Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Brandon_0502
Anubis
Level 63
God Stats
1W - 0L
1,660 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 1
Ganesha
Ganesha
Browner_x
Ganesha
Level 66
God Stats
1W - 0L
1,461 SR
Queue Stats
6W - 7L
1,358 Elo+
Party 1
Izanami
Izanami
L20_JJM
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 1
Jing Wei
Jing Wei
thewinglok
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,286 Elo+
Party 1
Team Averages
Level 68
1,524 SR
1,354 Elo+

VS

Team Averages
Level 54
1,350 SR
1,467 Elo+
Ra
Ra
BossMan_RK01
Ra
Level 88
God Stats
1W - 3L
1,225 SR
Queue Stats
135W - 108L
1,500 Elo+
Party 3
Kali
Kali
MyTHblu
Kali
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,551 Elo+
Party 2
Nox
Nox
P3Y_DJ
Nox
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 10L
1,221 Elo+
Party 3
Izanami
Izanami
Querchi
Izanami
Level 93
God Stats
0W - 2L
1,211 SR
Queue Stats
26W - 28L
1,453 Elo+
Solo
Yu Huang
Yu Huang
Yagudin7
Yu Huang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
5 / 3 / 12
8,691
790
5,380
12,781
12,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
3 / 3 / 14
8,833
803
10,144
11,363
7,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Browner_x
Ganesha
18
1 / 1 / 21
10,206
928
9,878
14,433
19,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
L20_JJM
Izanami
16
4 / 3 / 14
9,398
854
5,607
7,542
4,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
thewinglok
Jing Wei
17
10 / 3 / 10
10,240
931
18,342
12,337
6,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
9,112
828
13,161
9,752
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
MyTHblu
Kali
15
2 / 6 / 7
9,267
842
8,859
14,747
7,643
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
P3Y_DJ
Nox
13
1 / 5 / 4
7,631
694
4,573
9,097
3,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Querchi
Izanami
16
3 / 3 / 7
8,627
784
10,957
9,088
3,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yu Huang
Yagudin7
Yu Huang
13
1 / 5 / 6
7,621
693
4,891
9,036
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
23
Kills
11
13
Deaths
23
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
3
12
3.67
L
4
4
4
1.5
W
Anubis
3
3
14
3.33
W
Ganesha
Browner_x
Ganesha
1
1
21
11.5
W
Izanami
L20_JJM
Izanami
4
3
14
3.67
L
Kali
MyTHblu
Kali
2
6
7
0.92
L
Nox
P3Y_DJ
Nox
1
5
4
0.6
L
Izanami
Querchi
Izanami
3
3
7
2.17
L
Yu Huang
Yagudin7
Yu Huang
1
5
6
0.8
W
Jing Wei
thewinglok
Jing Wei
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,351
Damage
42,441
58,456
Taken
51,720
50,241
Mitigated
21,427
27,706
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,380
100
6,797
5,769
12,781
12,919
167
3,870
8,911
0
9,797
L
13,161
1,091
3,535
2,927
9,752
3,691
0
4,331
5,421
34,243
0
W
Anubis
10,144
174
1,054
3,747
11,363
7,190
418
4,649
6,714
24,176
0
W
Ganesha
Browner_x
Ganesha
9,878
307
2,433
4,068
14,433
19,174
83
7,857
6,576
19,054
0
W
Izanami
L20_JJM
Izanami
5,607
2,360
0
452
7,542
4,024
456
2,671
4,871
0
18,281
L
Kali
MyTHblu
Kali
8,859
3,133
567
3,174
14,747
7,643
0
5,016
9,731
0
17,270
L
Nox
P3Y_DJ
Nox
4,573
568
509
665
9,097
3,355
55
3,601
5,496
7,641
0
L
Izanami
Querchi
Izanami
10,957
4,723
1,045
2,054
9,088
3,926
0
2,101
6,987
0
26,464
L
Yu Huang
Yagudin7
Yu Huang
4,891
1,194
0
0
9,036
2,812
0
4,973
4,063
8,153
0
W
Jing Wei
thewinglok
Jing Wei
18,342
12,314
330
3,056
12,337
6,934
635
3,578
8,759
0
36,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,368
Gold Earned
42,258
138
Minions Killed
113
0
Camps Cleared
0
1,137,083
Distance Traveled
1,023,281
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,691
790
10
1
0
237,733
4
L
Ra
9,112
828
54
5
0
205,947
1
W
Anubis
8,833
803
36
3
0
227,349
1
W
Ganesha
10,206
928
0
0
0
265,077
2
W
Izanami
9,398
854
49
4
0
199,849
0
L
Kali
9,267
842
13
1
0
222,219
3
L
Nox
7,631
694
8
1
0
176,467
0
L
Izanami
8,627
784
27
2
0
225,223
0
L
Yu Huang
7,621
693
11
1
0
193,425
0
W
Jing Wei
10,240
931
43
4
0
207,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role