Player Matchup

Pele
Pele
DeezWhatSir
Pele
Level 126
God Stats
11W - 7L
1,607 SR
Queue Stats
217W - 220L
1,473 Elo+
Party 1
Cerberus
Cerberus
FaTzRecEEz
Cerberus
Level 143
God Stats
3W - 4L
1,461 SR
Queue Stats
569W - 484L
1,600 Elo+
Party 2
Ra
Ra
Inbred Turban
Ra
Level 66
God Stats
55W - 56L
1,520 SR
Queue Stats
114W - 131L
1,396 Elo+
Party 1
Chronos
Chronos
PlayboiGuts
Chronos
Level 127
God Stats
1W - 3L
1,434 SR
Queue Stats
518W - 424L
1,602 Elo+
Party 2
Thor
Thor
StacyS21346
Thor
Level 64
God Stats
75W - 55L
1,621 SR
Queue Stats
338W - 284L
1,554 Elo+
Party 2
Team Averages
Level 105
1,529 SR
1,525 Elo+

VS

Team Averages
Level 115
1,568 SR
1,530 Elo+
Scylla
Scylla
Rustyzipper32
Scylla
Level 48
God Stats
11W - 13L
1,483 SR
Queue Stats
79W - 82L
1,465 Elo+
Solo
Maui
Maui
Sav452
Maui
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,428 Elo+
Solo
Pele
Pele
noobd00d
Pele
Level 89
God Stats
2W - 2L
1,705 SR
Queue Stats
255W - 256L
1,579 Elo+
Solo
Camazotz
Camazotz
ravenmurderer
Camazotz
Level 160
God Stats
6W - 7L
1,597 SR
Queue Stats
395W - 416L
1,577 Elo+
Solo
Ishtar
Ishtar
sabatoothtiga
Ishtar
Level 124
God Stats
16W - 14L
1,556 SR
Queue Stats
42W - 34L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
10,941
576
12,781
16,764
7,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
FaTzRecEEz
Cerberus
14
3 / 4 / 8
9,042
476
8,701
19,606
17,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 1 / 2
9,944
523
7,349
9,452
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
PlayboiGuts
Chronos
18
5 / 2 / 5
11,092
584
16,167
25,027
12,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 8 / 4
8,673
456
6,501
17,679
7,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,854
466
10,297
10,634
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Sav452
Maui
7
1 / 3 / 4
7,321
385
2,778
8,508
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
15
6 / 7 / 4
9,958
524
17,573
23,744
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
ravenmurderer
Camazotz
18
2 / 2 / 0
10,922
575
9,988
17,156
12,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 3
10,039
528
20,856
14,258
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
19
Kills
17
18
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Cerberus
FaTzRecEEz
Cerberus
3
4
8
1.75
W
1
1
2
2
W
Chronos
PlayboiGuts
Chronos
5
2
5
3.75
L
3
4
3
1.13
L
Maui
Sav452
Maui
1
3
4
1
W
3
8
4
0.63
L
Pele
6
7
4
1.14
L
Camazotz
ravenmurderer
Camazotz
2
2
0
1
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,499
Damage
61,492
88,528
Taken
74,300
49,614
Mitigated
37,019
31,357
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,781
2,703
0
3,942
16,764
7,529
976
3,988
12,522
0
87,827
W
Cerberus
FaTzRecEEz
Cerberus
8,701
767
0
5,083
19,606
17,965
0
4,706
14,724
27,007
0
W
7,349
283
1,498
5,047
9,452
4,386
0
1,375
8,067
78,704
0
W
Chronos
PlayboiGuts
Chronos
16,167
7,965
0
12,481
25,027
12,634
2,232
2,954
22,005
96,060
7,740
L
10,297
1,391
0
1,318
10,634
3,734
364
4,284
6,350
58,617
0
L
Maui
Sav452
Maui
2,778
945
0
1,484
8,508
6,073
0
4,760
3,748
7,902
0
W
6,501
1,383
0
3,306
17,679
7,100
0
4,714
12,801
0
40,502
L
Pele
17,573
4,736
0
4,337
23,744
9,067
0
6,574
17,170
0
88,414
L
Camazotz
ravenmurderer
Camazotz
9,988
2,261
0
7,591
17,156
12,457
24
9,234
7,922
0
99,976
L
20,856
12,204
0
5,332
14,258
5,688
75
6,523
7,735
0
92,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
47,094
527
Minions Killed
541
0
Camps Cleared
0
1,828,013
Distance Traveled
1,611,597
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,941
576
133
7
0
385,744
1
W
Cerberus
9,042
476
31
2
0
373,472
8
W
Ra
9,944
523
159
8
0
402,089
7
W
Chronos
11,092
584
143
8
0
351,358
2
L
Scylla
8,854
466
90
5
0
323,799
1
L
Maui
7,321
385
14
1
0
219,428
3
W
Thor
8,673
456
61
3
0
315,350
1
L
Pele
9,958
524
114
6
0
355,855
3
L
Camazotz
10,922
575
177
9
0
383,567
6
L
Ishtar
10,039
528
146
8
0
328,948
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role