Player Matchup

Nike
Nike
Beetlejuicesses
Nike
Level 141
God Stats
1W - 0L
1,465 SR
Queue Stats
395W - 161L
1,850 Elo+
Party 2
Izanami
Izanami
Yxami
Izanami
Level 160
God Stats
2W - 0L
1,811 SR
Queue Stats
455W - 181L
1,778 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
redflamekraden
Morgan Le Fay
Level 104
God Stats
12W - 4L
1,619 SR
Queue Stats
101W - 39L
1,850 Elo+
Party 2
Team Averages
Level 135
1,632 SR
1,826 Elo+

VS

Team Averages
Level 44
1,465 SR
1,230 Elo+
Chaac
Chaac
HotGamerGirlGF
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,036 Elo+
Party 1
Bacchus
Bacchus
Kapfer
Bacchus
Level 55
God Stats
21W - 33L
1,407 SR
Queue Stats
66W - 131L
1,325 Elo+
Party 1
Ganesha
Ganesha
RuthMarquardt
Ganesha
Level 62
God Stats
4W - 5L
1,490 SR
Queue Stats
137W - 217L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 11
9,076
756
8,451
13,302
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Yxami
Izanami
14
5 / 2 / 10
9,312
776
14,282
9,070
3,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
redflamekraden
Morgan Le Fay
14
8 / 2 / 8
9,704
809
18,809
8,096
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
6,744
562
5,517
15,712
7,989
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Kapfer
Bacchus
12
5 / 1 / 0
8,233
686
9,106
15,576
12,786
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
10
0 / 7 / 5
6,940
578
4,243
16,421
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
5
6
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
0
8
3
0.19
L
Bacchus
Kapfer
Bacchus
5
1
0
5
L
Ganesha
0
7
5
0.36
W
Izanami
Yxami
Izanami
5
2
10
5
W
Morgan Le Fay
redflamekraden
Morgan Le Fay
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,542
Damage
18,866
30,468
Taken
47,709
20,453
Mitigated
27,943
7,855
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,451
1,012
0
2,589
13,302
12,667
330
4,845
8,457
78
21,975
L
5,517
1,151
0
1,035
15,712
7,989
0
6,366
9,084
0
12,851
L
Bacchus
Kapfer
Bacchus
9,106
1,042
27
1,666
15,576
12,786
0
5,626
9,575
26,907
0
L
Ganesha
4,243
406
0
1,690
16,421
7,168
0
7,160
8,910
18,178
0
W
Izanami
Yxami
Izanami
14,282
10,598
0
2,619
9,070
3,936
1,328
4,363
4,707
0
64,332
W
Morgan Le Fay
redflamekraden
Morgan Le Fay
18,809
1,266
77
2,570
8,096
3,850
885
4,678
3,418
32,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
21,917
147
Minions Killed
87
8
Camps Cleared
2
629,729
Distance Traveled
583,776
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,076
756
29
2
1
222,981
3
L
Chaac
6,744
562
21
2
0
181,580
0
L
Bacchus
8,233
686
62
5
1
217,902
3
L
Ganesha
6,940
578
4
0
1
184,294
4
W
Izanami
9,312
776
91
8
7
185,652
0
W
Morgan Le Fay
9,704
809
27
2
0
221,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role