Player Matchup

Izanami
Izanami
ChillingStew
Izanami
Level 15
God Stats
6W - 10L
1,526 SR
Queue Stats
22W - 28L
1,430 Elo+
Solo
Lancelot
Lancelot
Secretsocial
Lancelot
Level 48
God Stats
1W - 0L
1,707 SR
Queue Stats
34W - 32L
1,477 Elo+
Solo
Kukulkan
Kukulkan
alphamegax
Kukulkan
Level 85
God Stats
11W - 6L
1,520 SR
Queue Stats
27W - 26L
1,482 Elo+
Party 2
Fenrir
Fenrir
srun30gt
Fenrir
Level 40
God Stats
1W - 0L
1,466 SR
Queue Stats
15W - 12L
1,527 Elo+
Party 2
Ishtar
Ishtar
tort22
Ishtar
Level 46
God Stats
7W - 4L
1,484 SR
Queue Stats
136W - 163L
1,449 Elo+
Solo
Team Averages
Level 47
1,540 SR
1,473 Elo+

VS

Team Averages
Level 93
1,471 SR
1,461 Elo+
Kukulkan
Kukulkan
A Beefdragon
Kukulkan
Level 125
God Stats
10W - 8L
1,628 SR
Queue Stats
50W - 55L
1,399 Elo+
Solo
Pele
Pele
BagsofCoins
Pele
Level 24
God Stats
9W - 9L
1,557 SR
Queue Stats
62W - 76L
1,515 Elo+
Party 1
Maui
Maui
Jake139
Maui
Level 123
God Stats
0W - 3L
1,297 SR
Queue Stats
100W - 107L
1,532 Elo+
Party 1
Thoth
Thoth
Owlmaster10
Thoth
Level 79
God Stats
0W - 1L
1,291 SR
Queue Stats
10W - 11L
1,342 Elo+
Solo
Neith
Neith
thamis22
Neith
Level 114
God Stats
2W - 1L
1,583 SR
Queue Stats
81W - 86L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChillingStew
Izanami
15
3 / 6 / 2
8,952
689
10,202
13,449
6,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Secretsocial
Lancelot
16
2 / 1 / 4
9,069
698
7,181
10,741
7,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
alphamegax
Kukulkan
19
4 / 0 / 3
10,901
839
13,875
6,419
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fenrir
srun30gt
Fenrir
14
1 / 1 / 4
8,459
651
4,717
14,975
12,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
tort22
Ishtar
17
1 / 0 / 2
9,225
710
9,213
6,492
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A Beefdragon
Kukulkan
16
1 / 2 / 3
8,914
686
10,240
7,621
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 3
8,787
676
5,005
11,440
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
Jake139
Maui
16
1 / 0 / 6
9,310
716
7,245
13,558
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 2
8,469
651
7,263
8,332
4,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
thamis22
Neith
15
3 / 5 / 3
8,701
669
10,034
13,681
8,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
11
Kills
8
8
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A Beefdragon
Kukulkan
1
2
3
1.25
L
2
3
3
1.17
W
Izanami
ChillingStew
Izanami
3
6
2
0.67
L
Maui
Jake139
Maui
1
0
6
4
L
1
1
2
2
W
Lancelot
Secretsocial
Lancelot
2
1
4
4
W
Kukulkan
alphamegax
Kukulkan
4
0
3
5.5
W
Fenrir
srun30gt
Fenrir
1
1
4
3
L
Neith
thamis22
Neith
3
5
3
0.9
W
Ishtar
tort22
Ishtar
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,188
Damage
39,787
52,076
Taken
54,632
32,161
Mitigated
40,367
4,429
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A Beefdragon
Kukulkan
10,240
582
131
315
7,621
4,296
0
2,631
4,990
46,377
0
L
5,005
650
0
1,329
11,440
5,809
0
3,675
7,631
0
26,742
W
Izanami
ChillingStew
Izanami
10,202
6,182
0
653
13,449
6,245
0
7,412
6,037
0
23,812
L
Maui
Jake139
Maui
7,245
1,771
0
3,977
13,558
17,228
0
1,298
12,060
19,486
0
L
7,263
743
0
0
8,332
4,381
0
4,112
4,168
29,914
0
W
Lancelot
Secretsocial
Lancelot
7,181
410
0
1,981
10,741
7,237
448
4,651
6,090
0
25,903
W
Kukulkan
alphamegax
Kukulkan
13,875
442
0
0
6,419
3,292
0
2,299
4,120
72,219
0
W
Fenrir
srun30gt
Fenrir
4,717
294
0
576
14,975
12,598
0
6,505
8,470
0
14,515
L
Neith
thamis22
Neith
10,034
4,101
0
2,226
13,681
8,653
0
2,159
11,345
0
29,343
W
Ishtar
tort22
Ishtar
9,213
5,034
0
1,219
6,492
2,789
1,584
3,881
2,611
0
39,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
44,181
298
Minions Killed
249
0
Camps Cleared
0
1,391,256
Distance Traveled
1,215,639
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,914
686
74
6
0
240,786
1
L
Pele
8,787
676
43
3
0
257,654
0
W
Izanami
8,952
689
46
4
0
257,820
0
L
Maui
9,310
716
26
2
0
255,156
1
L
Thoth
8,469
651
65
5
0
248,516
1
W
Lancelot
9,069
698
35
3
0
299,172
2
W
Kukulkan
10,901
839
135
10
0
305,735
4
W
Fenrir
8,459
651
8
1
0
275,842
0
L
Neith
8,701
669
41
3
0
213,527
0
W
Ishtar
9,225
710
74
6
0
252,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role