ishtar
Ishtar
RaaidM1981
Ishtar
Level 159
God Stats
38W - 43L
1,470 SR
Queue Stats
922W - 1,355L
1,259 Elo+
Solo
King Arthur
King Arthur
grizzlywinter852
King Arthur
Level 138
God Stats
1W - 7L
1,387 SR
Queue Stats
66W - 76L
1,438 Elo+
Solo
Zeus
Zeus
twiztedemon
Zeus
Level 159
God Stats
1W - 2L
1,590 SR
Queue Stats
21W - 19L
1,517 Elo+
Solo
Team Averages
Level 152
1,482 SR
1,405 Elo+

VS

Team Averages
Level 101
1,331 SR
1,364 Elo+
Izanami
Izanami
Mr_Fro
Izanami
Level 157
God Stats
7W - 5L
1,606 SR
Queue Stats
84W - 67L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
UnstableMale
Kuzenbo
Level 48
God Stats
4W - 7L
1,155 SR
Queue Stats
48W - 81L
1,230 Elo+
Solo
He Bo
He Bo
xDeadlyxOmen
He Bo
Level 98
God Stats
1W - 2L
1,230 SR
Queue Stats
47W - 97L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
RaaidM1981
Ishtar
9
0 / 0 / 1
7,003
584
3,526
7,882
2,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
grizzlywinter852
King Arthur
11
1 / 5 / 0
7,353
613
5,101
14,395
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
7,505
625
10,077
8,816
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mr_Fro
Izanami
15
5 / 0 / 3
9,464
789
16,526
8,757
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
UnstableMale
Kuzenbo
14
2 / 0 / 4
9,617
801
6,236
11,591
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 4
8,268
689
4,114
6,397
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Mr_Fro
Izanami
5
0
3
6.5
L
Ishtar
RaaidM1981
Ishtar
0
0
1
0.5
W
Kuzenbo
UnstableMale
Kuzenbo
2
0
4
4
L
King Arthur
grizzlywinter852
King Arthur
1
5
0
0.2
L
0
3
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,704
Damage
26,876
31,093
Taken
26,745
14,496
Mitigated
20,360
3,049
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Mr_Fro
Izanami
16,526
10,970
0
3,198
8,757
4,160
2,769
2,837
5,760
0
57,369
L
Ishtar
RaaidM1981
Ishtar
3,526
1,830
0
202
7,882
2,089
0
1,808
6,074
0
12,103
W
Kuzenbo
UnstableMale
Kuzenbo
6,236
2,780
323
5,947
11,591
13,679
242
5,078
6,162
16,065
0
L
King Arthur
grizzlywinter852
King Arthur
5,101
544
215
2,222
14,395
9,548
0
4,862
9,533
0
14,074
L
10,077
350
0
410
8,816
2,859
0
3,846
4,970
42,323
0
W
4,114
0
0
841
6,397
2,521
156
2,596
3,595
25,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,861
Gold Earned
27,349
123
Minions Killed
156
2
Camps Cleared
8
543,369
Distance Traveled
700,468
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,464
789
91
8
5
223,393
4
L
Ishtar
7,003
584
27
2
0
140,492
1
W
Kuzenbo
9,617
801
12
1
0
249,173
2
L
King Arthur
7,353
613
16
1
1
213,596
3
L
Zeus
7,505
625
80
7
1
189,281
4
W
He Bo
8,268
689
53
4
3
227,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role