Player Matchup

Chaac
Chaac
Chapo_2918
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
917 Elo+
Party 3
Lancelot
Lancelot
ImTomy10
Lancelot
Level 108
God Stats
0W - 3L
1,290 SR
Queue Stats
80W - 89L
1,366 Elo+
Party 2
Baba Yaga
Baba Yaga
YTwilliamPR
Baba Yaga
Level 36
God Stats
4W - 5L
1,696 SR
Queue Stats
66W - 95L
1,282 Elo+
Party 3
Cerberus
Cerberus
YTyoda04PR
Cerberus
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 190L
1,246 Elo+
Party 3
Danzaburou
Danzaburou
javiar700
Danzaburou
Level 29
God Stats
7W - 11L
1,439 SR
Queue Stats
8W - 14L
1,291 Elo+
Party 2
Team Averages
Level 47
1,485 SR
1,221 Elo+

VS

Team Averages
Level 70
1,587 SR
1,387 Elo+
Bakasura
Bakasura
Ant Gets It
Bakasura
Level 59
God Stats
13W - 7L
1,557 SR
Queue Stats
402W - 434L
1,354 Elo+
Party 1
Hera
Hera
AudacityTW
Hera
Level 53
God Stats
4W - 0L
1,658 SR
Queue Stats
79W - 110L
1,315 Elo+
Solo
Xbalanque
Xbalanque
Ballocito
Xbalanque
Level 87
God Stats
76W - 57L
1,596 SR
Queue Stats
685W - 754L
1,435 Elo+
Party 1
Anubis
Anubis
I_ball_everyday2
Anubis
Level 103
God Stats
4W - 4L
1,517 SR
Queue Stats
80W - 77L
1,375 Elo+
Solo
Bacchus
Bacchus
popsickcole
Bacchus
Level 46
God Stats
41W - 29L
1,608 SR
Queue Stats
169W - 177L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 5 / 1
7,585
421
5,349
14,141
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ImTomy10
Lancelot
12
4 / 7 / 4
8,128
452
9,455
16,440
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
YTwilliamPR
Baba Yaga
12
2 / 5 / 1
7,533
419
9,094
13,191
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
YTyoda04PR
Cerberus
10
1 / 8 / 4
7,206
400
5,698
21,250
16,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
javiar700
Danzaburou
11
2 / 5 / 5
7,551
420
7,178
12,715
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ant Gets It
Bakasura
15
2 / 0 / 9
9,066
504
7,537
13,257
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 5
10,154
564
12,820
9,460
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Ballocito
Xbalanque
14
11 / 3 / 5
9,613
534
26,974
15,833
6,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 8
9,369
521
9,822
10,928
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
popsickcole
Bacchus
13
5 / 4 / 12
9,400
522
6,910
15,994
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
10
Kills
30
30
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ant Gets It
Bakasura
2
0
9
6.5
W
8
2
5
5.25
W
Xbalanque
Ballocito
Xbalanque
11
3
5
4.5
L
Chaac
1
5
1
0.3
W
4
2
8
4
L
Lancelot
ImTomy10
Lancelot
4
7
4
0.86
L
Baba Yaga
YTwilliamPR
Baba Yaga
2
5
1
0.5
L
Cerberus
YTyoda04PR
Cerberus
1
8
4
0.38
L
Danzaburou
javiar700
Danzaburou
2
5
5
0.9
W
Bacchus
popsickcole
Bacchus
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,774
Damage
64,063
77,737
Taken
65,472
41,953
Mitigated
40,649
15,836
Healing
25,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ant Gets It
Bakasura
7,537
5,100
0
3,757
13,257
5,644
114
2,609
10,516
0
57,277
W
12,820
5,483
0
2,414
9,460
6,388
1,059
1,227
7,616
64,197
0
W
Xbalanque
Ballocito
Xbalanque
26,974
15,953
0
8,470
15,833
6,214
0
3,539
12,247
0
85,682
L
Chaac
5,349
757
0
2,600
14,141
8,372
0
8,099
5,447
0
40,165
W
9,822
477
0
5,986
10,928
5,256
1,924
1,911
9,017
75,020
0
L
Lancelot
ImTomy10
Lancelot
9,455
2,824
0
500
16,440
6,983
0
3,875
11,952
0
39,779
L
Baba Yaga
YTwilliamPR
Baba Yaga
9,094
872
0
2,760
13,191
5,242
292
5,853
6,614
51,535
0
L
Cerberus
YTyoda04PR
Cerberus
5,698
850
0
5,563
21,250
16,924
0
6,854
14,332
23,841
0
L
Danzaburou
javiar700
Danzaburou
7,178
2,188
540
3,873
12,715
4,432
0
4,339
8,156
0
32,016
W
Bacchus
popsickcole
Bacchus
6,910
1,086
439
4,220
15,994
17,147
0
5,506
10,488
19,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
47,602
295
Minions Killed
457
0
Camps Cleared
0
1,525,870
Distance Traveled
1,621,206
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,066
504
109
6
0
390,949
1
W
Hera
10,154
564
123
7
0
299,552
4
W
Xbalanque
9,613
534
98
5
0
313,874
2
L
Chaac
7,585
421
71
4
0
288,253
0
W
Anubis
9,369
521
111
6
0
278,393
0
L
Lancelot
8,128
452
52
3
0
368,672
1
L
Baba Yaga
7,533
419
83
5
0
276,304
0
L
Cerberus
7,206
400
40
2
0
300,384
0
L
Danzaburou
7,551
420
49
3
0
292,257
0
W
Bacchus
9,400
522
16
1
0
338,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role