Player Matchup

Bellona
Bellona
RasNum
Bellona
Level 99
God Stats
1W - 2L
1,648 SR
Queue Stats
141W - 153L
1,456 Elo+
Solo
Ravana
Ravana
The3rd_neliel
Ravana
Level 124
God Stats
1W - 3L
1,480 SR
Queue Stats
358W - 435L
1,417 Elo+
Solo
Nu Wa
Nu Wa
megayuman
Nu Wa
Level 109
God Stats
184W - 192L
1,447 SR
Queue Stats
184W - 192L
1,385 Elo+
Solo
Neith
Neith
paco_soler
Neith
Level 109
God Stats
19W - 14L
1,480 SR
Queue Stats
277W - 344L
1,391 Elo+
Party 1
Janus
Janus
sovetskiy_krolik
Janus
Level 82
God Stats
3W - 8L
1,369 SR
Queue Stats
159W - 216L
1,350 Elo+
Party 1
Team Averages
Level 105
1,485 SR
1,400 Elo+

VS

Team Averages
Level 103
1,522 SR
1,394 Elo+
Skadi
Skadi
AbortionsbyKai
Skadi
Level 63
God Stats
7W - 5L
1,511 SR
Queue Stats
157W - 159L
1,347 Elo+
Solo
Ravana
Ravana
MattParry0
Ravana
Level 106
God Stats
22W - 22L
1,461 SR
Queue Stats
388W - 448L
1,371 Elo+
Solo
Guan Yu
Guan Yu
Megaflemmli
Guan Yu
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 274L
1,407 Elo+
Solo
Cthulhu
Cthulhu
jukaceto2
Cthulhu
Level 114
God Stats
2W - 1L
1,485 SR
Queue Stats
65W - 65L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
minko239
Zhong Kui
Level 129
God Stats
12W - 7L
1,654 SR
Queue Stats
756W - 806L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RasNum
Bellona
17
1 / 7 / 4
11,712
450
15,622
31,987
21,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 4 / 5
12,430
478
12,332
16,751
8,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
megayuman
Nu Wa
18
3 / 6 / 2
11,461
441
26,632
19,683
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
0 / 4 / 0
11,027
424
7,679
13,567
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 4
11,050
425
11,732
13,564
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 1
14,676
564
8,445
16,872
7,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
MattParry0
Ravana
20
12 / 2 / 7
15,532
597
23,653
21,869
14,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Megaflemmli
Guan Yu
19
1 / 6 / 8
12,904
496
14,485
35,042
42,688
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
jukaceto2
Cthulhu
19
4 / 2 / 12
13,537
521
10,819
23,971
32,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
minko239
Zhong Kui
20
4 / 0 / 11
13,925
536
18,036
26,881
23,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
25
26
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Ravana
MattParry0
Ravana
12
2
7
7.75
W
Guan Yu
Megaflemmli
Guan Yu
1
6
8
0.83
L
Bellona
RasNum
Bellona
1
7
4
0.43
L
4
4
5
1.63
W
Cthulhu
jukaceto2
Cthulhu
4
2
12
5
L
Nu Wa
megayuman
Nu Wa
3
6
2
0.67
W
Zhong Kui
minko239
Zhong Kui
4
0
11
9.5
L
Neith
0
4
0
0
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,997
Damage
75,438
95,552
Taken
124,635
48,897
Mitigated
121,361
22,314
Healing
56,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,445
2,552
0
2,410
16,872
7,848
4,528
3,921
12,951
0
149,462
W
Ravana
MattParry0
Ravana
23,653
5,435
0
10,036
21,869
14,855
2,951
5,702
15,983
0
170,848
W
Guan Yu
Megaflemmli
Guan Yu
14,485
2,908
4,089
15,410
35,042
42,688
1,207
6,757
28,125
0
86,990
L
Bellona
RasNum
Bellona
15,622
7,866
246
13,693
31,987
21,413
1,260
6,447
25,540
0
94,972
L
12,332
3,837
0
3,037
16,751
8,391
0
4,637
12,114
0
115,466
W
Cthulhu
jukaceto2
Cthulhu
10,819
397
2,599
4,842
23,971
32,474
302
11,006
12,804
80,187
0
L
Nu Wa
megayuman
Nu Wa
26,632
11,624
614
2,314
19,683
6,560
91
10,844
8,839
94,470
0
W
Zhong Kui
minko239
Zhong Kui
18,036
1,015
0
17,500
26,881
23,496
586
14,370
12,259
138,480
0
L
Neith
7,679
3,058
0
1,895
13,567
6,719
0
2,202
11,365
0
92,933
L
11,732
355
0
515
13,564
5,814
0
4,725
8,839
82,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,680
Gold Earned
70,574
714
Minions Killed
896
0
Camps Cleared
0
2,346,271
Distance Traveled
2,416,738
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,676
564
224
9
0
486,247
6
W
Ravana
15,532
597
214
8
0
582,321
10
W
Guan Yu
12,904
496
142
5
0
428,080
11
L
Bellona
11,712
450
167
6
0
414,732
4
L
Ravana
12,430
478
146
6
0
546,766
3
W
Cthulhu
13,537
521
88
3
0
458,955
2
L
Nu Wa
11,461
441
113
4
0
436,278
1
W
Zhong Kui
13,925
536
228
9
0
461,135
3
L
Neith
11,027
424
146
6
0
458,516
1
L
Janus
11,050
425
142
5
0
489,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role