Player Matchup

Pele
Pele
EdisonGamer32
Pele
Level 47
God Stats
36W - 23L
1,603 SR
Queue Stats
129W - 107L
1,582 Elo+
Solo
Cupid
Cupid
GangSmiteGang
Cupid
Level 45
God Stats
3W - 1L
1,154 SR
Queue Stats
91W - 117L
1,389 Elo+
Party 2
Hades
Hades
JacktheHack234
Hades
Level 29
God Stats
2W - 0L
1,638 SR
Queue Stats
9W - 17L
1,379 Elo+
Party 1
Horus
Horus
SargentMeat
Horus
Level 84
God Stats
7W - 7L
1,490 SR
Queue Stats
39W - 47L
1,474 Elo+
Party 1
Fenrir
Fenrir
WaffleMan1234
Fenrir
Level 17
God Stats
1W - 4L
1,115 SR
Queue Stats
4W - 7L
1,189 Elo+
Party 2
Team Averages
Level 44
1,400 SR
1,403 Elo+

VS

Team Averages
Level 103
1,474 SR
1,422 Elo+
Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Krallking
Thoth
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 56L
1,440 Elo+
Solo
Atlas
Atlas
RaGe I Sins
Atlas
Level 84
God Stats
43W - 51L
1,451 SR
Queue Stats
171W - 206L
1,437 Elo+
Solo
Achilles
Achilles
WimbledonTheGod
Achilles
Level 86
God Stats
2W - 7L
1,495 SR
Queue Stats
139W - 168L
1,412 Elo+
Party 3
Skadi
Skadi
oiuhoih
Skadi
Level 29
God Stats
6W - 15L
1,422 SR
Queue Stats
26W - 47L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 15
12,850
857
30,676
27,108
14,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 1 / 10
12,565
838
18,608
14,289
7,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 3 / 14
10,996
733
7,522
15,017
9,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 11
11,514
768
13,306
20,904
15,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
3 / 6 / 6
10,897
726
5,852
15,227
11,189
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
1 / 6 / 2
10,150
677
6,404
20,087
8,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Krallking
Thoth
18
2 / 5 / 5
11,033
736
10,335
13,562
5,240
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 5 / 6
10,174
678
14,259
17,546
14,856
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
19
7 / 8 / 4
12,082
805
20,850
23,846
28,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
oiuhoih
Skadi
17
5 / 9 / 3
10,923
728
14,785
19,242
9,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
33
Kills
16
16
Deaths
33
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
6
2
0.33
W
10
2
15
8.75
W
9
1
10
14
W
4
3
14
3.67
L
Thoth
Krallking
Thoth
2
5
5
0.9
L
1
5
6
0.8
W
7
4
11
3.13
W
3
6
6
1
L
Achilles
7
8
4
1.13
L
Skadi
oiuhoih
Skadi
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,964
Damage
66,633
92,545
Taken
94,283
57,466
Mitigated
66,278
23,423
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,404
1,583
0
7,946
20,087
8,222
630
1,339
18,748
0
36,602
W
30,676
7,244
0
8,736
27,108
14,461
212
5,712
21,396
0
79,962
W
18,608
8,718
834
3,613
14,289
7,364
5,036
3,477
10,812
0
56,218
W
7,522
1,145
258
2,699
15,017
9,123
528
6,219
8,798
14,359
0
L
Thoth
Krallking
Thoth
10,335
630
0
180
13,562
5,240
1,971
723
12,839
34,792
0
L
14,259
3,534
765
728
17,546
14,856
192
1,772
15,774
39,000
0
W
13,306
6,104
2,992
4,243
20,904
15,329
126
5,894
15,010
0
38,389
W
5,852
956
0
48
15,227
11,189
1,141
3,531
11,696
0
18,756
L
Achilles
20,850
4,753
0
2,291
23,846
28,899
90
2,778
21,068
239
43,835
L
Skadi
oiuhoih
Skadi
14,785
6,409
0
590
19,242
9,061
250
910
18,332
0
33,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,822
Gold Earned
54,362
227
Minions Killed
246
0
Camps Cleared
0
1,512,284
Distance Traveled
1,392,143
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,150
677
66
4
0
286,545
3
W
Pele
12,850
857
64
4
0
358,886
1
W
Cupid
12,565
838
86
6
0
312,408
2
W
Hades
10,996
733
15
1
0
286,669
0
L
Thoth
11,033
736
59
4
0
302,342
1
L
Atlas
10,174
678
35
2
0
276,295
4
W
Horus
11,514
768
42
3
0
289,029
0
W
Fenrir
10,897
726
20
1
0
265,292
1
L
Achilles
12,082
805
44
3
0
288,416
2
L
Skadi
10,923
728
42
3
0
238,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role