Player Matchup

Ao Kuang
Ao Kuang
James_Artorias13
Ao Kuang
Level 105
God Stats
25W - 20L
1,533 SR
Queue Stats
387W - 381L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
Maccabaeus18
Baron Samedi
Level 129
God Stats
34W - 36L
1,449 SR
Queue Stats
213W - 255L
1,344 Elo+
Solo
Horus
Horus
Slim_A-aron
Horus
Level 30
God Stats
60W - 42L
1,636 SR
Queue Stats
114W - 122L
1,471 Elo+
Party 2
Team Averages
Level 88
1,540 SR
1,456 Elo+

VS

Team Averages
Level 84
1,349 SR
1,368 Elo+
Lancelot
Lancelot
ChiefbussaBrown
Lancelot
Level 83
God Stats
6W - 13L
1,356 SR
Queue Stats
89W - 147L
1,337 Elo+
Party 1
Xing Tian
Xing Tian
PHD_Goblin2
Xing Tian
Level 92
God Stats
0W - 4L
1,150 SR
Queue Stats
84W - 136L
1,331 Elo+
Party 1
Chang'e
Chang'e
SteviesJenny
Chang'e
Level 76
God Stats
32W - 27L
1,541 SR
Queue Stats
175W - 235L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,926
709
15,419
14,030
13,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Maccabaeus18
Baron Samedi
15
2 / 1 / 8
9,729
695
14,996
10,318
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 7
9,398
671
7,531
14,544
16,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
0 / 4 / 3
8,457
604
10,686
13,723
11,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
PHD_Goblin2
Xing Tian
13
0 / 3 / 2
8,783
627
8,991
20,351
26,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
SteviesJenny
Chang'e
14
3 / 3 / 0
9,375
670
11,918
11,695
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
10
Kills
3
3
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
4
3
0.38
W
5
0
5
7.5
W
Baron Samedi
Maccabaeus18
Baron Samedi
2
1
8
6
L
Xing Tian
PHD_Goblin2
Xing Tian
0
3
2
0.33
W
3
2
7
3.25
L
Chang'e
SteviesJenny
Chang'e
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,946
Damage
31,595
38,892
Taken
45,769
36,613
Mitigated
43,079
21,260
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
10,686
1,415
507
613
13,723
11,653
0
8,805
4,918
0
21,450
W
15,419
4,080
0
7,482
14,030
13,851
1,031
7,181
6,849
40,937
0
W
Baron Samedi
Maccabaeus18
Baron Samedi
14,996
1,205
3,884
5,007
10,318
6,148
451
6,269
4,049
57,079
0
L
Xing Tian
PHD_Goblin2
Xing Tian
8,991
1,022
1,090
1,217
20,351
26,059
0
13,363
6,988
24,742
0
W
7,531
2,856
1,021
3,866
14,544
16,614
0
7,869
6,675
0
12,400
L
Chang'e
SteviesJenny
Chang'e
11,918
584
4,575
4,325
11,695
5,367
0
8,462
3,233
38,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
26,615
161
Minions Killed
117
8
Camps Cleared
5
810,520
Distance Traveled
793,212
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,457
604
24
2
1
288,384
2
W
Ao Kuang
9,926
709
44
3
7
280,797
3
W
Baron Samedi
9,729
695
103
7
1
263,437
2
L
Xing Tian
8,783
627
20
1
0
246,982
3
W
Horus
9,398
671
14
1
0
266,286
0
L
Chang'e
9,375
670
73
5
4
257,846
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role