Player Matchup

Maui
Maui
Eltamopa
Maui
Level 51
God Stats
12W - 18L
1,467 SR
Queue Stats
120W - 153L
1,376 Elo+
Party 1
Lancelot
Lancelot
LDeyy
Lancelot
Level 35
God Stats
6W - 6L
1,425 SR
Queue Stats
94W - 130L
1,363 Elo+
Party 1
Hun Batz
Hun Batz
brian12ezee
Hun Batz
Level 49
God Stats
4W - 4L
1,511 SR
Queue Stats
158W - 210L
1,467 Elo+
Solo
Hades
Hades
cLoax-L2_R2
Hades
Level 36
God Stats
5W - 5L
1,622 SR
Queue Stats
24W - 39L
1,346 Elo+
Party 1
Izanami
Izanami
chupetinn
Izanami
Level 23
God Stats
19W - 35L
1,367 SR
Queue Stats
20W - 39L
1,316 Elo+
Party 1
Team Averages
Level 39
1,478 SR
1,374 Elo+

VS

Team Averages
Level 77
1,482 SR
1,409 Elo+
Agni
Agni
LUA144mainmage
Agni
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 88L
1,457 Elo+
Solo
Arachne
Arachne
RosaLouca
Arachne
Level 149
God Stats
47W - 46L
1,314 SR
Queue Stats
312W - 355L
1,333 Elo+
Solo
Kumbhakarna
Kumbhakarna
jok7s2000
Kumbhakarna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,494 Elo+
Solo
Maui
Maui
thayolivb
Maui
Level 56
God Stats
5W - 8L
1,447 SR
Queue Stats
257W - 238L
1,356 Elo+
Solo
Izanami
Izanami
ygaagi
Izanami
Level 48
God Stats
22W - 19L
1,648 SR
Queue Stats
153W - 177L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
17
0 / 4 / 8
10,660
426
8,475
17,691
10,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
LDeyy
Lancelot
20
3 / 1 / 2
14,102
564
14,032
18,797
16,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
brian12ezee
Hun Batz
17
1 / 4 / 2
10,951
438
5,799
18,166
8,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 5 / 3
11,610
464
11,322
23,734
14,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Izanami
chupetinn
Izanami
20
8 / 3 / 1
14,469
579
18,685
21,637
10,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 4
11,700
468
21,350
14,008
6,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
RosaLouca
Arachne
19
6 / 2 / 2
12,658
506
16,404
22,662
9,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
jok7s2000
Kumbhakarna
20
0 / 3 / 4
12,740
510
10,652
21,671
20,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maui
18
5 / 4 / 6
12,316
493
6,702
15,681
16,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ygaagi
Izanami
18
1 / 5 / 3
10,872
435
6,354
14,779
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
16
Kills
16
17
Deaths
16
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Maui
0
4
8
1
W
Lancelot
LDeyy
Lancelot
3
1
2
4
L
4
2
4
3
L
Arachne
RosaLouca
Arachne
6
2
2
3.5
W
Hun Batz
brian12ezee
Hun Batz
1
4
2
0.5
W
4
5
3
1.1
W
Izanami
chupetinn
Izanami
8
3
1
2.83
L
Kumbhakarna
jok7s2000
Kumbhakarna
0
3
4
0.67
L
Maui
5
4
6
2
L
Izanami
ygaagi
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,313
Damage
61,462
100,025
Taken
88,801
60,091
Mitigated
57,896
41,285
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
8,475
1,268
519
4,378
17,691
10,696
0
7,225
10,466
46,871
15,165
W
Lancelot
LDeyy
Lancelot
14,032
2,380
296
8,190
18,797
16,480
474
8,870
9,927
0
130,507
L
21,350
2,528
0
6,412
14,008
6,220
668
5,286
8,722
114,143
0
L
Arachne
RosaLouca
Arachne
16,404
11,075
0
7,544
22,662
9,897
1,182
2,126
20,536
0
114,366
W
Hun Batz
brian12ezee
Hun Batz
5,799
1,387
0
5,417
18,166
8,306
0
5,736
12,430
0
92,637
W
11,322
906
1,015
11,917
23,734
14,049
265
16,142
7,592
81,787
0
W
Izanami
chupetinn
Izanami
18,685
14,523
0
9,553
21,637
10,560
5,331
6,321
15,316
0
144,226
L
Kumbhakarna
jok7s2000
Kumbhakarna
10,652
430
0
4,168
21,671
20,869
664
3,446
18,225
113,893
0
L
Maui
6,702
945
0
1,705
15,681
16,707
0
6,143
9,538
43,102
2,573
L
Izanami
ygaagi
Izanami
6,354
3,866
0
1,014
14,779
4,203
1,073
2,674
12,105
0
93,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,792
Gold Earned
60,286
820
Minions Killed
740
0
Camps Cleared
0
2,289,435
Distance Traveled
2,351,629
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,660
426
94
4
0
499,486
2
W
Lancelot
14,102
564
232
9
0
508,040
7
L
Agni
11,700
468
164
7
0
426,100
9
L
Arachne
12,658
506
155
6
0
517,059
0
W
Hun Batz
10,951
438
131
5
0
404,367
5
W
Hades
11,610
464
130
5
0
441,915
3
W
Izanami
14,469
579
233
9
0
435,627
0
L
Kumbhakarna
12,740
510
213
9
0
505,062
4
L
Maui
12,316
493
58
2
0
479,462
3
L
Izanami
10,872
435
150
6
0
423,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role