Player Matchup

Chaac
Chaac
Gfunny
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,493 Elo+
Solo
Ne Zha
Ne Zha
RagingStoner199
Ne Zha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 72L
1,494 Elo+
Party 1
Geb
Geb
Ram Zink
Geb
Level 82
God Stats
2W - 1L
1,108 SR
Queue Stats
24W - 51L
1,299 Elo+
Solo
Janus
Janus
Viper3486
Janus
Level 102
God Stats
1W - 1L
1,270 SR
Queue Stats
51W - 39L
1,556 Elo+
Party 1
Ymir
Ymir
XxSTONERxX114
Ymir
Level 68
God Stats
2W - 0L
1,094 SR
Queue Stats
26W - 20L
1,479 Elo+
Party 1
Team Averages
Level 69
1,294 SR
1,464 Elo+

VS

Team Averages
Level 66
1,512 SR
1,373 Elo+
Maui
Maui
DarkSidesLight
Maui
Level 157
God Stats
2W - 1L
1,818 SR
Queue Stats
682W - 705L
1,375 Elo+
Solo
Chiron
Chiron
SuperPitch62
Chiron
Level 100
God Stats
0W - 2L
1,439 SR
Queue Stats
147W - 139L
1,443 Elo+
Party 2
Camazotz
Camazotz
VanillaSupremo
Camazotz
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 142L
1,439 Elo+
Solo
He Bo
He Bo
efilnor
He Bo
Level 37
God Stats
1W - 4L
1,302 SR
Queue Stats
110W - 113L
1,441 Elo+
Party 2
Set
Set
gabrielxhc
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gfunny
Chaac
16
7 / 2 / 12
9,237
924
12,772
14,538
20,983
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 3 / 11
8,329
833
12,273
10,392
5,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 14
8,668
867
8,138
10,483
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Janus
Viper3486
Janus
17
5 / 1 / 10
9,598
960
13,339
5,157
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 9
8,504
850
5,173
11,214
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
7,961
796
3,733
13,609
16,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chiron
17
6 / 2 / 4
8,838
884
18,249
10,124
6,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
14
1 / 3 / 3
7,422
742
4,753
10,383
5,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
efilnor
He Bo
13
2 / 5 / 6
7,325
733
6,796
8,967
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 4
6,758
676
2,471
12,634
7,871
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
22
Kills
10
11
Deaths
22
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Chaac
Gfunny
Chaac
7
2
12
6.5
W
4
3
11
3.17
W
3
3
14
3.33
L
Chiron
6
2
4
4
L
Camazotz
1
3
3
0.83
W
Janus
Viper3486
Janus
5
1
10
10
W
3
2
9
3.75
L
He Bo
efilnor
He Bo
2
5
6
1
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,695
Damage
36,002
51,784
Taken
55,717
46,151
Mitigated
41,792
20,732
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,733
828
333
1,486
13,609
16,394
0
5,761
7,848
10,890
0
W
Chaac
Gfunny
Chaac
12,772
1,253
432
3,756
14,538
20,983
0
2,322
12,216
0
22,401
W
12,273
2,383
2,519
2,622
10,392
5,668
346
1,655
8,737
0
19,868
W
8,138
500
1,063
1,633
10,483
9,593
102
3,367
7,116
13,404
0
L
Chiron
18,249
5,889
2,898
3,190
10,124
6,698
138
5,435
4,689
0
40,296
L
Camazotz
4,753
491
0
2,911
10,383
5,612
0
3,786
6,597
0
9,400
W
Janus
Viper3486
Janus
13,339
474
2,256
1,661
5,157
2,244
1,225
1,096
4,061
33,466
0
W
5,173
413
1,259
3,531
11,214
7,663
798
2,089
9,125
12,043
0
L
He Bo
efilnor
He Bo
6,796
384
366
645
8,967
5,217
33
5,353
3,614
11,899
0
L
2,471
784
436
1,243
12,634
7,871
0
6,315
6,319
0
5,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
38,304
119
Minions Killed
93
0
Camps Cleared
0
1,060,655
Distance Traveled
846,639
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,961
796
8
1
0
165,682
0
W
Chaac
9,237
924
17
2
0
224,382
2
W
Ne Zha
8,329
833
20
2
0
212,821
0
W
Geb
8,668
867
13
1
0
175,400
0
L
Chiron
8,838
884
53
5
0
165,592
0
L
Camazotz
7,422
742
13
1
0
204,750
0
W
Janus
9,598
960
51
5
0
222,921
1
W
Ymir
8,504
850
18
2
0
225,131
0
L
He Bo
7,325
733
13
1
0
150,693
0
L
Set
6,758
676
6
1
0
159,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role