Player Matchup

Hera
Hera
CaPNCLuTcHxx
Hera
Level 92
God Stats
0W - 4L
1,250 SR
Queue Stats
442W - 463L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
RedHero9
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 2
Heimdallr
Heimdallr
demondetka
Heimdallr
Level 55
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 9L
1,050 Elo+
Party 2
Bellona
Bellona
detroitgabe
Bellona
Level 7
God Stats
4W - 3L
1,724 SR
Queue Stats
19W - 39L
1,118 Elo+
Party 1
Baron Samedi
Baron Samedi
heartless1820
Baron Samedi
Level 109
God Stats
8W - 11L
1,309 SR
Queue Stats
174W - 232L
1,334 Elo+
Solo
Team Averages
Level 53
1,398 SR
1,235 Elo+

VS

Team Averages
Level 101
1,516 SR
1,358 Elo+
Discordia
Discordia
Crayzee-Yayzee24
Discordia
Level 123
God Stats
2W - 4L
1,242 SR
Queue Stats
123W - 138L
1,361 Elo+
Solo
Ishtar
Ishtar
DiorAndor
Ishtar
Level 64
God Stats
5W - 1L
1,753 SR
Queue Stats
52W - 63L
1,369 Elo+
Party 3
Pele
Pele
ZombieGrimlord
Pele
Level 129
God Stats
3W - 2L
1,567 SR
Queue Stats
52W - 57L
1,391 Elo+
Solo
Geb
Geb
juanipro4712
Geb
Level 64
God Stats
5W - 4L
1,579 SR
Queue Stats
62W - 69L
1,294 Elo+
Solo
Lancelot
Lancelot
l800kilcam
Lancelot
Level 123
God Stats
5W - 7L
1,436 SR
Queue Stats
179W - 218L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,546
475
6,028
11,981
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RedHero9
Cthulhu
9
0 / 8 / 1
6,747
375
3,370
17,592
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
demondetka
Heimdallr
13
1 / 4 / 0
7,220
401
11,731
14,547
6,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
detroitgabe
Bellona
9
0 / 7 / 0
6,230
346
3,010
13,744
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
heartless1820
Baron Samedi
13
2 / 4 / 1
8,083
449
5,809
11,208
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
5 / 0 / 6
10,053
559
12,811
9,825
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
DiorAndor
Ishtar
14
4 / 0 / 3
8,655
481
7,579
12,550
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 4 / 4
10,403
578
6,312
14,217
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 0 / 3
8,582
477
7,741
11,780
6,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
l800kilcam
Lancelot
16
11 / 2 / 2
10,431
580
11,691
16,960
12,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
27
27
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Discordia
5
0
6
8
W
Ishtar
DiorAndor
Ishtar
4
0
3
5.5
L
Cthulhu
RedHero9
Cthulhu
0
8
1
0.06
W
4
4
4
1.5
L
Heimdallr
demondetka
Heimdallr
1
4
0
0.25
L
Bellona
detroitgabe
Bellona
0
7
0
0
L
Baron Samedi
heartless1820
Baron Samedi
2
4
1
0.63
W
3
0
3
4.5
W
Lancelot
l800kilcam
Lancelot
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,948
Damage
46,134
69,072
Taken
65,332
38,043
Mitigated
34,499
14,404
Healing
25,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,028
2,028
0
1,946
11,981
4,343
30
5,488
5,921
53,943
0
W
Discordia
12,811
777
365
4,783
9,825
4,344
219
3,857
5,968
71,607
0
W
Ishtar
DiorAndor
Ishtar
7,579
4,491
152
6,552
12,550
4,802
3,135
813
11,737
0
45,149
L
Cthulhu
RedHero9
Cthulhu
3,370
496
0
585
17,592
14,476
0
4,000
13,166
26,874
0
W
6,312
780
0
2,358
14,217
6,080
2,962
3,331
10,886
0
74,025
L
Heimdallr
demondetka
Heimdallr
11,731
4,916
0
4,193
14,547
6,822
0
4,328
9,669
0
51,072
L
Bellona
detroitgabe
Bellona
3,010
1,235
0
1,914
13,744
7,197
0
3,410
9,890
0
26,576
L
Baron Samedi
heartless1820
Baron Samedi
5,809
637
989
4,777
11,208
5,205
0
1,279
9,874
43,703
0
W
7,741
965
236
3,315
11,780
6,844
470
1,463
10,317
44,760
0
W
Lancelot
l800kilcam
Lancelot
11,691
2,052
0
7,361
16,960
12,429
1,382
5,743
11,217
0
66,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,826
Gold Earned
48,124
317
Minions Killed
511
0
Camps Cleared
0
1,385,550
Distance Traveled
1,864,381
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,546
475
98
5
0
281,202
4
W
Discordia
10,053
559
113
6
0
350,320
2
W
Ishtar
8,655
481
83
5
0
424,561
2
L
Cthulhu
6,747
375
39
2
0
289,239
0
W
Pele
10,403
578
129
7
0
343,054
9
L
Heimdallr
7,220
401
62
3
0
298,004
2
L
Bellona
6,230
346
41
2
0
297,898
1
L
Baron Samedi
8,083
449
77
4
0
219,207
2
W
Geb
8,582
477
64
4
0
368,410
1
W
Lancelot
10,431
580
122
7
0
378,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role