Player Matchup

Loki
Loki
Kerzly
Loki
Level 157
God Stats
4W - 5L
1,556 SR
Queue Stats
215W - 204L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
MieserKosyak
Amaterasu
Level 123
God Stats
7W - 4L
1,610 SR
Queue Stats
190W - 187L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
TheLastBogman
Baron Samedi
Level 155
God Stats
86W - 28L
1,797 SR
Queue Stats
446W - 287L
1,570 Elo+
Solo
Team Averages
Level 145
1,654 SR
1,502 Elo+

VS

Team Averages
Level 119
1,476 SR
1,451 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SlikyJCP
Xing Tian
Level 89
God Stats
4W - 3L
1,429 SR
Queue Stats
37W - 56L
1,383 Elo+
Solo
Danzaburou
Danzaburou
haydentman
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kerzly
Loki
15
1 / 2 / 6
9,975
587
10,703
12,654
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
MieserKosyak
Amaterasu
16
2 / 2 / 5
11,591
682
12,705
25,288
25,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
TheLastBogman
Baron Samedi
14
4 / 0 / 2
10,427
613
9,465
7,794
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 2 / 1
11,244
661
13,743
8,736
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
SlikyJCP
Xing Tian
15
1 / 2 / 2
11,154
656
6,995
19,952
21,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
haydentman
Danzaburou
14
0 / 4 / 4
10,328
608
13,876
14,104
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
1
1.75
L
Loki
Kerzly
Loki
1
2
6
2
L
Amaterasu
MieserKosyak
Amaterasu
2
2
5
2.25
W
Xing Tian
SlikyJCP
Xing Tian
1
2
2
1
L
Baron Samedi
TheLastBogman
Baron Samedi
4
0
2
5
W
Danzaburou
haydentman
Danzaburou
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,873
Damage
34,614
45,736
Taken
42,792
37,727
Mitigated
30,837
20,689
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,743
591
0
1,700
8,736
3,500
791
1,761
6,646
52,025
0
L
Loki
Kerzly
Loki
10,703
2,733
0
5,520
12,654
8,451
0
5,865
6,471
0
30,284
L
Amaterasu
MieserKosyak
Amaterasu
12,705
6,539
1,919
6,882
25,288
25,402
292
11,484
13,356
0
46,422
W
Xing Tian
SlikyJCP
Xing Tian
6,995
1,089
507
3,725
19,952
21,521
354
5,311
14,272
18,450
0
L
Baron Samedi
TheLastBogman
Baron Samedi
9,465
628
3,073
3,295
7,794
3,874
0
3,386
4,204
37,704
0
W
Danzaburou
haydentman
Danzaburou
13,876
4,587
0
2,578
14,104
5,816
1,694
2,620
10,776
0
42,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,993
Gold Earned
32,726
188
Minions Killed
182
11
Camps Cleared
5
779,820
Distance Traveled
918,801
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,244
661
96
6
5
336,906
4
L
Loki
9,975
587
36
2
3
252,487
5
L
Amaterasu
11,591
682
79
5
3
333,235
0
W
Xing Tian
11,154
656
20
1
0
311,226
6
L
Baron Samedi
10,427
613
73
4
5
194,098
4
W
Danzaburou
10,328
608
66
4
0
270,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role