Player Matchup

Ra
Ra
SquarepantsF
Ra
Level 139
God Stats
2W - 0L
1,712 SR
Queue Stats
9W - 5L
1,642 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UndamagedSoul
Ah Muzen Cab
Level 160
God Stats
2W - 0L
1,237 SR
Queue Stats
119W - 112L
1,650 Elo+
Solo
Ne Zha
Ne Zha
gugoz
Ne Zha
Level 141
God Stats
45W - 27L
1,656 SR
Queue Stats
284W - 217L
1,671 Elo+
Solo
Team Averages
Level 147
1,535 SR
1,654 Elo+

VS

Team Averages
Level 120
1,494 SR
1,676 Elo+
Agni
Agni
BirdPenetrator
Agni
Level 124
God Stats
8W - 2L
1,500 SR
Queue Stats
212W - 106L
1,764 Elo+
Party 1
King Arthur
King Arthur
KensukeShion
King Arthur
Level 128
God Stats
5W - 6L
1,245 SR
Queue Stats
91W - 103L
1,505 Elo+
Solo
Ne Zha
Ne Zha
gabthe4
Ne Zha
Level 109
God Stats
4W - 5L
1,737 SR
Queue Stats
206W - 98L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,591
706
8,337
12,665
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
UndamagedSoul
Ah Muzen Cab
16
3 / 5 / 9
11,174
745
15,420
15,067
5,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
gugoz
Ne Zha
17
6 / 2 / 6
11,442
763
13,022
17,299
16,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
10,533
702
12,910
13,286
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KensukeShion
King Arthur
13
2 / 2 / 7
9,882
659
6,128
14,912
13,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
gabthe4
Ne Zha
15
7 / 5 / 4
10,986
732
22,045
16,990
12,746
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
12
Kills
11
11
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
King Arthur
KensukeShion
King Arthur
2
2
7
2.75
W
3
4
6
1.5
W
Ah Muzen Cab
UndamagedSoul
Ah Muzen Cab
3
5
9
1.5
L
Ne Zha
gabthe4
Ne Zha
7
5
4
1.8
W
Ne Zha
gugoz
Ne Zha
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,779
Damage
41,083
45,031
Taken
45,188
25,900
Mitigated
31,059
14,327
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,910
740
0
1,488
13,286
4,981
0
1,444
11,462
54,222
0
L
King Arthur
KensukeShion
King Arthur
6,128
1,660
0
250
14,912
13,332
0
4,686
9,970
0
21,093
W
8,337
520
3,095
4,275
12,665
4,529
61
2,823
9,842
45,861
0
W
Ah Muzen Cab
UndamagedSoul
Ah Muzen Cab
15,420
5,243
0
3,354
15,067
5,352
1,140
2,348
12,719
0
45,267
L
Ne Zha
gabthe4
Ne Zha
22,045
4,003
0
2,339
16,990
12,746
0
2,588
13,816
0
45,286
W
Ne Zha
gugoz
Ne Zha
13,022
4,333
0
3,603
17,299
16,019
1,167
7,937
9,362
0
35,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
31,401
194
Minions Killed
216
8
Camps Cleared
7
828,765
Distance Traveled
789,953
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,533
702
106
7
4
266,597
4
L
King Arthur
9,882
659
55
4
0
243,722
4
W
Ra
10,591
706
95
6
3
283,791
5
W
Ah Muzen Cab
11,174
745
60
4
1
255,090
0
L
Ne Zha
10,986
732
55
4
3
279,634
0
W
Ne Zha
11,442
763
39
3
4
289,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role