Player Matchup

Ullr
Ullr
Puddle Hawk
Ullr
Level 125
God Stats
7W - 4L
1,508 SR
Queue Stats
145W - 78L
1,602 Elo+
Party 1
Artio
Artio
Simpl3Jerk
Artio
Level 102
God Stats
1W - 1L
1,301 SR
Queue Stats
178W - 146L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
Tuba x Four
Ne Zha
Level 146
God Stats
12W - 5L
1,746 SR
Queue Stats
238W - 204L
1,447 Elo+
Party 1
Team Averages
Level 124
1,518 SR
1,497 Elo+

VS

Team Averages
Level 134
1,451 SR
1,424 Elo+
Sol
Sol
FreshHotGank
Sol
Level 155
God Stats
0W - 3L
1,487 SR
Queue Stats
248W - 324L
1,397 Elo+
Party 2
Bellona
Bellona
WhiffMaster696
Bellona
Level 88
God Stats
1W - 1L
1,584 SR
Queue Stats
67W - 57L
1,490 Elo+
Party 2
Bakasura
Bakasura
eric_DF77
Bakasura
Level 160
God Stats
4W - 8L
1,281 SR
Queue Stats
455W - 569L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,003
1,001
3,059
3,036
1,244
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
8
1 / 0 / 3
5,134
1,027
760
2,611
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
7
1 / 2 / 1
4,488
898
1,236
3,454
1,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,282
856
1,151
3,067
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 1 / 0
3,669
734
804
4,425
3,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
eric_DF77
Bakasura
1
0 / 0 / 0
1,908
382
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
3
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
1
2
3
W
Artio
1
0
3
2.5
W
Ne Zha
1
2
1
0.75
L
0
1
0
0
L
Bakasura
eric_DF77
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,055
Damage
1,955
9,101
Taken
7,492
3,975
Mitigated
4,139
2,982
Healing
484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,151
420
0
158
3,067
946
0
467
2,600
5,251
453
W
3,059
1,532
0
489
3,036
1,244
1,844
845
2,191
0
14,094
W
Artio
760
105
242
1,807
2,611
1,576
320
179
2,432
2,343
0
W
Ne Zha
1,236
265
0
444
3,454
1,155
606
433
3,021
0
12,157
L
804
268
18
308
4,425
3,193
0
293
4,132
0
4,725
L
Bakasura
eric_DF77
Bakasura
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,625
Gold Earned
9,859
59
Minions Killed
18
4
Camps Cleared
0
283,355
Distance Traveled
128,543
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,282
856
7
1
0
51,309
0
W
Ullr
5,003
1,001
33
7
0
82,334
0
W
Artio
5,134
1,027
6
1
1
113,029
1
W
Ne Zha
4,488
898
20
4
3
87,992
2
L
Bellona
3,669
734
11
2
0
77,234
1
L
Bakasura
1,908
382
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role