Player Matchup

Artemis
Artemis
Gnuqe
Artemis
Level 128
God Stats
6W - 1L
1,816 SR
Queue Stats
167W - 135L
1,732 Elo+
Solo
Bastet
Bastet
RivalHotshot
Bastet
Level 159
God Stats
17W - 6L
1,863 SR
Queue Stats
541W - 302L
1,704 Elo+
Party 1
Ne Zha
Ne Zha
SëoulRëaper
Ne Zha
Level 159
God Stats
2W - 0L
1,764 SR
Queue Stats
60W - 39L
1,706 Elo+
Solo
Raijin
Raijin
sCharm
Raijin
Level 160
God Stats
2W - 1L
1,526 SR
Queue Stats
222W - 137L
1,698 Elo+
Party 1
Sobek
Sobek
Şølø
Sobek
Level 121
God Stats
8W - 8L
1,542 SR
Queue Stats
346W - 299L
1,581 Elo+
Solo
Team Averages
Level 145
1,702 SR
1,684 Elo+

VS

Team Averages
Level 154
1,453 SR
1,675 Elo+
Set
Set
CommoDoggo
Set
Level 156
God Stats
10W - 10L
1,751 SR
Queue Stats
271W - 215L
1,689 Elo+
Solo
Anhur
Anhur
FlashCentry
Anhur
Level 156
God Stats
2W - 5L
1,690 SR
Queue Stats
128W - 146L
1,638 Elo+
Solo
Sun Wukong
Sun Wukong
Krizik
Sun Wukong
Level 159
God Stats
0W - 3L
1,239 SR
Queue Stats
323W - 293L
1,699 Elo+
Solo
Ymir
Ymir
idontknowher
Ymir
Level 148
God Stats
0W - 2L
1,298 SR
Queue Stats
195W - 166L
1,648 Elo+
Solo
Cliodhna
Cliodhna
mmrgoblin69
Cliodhna
Level 151
God Stats
1W - 7L
1,286 SR
Queue Stats
503W - 503L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gnuqe
Artemis
13
1 / 1 / 2
8,103
540
6,359
9,309
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
15
6 / 1 / 6
9,678
645
16,202
15,447
6,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 0 / 5
9,016
601
5,815
13,826
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
sCharm
Raijin
14
2 / 1 / 3
8,461
564
6,092
5,818
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Şølø
Sobek
12
0 / 0 / 5
7,660
511
3,352
9,465
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,995
533
6,363
9,240
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 0
7,620
508
5,061
9,242
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Krizik
Sun Wukong
12
0 / 6 / 1
7,419
495
7,976
18,973
14,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
6,462
431
2,755
10,120
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
mmrgoblin69
Cliodhna
12
0 / 3 / 2
7,219
481
2,815
11,250
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
1
0
0
1
W
Artemis
Gnuqe
Artemis
1
1
2
2
L
Sun Wukong
Krizik
Sun Wukong
0
6
1
0.08
W
Bastet
6
1
6
9
W
5
0
5
7.5
L
0
3
1
0.17
L
Cliodhna
mmrgoblin69
Cliodhna
0
3
2
0.33
W
Raijin
sCharm
Raijin
2
1
3
3.5
W
Sobek
Şølø
Sobek
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,820
Damage
24,970
53,865
Taken
58,825
27,345
Mitigated
34,046
25,907
Healing
20,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,363
1,452
0
1,375
9,240
4,843
0
2,894
6,346
0
68,603
L
5,061
2,070
0
5,218
9,242
2,638
0
492
8,750
0
63,398
W
Artemis
Gnuqe
Artemis
6,359
2,627
0
4,570
9,309
2,858
0
489
8,820
0
66,731
L
Sun Wukong
Krizik
Sun Wukong
7,976
2,012
0
5,494
18,973
14,095
0
1,811
17,162
0
59,928
W
Bastet
16,202
5,287
0
8,939
15,447
6,583
702
457
14,848
0
75,117
W
5,815
1,664
0
8,201
13,826
5,894
285
609
13,168
0
75,650
L
2,755
389
379
2,434
10,120
8,395
0
3,028
7,092
19,918
0
L
Cliodhna
mmrgoblin69
Cliodhna
2,815
442
0
5,752
11,250
4,075
0
517
10,733
0
58,187
W
Raijin
sCharm
Raijin
6,092
1,265
0
544
5,818
2,449
1,052
566
4,998
71,474
0
W
Sobek
Şølø
Sobek
3,352
375
0
3,653
9,465
9,561
0
1,102
8,265
17,357
6,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
36,715
541
Minions Killed
485
0
Camps Cleared
0
1,496,907
Distance Traveled
1,425,826
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,995
533
132
9
0
309,278
3
L
Anhur
7,620
508
121
8
0
279,172
5
W
Artemis
8,103
540
131
9
0
261,562
4
L
Sun Wukong
7,419
495
107
7
0
264,973
4
W
Bastet
9,678
645
131
9
0
298,737
1
W
Ne Zha
9,016
601
113
8
0
344,373
3
L
Ymir
6,462
431
28
2
0
273,992
4
L
Cliodhna
7,219
481
97
6
0
298,411
0
W
Raijin
8,461
564
140
9
0
283,136
5
W
Sobek
7,660
511
26
2
0
309,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role