Player Matchup

Raijin
Raijin
FEAR_TheBeast14
Raijin
Level 38
God Stats
5W - 4L
1,602 SR
Queue Stats
39W - 44L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kozmix steel
Ah Muzen Cab
Level 109
God Stats
4W - 1L
1,847 SR
Queue Stats
132W - 142L
1,489 Elo+
Solo
Chaac
Chaac
aloe215903
Chaac
Level 69
God Stats
67W - 86L
1,435 SR
Queue Stats
396W - 592L
1,354 Elo+
Solo
Team Averages
Level 72
1,628 SR
1,420 Elo+

VS

Team Averages
Level 89
1,426 SR
1,424 Elo+
Izanami
Izanami
LILGlife
Izanami
Level 56
God Stats
1W - 0L
1,349 SR
Queue Stats
1W - 1L
1,394 Elo+
Solo
Sol
Sol
itzzdizzie
Sol
Level 88
God Stats
3W - 5L
1,429 SR
Queue Stats
313W - 343L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
taylorjh
Gilgamesh
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 153L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,357
613
5,946
10,463
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Kozmix steel
Ah Muzen Cab
14
4 / 3 / 0
8,795
733
7,690
9,631
4,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
5
0 / 2 / 1
6,190
516
1,181
2,747
1,218
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LILGlife
Izanami
12
0 / 4 / 5
8,224
685
5,084
8,699
3,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 0 / 0
9,703
809
12,185
8,185
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
taylorjh
Gilgamesh
12
0 / 1 / 5
8,606
717
3,665
10,757
7,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
7
7
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Ah Muzen Cab
Kozmix steel
Ah Muzen Cab
4
3
0
1.33
W
Izanami
LILGlife
Izanami
0
4
5
0.63
L
Chaac
0
2
1
0.25
W
7
0
0
7
W
Gilgamesh
taylorjh
Gilgamesh
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,817
Damage
20,934
22,841
Taken
27,641
10,416
Mitigated
13,859
4,324
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,946
742
94
1,853
10,463
4,539
0
5,044
5,419
16,161
0
L
Ah Muzen Cab
Kozmix steel
Ah Muzen Cab
7,690
2,002
0
1,814
9,631
4,659
0
5,484
4,147
0
37,492
W
Izanami
LILGlife
Izanami
5,084
2,390
0
1,523
8,699
3,369
1,256
931
7,652
0
35,763
L
Chaac
1,181
413
0
563
2,747
1,218
0
1,096
1,651
0
1,700
W
12,185
3,159
0
4,426
8,185
3,302
2,021
2,068
5,813
36,355
3,152
W
Gilgamesh
taylorjh
Gilgamesh
3,665
588
1,922
2,381
10,757
7,188
188
2,570
7,749
0
14,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,342
Gold Earned
26,533
114
Minions Killed
165
3
Camps Cleared
8
389,251
Distance Traveled
683,370
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,357
613
29
2
2
189,807
3
L
Ah Muzen Cab
8,795
733
85
7
1
161,744
1
W
Izanami
8,224
685
58
5
2
215,691
3
L
Chaac
6,190
516
0
0
0
37,700
1
W
Sol
9,703
809
84
7
6
250,195
3
W
Gilgamesh
8,606
717
23
2
0
217,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role