Player Matchup

Hou Yi
Hou Yi
KakyNoOb
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,680 Elo+
Party 2
Zeus
Zeus
Zerpz
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,892 Elo+
Party 3
Ao Kuang
Ao Kuang
bigjimbo036
Ao Kuang
Level 28
God Stats
14W - 9L
1,423 SR
Queue Stats
53W - 62L
1,396 Elo+
Party 3
Maui
Maui
kakyop
Maui
Level 100
God Stats
5W - 1L
1,836 SR
Queue Stats
9W - 6L
1,577 Elo+
Party 2
King Arthur
King Arthur
ŽODD
King Arthur
Level 65
God Stats
37W - 46L
1,513 SR
Queue Stats
188W - 214L
1,425 Elo+
Party 3
Team Averages
Level 63
1,554 SR
1,594 Elo+

VS

Team Averages
Level 81
1,439 SR
1,536 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AWD20g
Anhur
Level 64
God Stats
7W - 3L
1,356 SR
Queue Stats
300W - 339L
1,327 Elo+
Solo
Bacchus
Bacchus
HEROxIllusionz
Bacchus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 117L
1,632 Elo+
Party 1
Thanatos
Thanatos
HeadHunter93996
Thanatos
Level 29
God Stats
7W - 2L
1,339 SR
Queue Stats
101W - 64L
1,686 Elo+
Party 1
Freya
Freya
ВBWВackBreaker
Freya
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 107L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KakyNoOb
Hou Yi
12
3 / 2 / 0
7,089
545
7,031
7,469
2,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
Zerpz
Zeus
9
0 / 6 / 0
5,916
455
7,005
8,949
3,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
bigjimbo036
Ao Kuang
11
4 / 4 / 0
7,152
550
5,212
11,829
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
kakyop
Maui
9
0 / 1 / 1
6,256
481
3,499
9,700
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
ŽODD
King Arthur
10
0 / 3 / 2
6,192
476
7,219
11,076
8,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
8 / 3 / 1
8,499
654
10,196
14,445
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
AWD20g
Anhur
10
0 / 2 / 1
6,348
488
941
5,652
1,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 9
7,782
599
6,017
9,955
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
13
4 / 1 / 6
8,149
627
10,023
12,175
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 2
8,073
621
7,113
7,132
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
16
16
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
3
1
2.83
W
Anhur
AWD20g
Anhur
0
2
1
0.25
W
1
1
9
5.5
W
Thanatos
4
1
6
7
L
Hou Yi
KakyNoOb
Hou Yi
3
2
0
1.5
L
Zeus
Zerpz
Zeus
0
6
0
0
L
Ao Kuang
bigjimbo036
Ao Kuang
4
4
0
1
L
Maui
kakyop
Maui
0
1
1
0.5
L
King Arthur
ŽODD
King Arthur
0
3
2
0.33
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
34,290
49,023
Taken
49,359
25,148
Mitigated
26,367
12,631
Healing
29,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,196
5,748
0
8,073
14,445
5,357
1,120
4,722
9,130
0
54,775
W
Anhur
AWD20g
Anhur
941
377
0
1,427
5,652
1,731
0
959
4,693
0
22,090
W
6,017
1,046
0
2,633
9,955
10,030
0
4,778
5,138
27,750
0
W
Thanatos
10,023
3,726
0
11,365
12,175
6,078
0
1,936
10,093
0
70,697
L
Hou Yi
KakyNoOb
Hou Yi
7,031
3,209
0
1,947
7,469
2,735
720
1,840
5,599
0
55,910
L
Zeus
Zerpz
Zeus
7,005
691
0
846
8,949
3,491
0
5,141
3,534
39,041
0
L
Ao Kuang
bigjimbo036
Ao Kuang
5,212
1,282
0
4,924
11,829
4,095
0
1,720
10,057
28,266
0
L
Maui
kakyop
Maui
3,499
648
0
2,342
9,700
6,149
0
3,902
5,662
15,300
2,359
L
King Arthur
ŽODD
King Arthur
7,219
1,061
0
2,572
11,076
8,678
230
35
11,041
0
35,159
W
7,113
1,972
0
5,763
7,132
3,171
0
3,433
3,699
53,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
38,851
306
Minions Killed
342
0
Camps Cleared
0
1,259,359
Distance Traveled
1,276,828
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,499
654
62
5
0
220,348
2
W
Anhur
6,348
488
51
4
0
240,929
3
W
Bacchus
7,782
599
36
3
0
264,078
6
W
Thanatos
8,149
627
88
7
0
291,172
3
L
Hou Yi
7,089
545
90
7
0
242,383
3
L
Zeus
5,916
455
62
5
0
224,915
0
L
Ao Kuang
7,152
550
67
5
0
259,046
0
L
Maui
6,256
481
28
2
0
261,514
2
L
King Arthur
6,192
476
59
5
0
271,501
0
W
Freya
8,073
621
105
8
0
260,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role