Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BlackEyedXaXa
Vulcan
Level 105
God Stats
1W - 0L
1,244 SR
Queue Stats
53W - 51L
1,499 Elo+
Party 1
Hera
Hera
CapnFlashypants
Hera
Level 140
God Stats
1W - 1L
1,272 SR
Queue Stats
48W - 52L
1,512 Elo+
Party 1
Ganesha
Ganesha
KingBonkStonks
Ganesha
Level 128
God Stats
7W - 3L
1,612 SR
Queue Stats
108W - 102L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sirslugington
Cu Chulainn
Level 104
God Stats
1W - 4L
1,328 SR
Queue Stats
35W - 31L
1,530 Elo+
Party 1
Team Averages
Level 126
1,391 SR
1,511 Elo+

VS

Team Averages
Level 118
1,532 SR
1,424 Elo+
Charybdis
Charybdis
AcidBubbles290
Charybdis
Level 144
God Stats
3W - 6L
1,304 SR
Queue Stats
260W - 311L
1,409 Elo+
Solo
Heimdallr
Heimdallr
AspCooky
Heimdallr
Level 109
God Stats
2W - 4L
1,647 SR
Queue Stats
52W - 62L
1,464 Elo+
Party 2
Ganesha
Ganesha
ScentedCandleMan
Ganesha
Level 109
God Stats
4W - 3L
1,548 SR
Queue Stats
148W - 149L
1,474 Elo+
Solo
Serqet
Serqet
XxPamajanoxX
Serqet
Level 108
God Stats
0W - 1L
1,663 SR
Queue Stats
66W - 86L
1,410 Elo+
Party 2
Hou Yi
Hou Yi
chapchap1624
Hou Yi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 77L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 6 / 16
10,047
837
7,086
15,551
22,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

20
7 / 1 / 19
11,662
972
20,773
9,967
6,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 13
11,481
957
20,260
10,201
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 23
9,725
810
13,830
14,942
18,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Sirslugington
Cu Chulainn
16
7 / 5 / 12
10,031
836
10,066
20,452
22,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AcidBubbles290
Charybdis
15
5 / 5 / 8
9,274
773
9,264
13,211
6,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
AspCooky
Heimdallr
17
2 / 8 / 10
8,785
732
7,244
16,251
7,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 7 / 15
8,650
721
6,412
20,855
26,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
13
1 / 7 / 8
7,784
649
6,346
13,039
7,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
19
10 / 3 / 8
10,311
859
18,620
14,833
7,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
67
30
Kills
18
18
Deaths
30
83
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
6
16
2
L
Charybdis
AcidBubbles290
Charybdis
5
5
8
1.8
L
Heimdallr
AspCooky
Heimdallr
2
8
10
0.88
W
7
1
19
16.5
W
9
3
13
5.17
W
3
3
23
4.83
L
0
7
15
1.07
W
Cu Chulainn
Sirslugington
Cu Chulainn
7
5
12
2.6
L
Serqet
1
7
8
0.71
L
Hou Yi
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,015
Damage
47,886
71,113
Taken
78,189
73,194
Mitigated
55,248
25,385
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,086
377
877
2,739
15,551
22,069
0
795
14,663
14,312
0
L
Charybdis
AcidBubbles290
Charybdis
9,264
3,958
1,029
1,951
13,211
6,009
207
10,480
2,468
0
24,295
L
Heimdallr
AspCooky
Heimdallr
7,244
1,945
312
2,109
16,251
7,323
72
12,928
2,702
0
26,658
W
20,773
4,608
1,496
1,957
9,967
6,278
2,573
786
9,181
39,641
0
W
20,260
5,246
2,190
2,970
10,201
3,867
2,178
1,647
8,390
36,560
0
W
13,830
522
3,417
3,377
14,942
18,554
497
908
13,338
23,174
0
L
6,412
484
1,267
2,551
20,855
26,187
0
15,491
4,631
14,844
0
W
Cu Chulainn
Sirslugington
Cu Chulainn
10,066
867
876
5,486
20,452
22,426
552
2,276
17,675
634
14,303
L
Serqet
6,346
720
699
1,495
13,039
7,921
0
10,495
2,336
0
6,732
L
Hou Yi
18,620
8,617
1,698
5,358
14,833
7,808
112
11,590
2,808
0
38,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,946
Gold Earned
44,804
147
Minions Killed
131
0
Camps Cleared
0
1,273,876
Distance Traveled
961,888
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,047
837
25
2
0
246,099
2
L
Charybdis
9,274
773
35
3
0
152,829
2
L
Heimdallr
8,785
732
34
3
0
184,157
0
W
Vulcan
11,662
972
55
5
0
263,306
0
W
Hera
11,481
957
48
4
0
242,422
2
W
Ganesha
9,725
810
0
0
0
240,962
1
L
Ganesha
8,650
721
1
0
0
200,278
0
W
Cu Chulainn
10,031
836
19
2
0
281,087
4
L
Serqet
7,784
649
14
1
0
202,790
4
L
Hou Yi
10,311
859
47
4
0
221,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role