Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CondemnedCrusade
Morgan Le Fay
Level 129
God Stats
6W - 9L
1,369 SR
Queue Stats
284W - 312L
1,417 Elo+
Solo
Scylla
Scylla
HARD2HITME
Scylla
Level 147
God Stats
1W - 2L
1,679 SR
Queue Stats
399W - 426L
1,449 Elo+
Solo
Maui
Maui
Slayajay
Maui
Level 143
God Stats
65W - 76L
1,403 SR
Queue Stats
988W - 1,046L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
WhoYaNewDad
Danzaburou
Level 143
God Stats
25W - 32L
1,440 SR
Queue Stats
310W - 332L
1,411 Elo+
Party 2
Team Averages
Level 138
1,478 SR
1,433 Elo+

VS

Team Averages
Level 110
1,544 SR
1,465 Elo+
Ra
Ra
BlackPrince01
Ra
Level 128
God Stats
2W - 6L
1,322 SR
Queue Stats
365W - 392L
1,472 Elo+
Solo
Loki
Loki
CarranzaLR
Loki
Level 127
God Stats
13W - 10L
1,598 SR
Queue Stats
210W - 215L
1,537 Elo+
Party 1
Anubis
Anubis
MlKY69
Anubis
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 43L
1,311 Elo+
Solo
Medusa
Medusa
Shaparrosoiio
Medusa
Level 84
God Stats
23W - 13L
1,593 SR
Queue Stats
168W - 154L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
menchis
Sun Wukong
Level 73
God Stats
1W - 0L
1,709 SR
Queue Stats
12W - 8L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 3 / 1
5,632
512
3,464
10,687
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
CondemnedCrusade
Morgan Le Fay
11
1 / 1 / 2
6,161
560
5,980
5,355
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
HARD2HITME
Scylla
9
0 / 3 / 2
5,480
498
2,292
5,735
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
9
2 / 1 / 0
5,729
521
1,910
6,523
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
WhoYaNewDad
Danzaburou
9
0 / 3 / 2
5,393
490
2,507
7,001
2,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,536
594
3,159
5,419
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 3
6,353
578
5,911
8,125
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
MlKY69
Anubis
9
3 / 3 / 5
5,501
500
4,757
7,058
3,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 4
6,103
555
6,602
4,996
1,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
menchis
Sun Wukong
10
0 / 1 / 3
6,078
553
2,526
8,635
5,135
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
1
0.5
W
3
0
1
3.5
W
2
1
3
3.5
L
Morgan Le Fay
CondemnedCrusade
Morgan Le Fay
1
1
2
2
L
Scylla
HARD2HITME
Scylla
0
3
2
0.33
W
Anubis
MlKY69
Anubis
3
3
5
1.83
W
3
0
4
5
L
Maui
2
1
0
2
L
Danzaburou
WhoYaNewDad
Danzaburou
0
3
2
0.33
W
Sun Wukong
menchis
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,153
Damage
22,955
35,301
Taken
34,233
13,612
Mitigated
15,789
9,347
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,464
1,340
0
3,204
10,687
3,594
0
983
9,704
37,345
0
W
3,159
94
541
2,654
5,419
2,306
0
3,135
2,284
48,645
0
W
5,911
2,174
0
213
8,125
2,854
11
2,297
5,674
0
46,344
L
Morgan Le Fay
CondemnedCrusade
Morgan Le Fay
5,980
882
0
1,688
5,355
2,234
0
1,788
3,567
46,728
0
L
Scylla
HARD2HITME
Scylla
2,292
869
0
0
5,735
1,693
0
972
4,763
25,187
0
W
Anubis
MlKY69
Anubis
4,757
475
117
1,836
7,058
3,543
0
3,475
3,583
16,721
0
W
6,602
3,297
0
887
4,996
1,951
0
2,047
2,949
0
36,081
L
Maui
1,910
538
210
2,750
6,523
3,798
235
2,509
4,014
9,884
536
L
Danzaburou
WhoYaNewDad
Danzaburou
2,507
594
0
1,495
7,001
2,293
773
1,664
5,337
0
36,210
W
Sun Wukong
menchis
Sun Wukong
2,526
655
0
2,301
8,635
5,135
0
2,439
6,196
0
33,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
30,571
271
Minions Killed
334
0
Camps Cleared
0
1,053,847
Distance Traveled
1,131,356
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,632
512
62
6
0
211,073
1
W
Ra
6,536
594
93
8
0
223,639
0
W
Loki
6,353
578
84
8
0
248,671
4
L
Morgan Le Fay
6,161
560
78
7
0
214,898
2
L
Scylla
5,480
498
49
4
0
193,168
4
W
Anubis
5,501
500
19
2
0
211,447
2
W
Medusa
6,103
555
71
6
0
228,860
0
L
Maui
5,729
521
15
1
0
225,183
3
L
Danzaburou
5,393
490
67
6
0
209,525
1
W
Sun Wukong
6,078
553
67
6
0
218,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role