Player Matchup

Maui
Maui
 
Maui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ExplodingSausage
Tyr
Level 108
God Stats
21W - 15L
1,652 SR
Queue Stats
133W - 108L
1,615 Elo+
Party 2
Nox
Nox
ImmaLittleTurtle
Nox
Level 158
God Stats
2W - 1L
1,609 SR
Queue Stats
145W - 122L
1,585 Elo+
Party 1
Ishtar
Ishtar
LingeringWilI
Ishtar
Level 141
God Stats
6W - 5L
1,576 SR
Queue Stats
63W - 58L
1,535 Elo+
Party 1
Thor
Thor
TURBULANCE704
Thor
Level 157
God Stats
8W - 10L
1,494 SR
Queue Stats
276W - 284L
1,556 Elo+
Party 2
Team Averages
Level 137
1,566 SR
1,558 Elo+

VS

Team Averages
Level 104
1,513 SR
1,573 Elo+
The Morrigan
The Morrigan
DipsMOFOS
The Morrigan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,741 Elo+
Solo
Nu Wa
Nu Wa
Fardond
Nu Wa
Level 128
God Stats
7W - 5L
1,439 SR
Queue Stats
47W - 55L
1,546 Elo+
Solo
Thor
Thor
Hexen19
Thor
Level 127
God Stats
7W - 4L
1,568 SR
Queue Stats
150W - 122L
1,530 Elo+
Solo
Jormungandr
Jormungandr
IneedSsacX
Jormungandr
Level 69
God Stats
1W - 3L
1,496 SR
Queue Stats
77W - 53L
1,637 Elo+
Solo
Izanami
Izanami
MedicalZoo
Izanami
Level 127
God Stats
12W - 10L
1,562 SR
Queue Stats
125W - 161L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
2 / 1 / 3
7,312
1,219
2,952
7,512
6,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 2 / 2
6,296
1,049
1,982
10,307
7,261
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 5 / 3
6,516
1,086
3,884
8,288
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 2
6,740
1,123
4,060
4,168
1,628
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 4 / 3
7,516
1,253
5,709
9,490
4,173
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

272

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DipsMOFOS
The Morrigan
12
6 / 2 / 6
7,992
1,332
7,144
2,882
1,294
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
Fardond
Nu Wa
13
4 / 1 / 9
7,803
1,301
8,533
1,963
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Hexen19
Thor
12
4 / 1 / 9
7,434
1,239
7,881
4,485
1,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
IneedSsacX
Jormungandr
13
0 / 0 / 13
7,674
1,279
6,904
7,045
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
MedicalZoo
Izanami
12
0 / 2 / 8
6,636
1,106
5,149
6,168
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
6
Kills
14
14
Deaths
6
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
1
3
3.5
W
The Morrigan
DipsMOFOS
The Morrigan
6
2
6
4.5
L
0
2
2
0.5
W
Nu Wa
Fardond
Nu Wa
4
1
9
8.5
W
Thor
Hexen19
Thor
4
1
9
8.5
L
0
5
3
0.3
W
Jormungandr
IneedSsacX
Jormungandr
0
0
13
6.5
L
1
2
2
1
W
Izanami
MedicalZoo
Izanami
0
2
8
2
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,587
Damage
35,611
39,765
Taken
22,543
24,393
Mitigated
12,861
1,162
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,952
657
166
95
7,512
6,963
0
2,656
4,856
11,093
0
W
The Morrigan
DipsMOFOS
The Morrigan
7,144
1,276
0
0
2,882
1,294
0
532
2,232
13,963
396
L
1,982
335
0
217
10,307
7,261
0
7,393
2,914
0
6,128
W
Nu Wa
Fardond
Nu Wa
8,533
3,123
0
21
1,963
863
0
455
1,508
17,203
0
W
Thor
Hexen19
Thor
7,881
1,933
0
400
4,485
1,995
0
999
3,486
0
17,972
L
3,884
1,916
178
506
8,288
4,368
0
4,151
4,137
14,317
1,925
W
Jormungandr
IneedSsacX
Jormungandr
6,904
1,680
0
1,340
7,045
6,305
0
2,135
4,910
21,226
0
L
4,060
2,693
0
0
4,168
1,628
0
3,510
658
0
15,764
W
Izanami
MedicalZoo
Izanami
5,149
4,308
0
1,047
6,168
2,404
0
1,915
4,253
0
18,336
L
5,709
1,211
0
0
9,490
4,173
0
4,475
5,015
0
21,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,380
Gold Earned
37,539
114
Minions Killed
125
4
Camps Cleared
7
548,877
Distance Traveled
578,943
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,312
1,219
15
3
0
125,299
3
W
The Morrigan
7,992
1,332
23
4
1
116,049
0
L
Tyr
6,296
1,049
13
2
0
119,144
1
W
Nu Wa
7,803
1,301
22
4
0
116,622
1
W
Thor
7,434
1,239
31
5
2
123,829
3
L
Nox
6,516
1,086
28
5
3
100,947
0
W
Jormungandr
7,674
1,279
22
4
1
118,077
1
L
Ishtar
6,740
1,123
17
3
0
86,513
0
W
Izanami
6,636
1,106
27
5
3
104,366
0
L
Thor
7,516
1,253
41
7
1
116,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role