Player Matchup

Artemis
Artemis
KuDaddy11
Artemis
Level 130
God Stats
9W - 1L
1,763 SR
Queue Stats
120W - 125L
1,473 Elo+
Solo
Osiris
Osiris
TheGoThiCc-WaiFu
Osiris
Level 149
God Stats
2W - 1L
1,306 SR
Queue Stats
57W - 63L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
guncel-fisek
Amaterasu
Level 117
God Stats
24W - 27L
1,333 SR
Queue Stats
2,163W - 2,555L
1,420 Elo+
Solo
Jormungandr
Jormungandr
llWeaknessll
Jormungandr
Level 149
God Stats
1W - 0L
1,789 SR
Queue Stats
29W - 36L
1,489 Elo+
Party 1
Lancelot
Lancelot
menchis
Lancelot
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,357 Elo+
Solo
Team Averages
Level 124
1,538 SR
1,447 Elo+

VS

Team Averages
Level 107
1,243 SR
1,408 Elo+
Kukulkan
Kukulkan
BoyWonderKai
Kukulkan
Level 115
God Stats
2W - 7L
1,242 SR
Queue Stats
397W - 445L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuperestNova
Morgan Le Fay
Level 145
God Stats
0W - 5L
1,091 SR
Queue Stats
417W - 446L
1,493 Elo+
Solo
Pele
Pele
Yungg Selfie
Pele
Level 111
God Stats
3W - 4L
1,335 SR
Queue Stats
161W - 147L
1,435 Elo+
Solo
Yu Huang
Yu Huang
applepine_4
Yu Huang
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
45W - 69L
1,310 Elo+
Solo
Rama
Rama
xxxLEV1ATHANxxx
Rama
Level 136
God Stats
0W - 2L
1,269 SR
Queue Stats
309W - 337L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KuDaddy11
Artemis
20
11 / 8 / 14
14,124
831
21,334
19,953
9,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 7 / 12
13,147
773
10,850
23,696
28,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
guncel-fisek
Amaterasu
19
0 / 3 / 19
12,338
726
8,316
23,995
20,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
llWeaknessll
Jormungandr
20
8 / 7 / 20
13,546
797
25,117
28,109
16,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
menchis
Lancelot
19
5 / 3 / 12
11,914
701
11,613
19,654
16,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoyWonderKai
Kukulkan
20
5 / 7 / 10
12,602
741
20,687
14,790
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SuperestNova
Morgan Le Fay
20
7 / 4 / 15
13,224
778
25,357
15,660
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 8 / 8
11,766
692
21,710
20,346
10,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
applepine_4
Yu Huang
19
2 / 6 / 14
11,189
658
12,505
17,235
9,215
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 6 / 16
12,484
734
16,181
17,932
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
91
31
Kills
28
28
Deaths
31
77
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BoyWonderKai
Kukulkan
5
7
10
1.43
W
Artemis
KuDaddy11
Artemis
11
8
14
2.25
L
Morgan Le Fay
SuperestNova
Morgan Le Fay
7
4
15
3.63
W
7
7
12
1.86
L
7
8
8
1.38
L
Yu Huang
applepine_4
Yu Huang
2
6
14
1.5
W
Amaterasu
guncel-fisek
Amaterasu
0
3
19
3.17
W
Jormungandr
llWeaknessll
Jormungandr
8
7
20
2.57
W
Lancelot
menchis
Lancelot
5
3
12
3.67
L
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,230
Damage
96,440
115,407
Taken
85,963
90,448
Mitigated
44,099
37,462
Healing
28,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BoyWonderKai
Kukulkan
20,687
2,057
2,183
2,391
14,790
7,463
976
4,488
10,302
41,095
0
W
Artemis
KuDaddy11
Artemis
21,334
9,926
311
2,703
19,953
9,537
5,116
8,621
11,332
0
54,611
L
Morgan Le Fay
SuperestNova
Morgan Le Fay
25,357
1,665
1,914
4,767
15,660
8,278
1,252
4,728
10,932
54,957
0
W
10,850
3,216
1,019
2,401
23,696
28,006
788
11,990
11,706
0
18,123
L
21,710
3,551
1,302
4,084
20,346
10,334
0
3,346
17,000
0
30,274
L
Yu Huang
applepine_4
Yu Huang
12,505
2,491
2,834
4,569
17,235
9,215
897
6,830
10,405
23,063
0
W
Amaterasu
guncel-fisek
Amaterasu
8,316
1,520
4,505
10,718
23,995
20,468
1,417
12,552
11,443
0
22,023
W
Jormungandr
llWeaknessll
Jormungandr
25,117
4,005
1,694
4,611
28,109
16,319
1,123
16,787
11,322
51,393
0
W
Lancelot
menchis
Lancelot
11,613
1,027
4,117
5,383
19,654
16,118
0
8,599
11,055
0
27,051
L
16,181
10,863
665
3,366
17,932
8,809
1,410
5,725
12,207
0
23,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,069
Gold Earned
61,265
182
Minions Killed
160
0
Camps Cleared
0
1,626,764
Distance Traveled
1,412,928
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,602
741
40
2
0
240,169
1
W
Artemis
14,124
831
62
4
0
248,991
0
L
Morgan Le Fay
13,224
778
65
4
0
332,729
3
W
Osiris
13,147
773
14
1
0
322,074
0
L
Pele
11,766
692
14
1
0
318,641
0
L
Yu Huang
11,189
658
20
1
0
289,377
0
W
Amaterasu
12,338
726
28
2
0
357,173
0
W
Jormungandr
13,546
797
56
3
0
296,819
2
W
Lancelot
11,914
701
22
1
0
401,707
2
L
Rama
12,484
734
21
1
0
232,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role