Player Matchup

Horus
Horus
Fearful8
Horus
Level 148
God Stats
29W - 38L
1,494 SR
Queue Stats
300W - 366L
1,406 Elo+
Solo
Jing Wei
Jing Wei
MerchantHag
Jing Wei
Level 127
God Stats
1W - 1L
1,329 SR
Queue Stats
80W - 90L
1,410 Elo+
Party 1
Agni
Agni
xR3TR1BUT1ONx
Agni
Level 157
God Stats
3W - 1L
1,898 SR
Queue Stats
111W - 100L
1,425 Elo+
Party 1
Team Averages
Level 144
1,574 SR
1,414 Elo+

VS

Team Averages
Level 109
1,436 SR
1,381 Elo+
Morgan Le Fay
Morgan Le Fay
DNA Azrael
Morgan Le Fay
Level 117
God Stats
2W - 7L
1,311 SR
Queue Stats
76W - 116L
1,293 Elo+
Party 2
Maui
Maui
Jimmylee456
Maui
Level 154
God Stats
0W - 1L
1,576 SR
Queue Stats
128W - 112L
1,506 Elo+
Solo
Thanatos
Thanatos
MendedDisc18818
Thanatos
Level 55
God Stats
84W - 108L
1,420 SR
Queue Stats
332W - 398L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fearful8
Horus
15
5 / 2 / 4
9,555
735
6,785
16,562
10,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
MerchantHag
Jing Wei
13
2 / 1 / 6
8,793
676
8,379
9,219
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 5
9,339
718
11,171
6,239
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DNA Azrael
Morgan Le Fay
12
2 / 6 / 1
8,255
635
6,337
13,304
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 3
8,111
624
3,600
10,513
12,781
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
13
2 / 4 / 1
8,696
669
8,484
9,764
4,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DNA Azrael
Morgan Le Fay
2
6
1
0.42
W
Horus
Fearful8
Horus
5
2
4
3.5
L
0
0
3
1.5
L
Thanatos
2
4
1
0.63
W
Jing Wei
MerchantHag
Jing Wei
2
1
6
5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,335
Damage
18,421
32,020
Taken
33,581
17,204
Mitigated
23,995
12,074
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DNA Azrael
Morgan Le Fay
6,337
1,259
0
2,370
13,304
6,523
0
5,949
7,355
31,282
0
W
Horus
Fearful8
Horus
6,785
4,054
3,516
7,400
16,562
10,199
428
4,613
11,949
0
19,832
L
3,600
1,071
0
1,752
10,513
12,781
0
2,989
7,524
12,250
0
L
Thanatos
8,484
1,800
0
4,289
9,764
4,691
0
2,733
7,031
0
19,708
W
Jing Wei
MerchantHag
Jing Wei
8,379
6,925
0
471
9,219
4,389
1,507
2,853
6,366
0
31,742
W
11,171
447
0
687
6,239
2,616
765
2,993
3,246
47,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,687
Gold Earned
25,062
147
Minions Killed
102
7
Camps Cleared
4
682,051
Distance Traveled
556,085
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,255
635
53
4
1
180,565
2
W
Horus
9,555
735
31
2
1
220,998
1
L
Maui
8,111
624
16
1
1
173,325
5
L
Thanatos
8,696
669
33
3
2
202,195
2
W
Jing Wei
8,793
676
34
3
3
226,621
3
W
Agni
9,339
718
82
6
3
234,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role